2020-03-08 17:51:54 by Thomas Klausner | Files touched by this commit (2833) |
Log message:
*: recursive bump for libffi
|
2020-01-18 22:51:16 by Jonathan Perkin | Files touched by this commit (1836) |
Log message:
*: Recursive revision bump for openssl 1.1.1.
|
2020-01-08 14:40:19 by Nia Alarie | Files touched by this commit (3) |
Log message:
teeworlds: Update to 0.7.4
Client
+ Race mode integration
- finish messages
- times ingame and in the server browser
- map record displayed in the scoreboard
- localized chat messages
- race gametype icon
+ In-game server browser
+ Chat pages & upgrades
- Up to 10 pages of chat history (page up/page down)
- Persistent chat: does not clear when changing map
- Map changes are marked by a chat info message
- Chat buffer: clicking with the mouse while chatting puts the chat in pause
- Ignoring a player clears past chat
- Add helper annotation when whispering
+ Statboard upgrade
- Auto statboard screenshots
- Merge K/D and Spree/Best spree columns
- Visual indicators for flag captures
- Visual indicators for weapon stats
- Fix statboard not closing
+ Wide menus mode
+ Add version info to settings file, change naming scheme to \
"settings07.cfg"
- You can now switch between 0.6 and 0.7 Teeworlds smoothly
+ HighDPI support
+ Audio toggling with visual effects (Ctrl+S by default)
+ Update scroll regions throughout the UI with smooth, adaptive scrollbars
+ Add a GUI for the experimental joystick support, disable joystick by default
+ Menu hotkeys (press the first letter)
+ Some more search bars
+ Add color palettes to copy skin parts colors
+ Add "toggle dynamic camera" to controls
+ Don't show loading progression in LAN tab
+ Fix chat rendering when scoreboard is open
+ Fix MOTD consistency, allow slightly more text to be displayed
+ Fix flag colors for non-team gamemodes
+ Hide scoreboard if statboard is active
+ Lower min. mousesens
+ Change some server browser defaults (all filter, players sort)
+ Optimise SnapFindItem, a bottleneck
Server
+ Chat commands integration
- Display chat commands list, with description and parameter list, to the players
- Delete and add commands on-the-go to create a context-aware UI
- Ability to disable or replace client-side commands
+ Race mode integration: customisable display (timer accuracy...)
+ Randomize survival-mode spawns
+ Prevent skipping deathtiles with enough speed
+ No more empty nicknames
+ Some log format changes (timestamps, flag capture time...)
+ Fix projectiles from disconnected players dealing no damage
+ Remove dummy when player joins a full server
Graphics
+ 24 new skins, colorable eyes, and many more body parts to use
- Auto-adjust eye color when it is too close to that of the body
+ Winter background theme (day and night, new default)
Editor
+ Layer size now defaults to the size of the game layer
Security
+ Fix integer overflow when computing tilemap size
|
2019-07-18 12:46:23 by Sebastian Wiedenroth | Files touched by this commit (1) |
Log message:
teeworlds: fix SunOS build by linking network libs
|
2019-07-01 16:01:27 by Nia Alarie | Files touched by this commit (6) |
Log message:
teeworlds: Update to 0.7.3.1
Switch to a less obscure build system. Hopefully fixes the package.
|
2019-04-26 15:14:25 by Maya Rashish | Files touched by this commit (473) |
Log message:
Omit mentions of python 34 and 35, after those were removed.
- Includes some whitespace changes, to be handled in a separate commit.
|
2019-04-25 09:33:32 by Maya Rashish | Files touched by this commit (620) |
Log message:
PKGREVISION bump for anything using python without a PYPKGPREFIX.
This is a semi-manual PKGREVISION bump.
|
2018-07-18 02:06:25 by Joerg Sonnenberger | Files touched by this commit (168) |
Log message:
Mark packages that require C++03 (or the GNU variants) if they fail with
C++14 default language.
|
2018-07-03 07:03:44 by Adam Ciarcinski | Files touched by this commit (495) |
Log message:
extend PYTHON_VERSIONS_ for Python 3.7
|
2018-01-14 18:34:02 by Roland Illig | Files touched by this commit (58) |
Log message:
games/*: fix alignment of variable values
pkglint -Wall -r --autofix --only aligned
After running the above command, three packages had to be adjusted
manually:
In maelstrom-x11, pkglint didn't see that a commented variable
assignment should have been re-aligned as well.
In netmaze, there was a single line that didn't align well with all the
others, but pkglint decided to adjust the whole paragraph to this single
line. The result would have been ok, but not good.
In tscp, there was a paragraph where some of the lines were indented
one space more than the others. This rule is useful when one variable
name is very long compared to the others, but not in this case.
|