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History of commit frequency

CVS Commit History:


   2020-09-09 13:22:27 by Nia Alarie | Files touched by this commit (6)
Log message:
iortcw: Remove hardcoded list of CPU architectures
   2020-08-18 19:58:18 by Leonardo Taccari | Files touched by this commit (549)
Log message:
*: revbump for libsndfile
   2020-05-22 12:56:49 by Adam Ciarcinski | Files touched by this commit (624)
Log message:
revbump after updating security/nettle
   2020-05-06 16:05:09 by Adam Ciarcinski | Files touched by this commit (591) | Package updated
Log message:
revbump after boost update
   2020-04-12 13:16:17 by Nia Alarie | Files touched by this commit (1)
Log message:
iortcw: Set USE_INTERNAL_LIBS=0 rather than specifying them one-by-one.
   2020-03-08 17:51:54 by Thomas Klausner | Files touched by this commit (2833)
Log message:
*: recursive bump for libffi
   2020-01-18 22:51:16 by Jonathan Perkin | Files touched by this commit (1836)
Log message:
*: Recursive revision bump for openssl 1.1.1.
   2020-01-12 21:20:50 by Ryo ONODERA | Files touched by this commit (574)
Log message:
*: Recursive revbump from devel/boost-libs
   2019-11-18 17:20:03 by Nia Alarie | Files touched by this commit (1)
Log message:
iortcw: Fix lost PLIST variables
   2019-11-17 18:56:48 by Nia Alarie | Files touched by this commit (12)
Log message:
Add games/iortcw.

Return to Castle Wolfenstein is a World War II-based first person shooter
with occult themes, developed by Gray Matter Interactive and released in
2001.

iortcw merges features and fixes from the ioquake3 version of the id Tech
3 game engine into the open source release of Return to Castle Wolfenstein.

A copy of the Return to Castle Wolfenstein data files is required to play
iortcw.

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