2005-02-24 00:12:05 by Alistair G. Crooks | Files touched by this commit (223) |
Log message: Add RMD160 digests. |
2005-01-31 00:48:32 by Lubomir Sedlacik | Files touched by this commit (5) |
Log message: Updated to version 0.79 - obey VARBASE - support SETGIDGAME installations, simplify patch-ad Changes: - fixes some minor bugs and memory leaks (Patrice Duhamel and Jozef Behran) - duplicates the set of cursor movement keys on the numeric keypad (modus) - disables the F key (full screen) while inputting a player name |
2004-10-03 02:15:03 by Todd Vierling | Files touched by this commit (518) |
Log message: Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10 in the process. (More information on tech-pkg.) Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and installing .la files. Bump PKGREVISION (only) of all packages depending directly on the above via a buildlink3 include. |
2004-07-26 00:01:15 by Lubomir Sedlacik | Files touched by this commit (1) |
Log message: New HOMEPAGE. |
2004-05-07 17:25:14 by Chris Pinnock | Files touched by this commit (12) |
Log message: whitespace nits |
2004-05-07 03:14:51 by Juan Romero Pardines | Files touched by this commit (102) |
Log message: Drop maintainership; I don't have the enough free time to maintain all these packages. |
2004-04-17 16:26:13 by Juan Romero Pardines | Files touched by this commit (1) |
Log message: Fix COMMENT. |
2004-04-16 21:34:10 by Juan Romero Pardines | Files touched by this commit (9) | ![]() |
Log message: Initial import of powermanga-0.78. Powermanga is an arcade 2D shoot-em-up game with 41 levels and more than 200 sprites. It runs in 320x200 or 640x400 pixels, with Window mode or direct to screen (DGA) and support for 8, 15, 16, 24, and 32 bpp. |