2008-04-24 11:41:38 by Tobias Nygren | Files touched by this commit (2) |
Log message:
Update to glx-utils-7.0.3 (catch up w/ Mesa)
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2008-03-04 16:39:11 by Johnny C. Lam | Files touched by this commit (46) |
Log message:
Mechanical changes to add DESTDIR support to packages that install
their files via a custom do-install target.
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2007-08-12 17:14:49 by Adam Ciarcinski | Files touched by this commit (24) |
Log message:
Changes 7.0.1:
New features:
* Added a bluegene-osmesa build config
Bug fixes:
* Added a few missing OpenGL 2.0 API entrypoints
* Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer
* GLSL bug fix: added vec2(vec4) constructor
* GLSL bug fix: .strq and .rgba writemasks didn't always work
* Stencil pixel map didn't always work for glDrawPixels
* Fixed polygon stipple bug in i915 driver
* Binding a zero-sized texture didn't disable texturing
* Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
the terminating zero
* glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly
* Fixed a GLSL function call bug
* glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn't work
* glGetAttribLocation() always returned 1
* Fixed a few memory-related bugs in GLU library
Changes 7.0.0:
New features:
* OpenGL 2.0 and 2.1 API support.
Bug fixes:
* Fixed a few fog-related bugs.
* Fixed broken GLSL mix() function.
* Fixed broken GLSL exp() functions.
* Fixed GLSL mod4(vec4, vec4) bug.
* Implemented GLSL asin(), acos(), atan() functions.
* Fixed an R300 driver bug that caused Xorg composite manager to crash
* Fixed R300 vertex program/matrix bug
* GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
* Specifying an invalid texture unit as a sampler could lead to a crash
* The GLX protocol request for glXDestroyPBuffer() was incorrect
* ARB vp state.light[n].half value was incorrect
* Fixed a positional light source bug
* Fixed point size attenuation problem
* glPopAttrib didn't restore texture object's LOD bias
* Fixed a TLS / TEXTREL problem
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2006-08-01 23:40:20 by Johnny C. Lam | Files touched by this commit (7) |
Log message:
Split Mesa/Makefile.common into Makefile.common and Makefile.lib.
The latter is used by packages that build libraries from the Mesa
sources, while the former is only if the package builds from the Mesa
sources. Modify the various Mesa packages to include the proper
Makefile, and add some documentation to the Makefiles.
As a side effect, this suppresses the "duplicate target" warning in
graphics/glx-utils that was caused by having the same distfile listed
in DISTFILES more than once.
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2006-06-14 01:44:09 by Jeremy C. Reed | Files touched by this commit (4) | |
Log message:
Import glx-utils. I chose the graphics category since that's
where the rest of its family is.
The glxinfo program can be used to learn about your OpenGL library.
It can identify the OpenGL implementation in use and the detected
hardware.
The glxgears program is a GLX implementation of the "gears" demo.
These tools are from the MesaDemos source code.
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