Log message:
scummvm: updated to 2.5.0
2.5.0 "Twenty years ago today..." (2021-10-09)
New games:
- Added support for Grim Fandango.
- Added support for The Longest Journey.
- Added support for Myst 3: Exile.
- Added support for Little Big Adventure.
- Added support for Red Comrades 1: Save the Galaxy.
- Added support for Red Comrades 2: For the Great Justice.
- Added support for Transylvania.
- Added support for Crimson Crown.
- Added support for OO-Topos.
- Added support for Glulx interactive fiction games.
- Added support for Lure of the Temptress Konami release.
- Added support for Private Eye.
- Added support for Spanish Blue Force.
- Added support for Spanish Ringworld.
- Added support for Spanish Amazon: Guardians of Eden.
- Added support for AGS Games versions 2.5+.
- Added support for Nightlong: Union City Conspiracy.
- Added support for The Journeyman Project 2: Buried in Time.
- Added support for Crusader: No Remorse.
- Added support for L-ZONE.
- Added support for Spaceship Warlock.
New ports:
- The Nintendo DS port got a major rewrite.
General:
- Switched ScummVM GUI output to UTF-32.
- Updated the Roland MT-32 emulation code to the Munt project's mt32emu 2.5.1.
- Updated Dropbox Cloud Storage to use the new Dropbox OAuth workflow.
- Major extension to the number of supported graphics scalers.
- Display path to scummvm configuration file in GUI -> Options -> Paths.
- Added new optional dependency, giflib >= 5.0.0. Used by some version of LBA.
- Added HiDPI support to the ScummVM GUI.
- Added command line option --window-size for specifying ScummVM window size,
applicable only to the OpenGL renderer.
- Fixed switching to the default graphics mode. This was sometimes not applied
until restarting ScummVM or starting a game.
- ScummVM GUI has been fully translated into Korean and Japanese.
- Added GUI option for enabling and disabling the Discord RPC integration.
ADL:
- Added support for Mystery House French translation.
- Added support for several game variants.
AGI:
- Added support for Russian versions. Input now works.
AGOS:
- Added support for the Japanese PC-98 version of Elvira 1.
CGE:
- Added option to use Text To Speech for Soltys.
CGE2:
- Added option to use Text To Speech for Sfinx.
Cine:
- Added detection for Future Wars CD version with French translation patch.
- Added detection for Italian Amiga Operation Stealth.
- Fixed crash before entering secret base.
- Fixed space missing in verb line.
- Fixed vertically overflowing message boxes.
Dreamweb:
- Rendering fixes for Russian fan translation.
Glk:
- Fixed savegame issues with several subengines.
- Fixed memory overrun in Level9 game detector.
- Added detections for 2020 IF Comp games.
- Enabled Glulx sub-engine.
Gob:
- Added support for Bargon Attack Russian translation.
- Added support for Woodruff Russian translation.
Griffon:
- Fixed Return to Launcher from The Griffon Legend.
- Added option to use Text To Speech in The Griffon Legend
Grim:
- Added support for Brazillian Portuguese Grim Fandango.
Kyra:
- Added support for the Japanese Sega-CD version of Eye of the Beholder.
- Added support for the Hebrew fan translation of Legend of Kyrandia.
- Added support for the Hebrew fan translation of Legend of Kyrandia 2.
- Added support for the Simplified Chinese version of Legend of Kyrandia 3.
- Added support for the playable demo of Lands of Lore.
Lure:
- Fixed fire animation in first room when loading saves.
- Fixed AdLib support.
- Fixed MT-32 support.
Pegasus:
- Added support for DVD/GOG.com release.
Queen:
- Added support for German Amiga floppy release.
SAGA:
- Added support for ITE GOG Mac CD v1.1.
- Added support for ITE PC-98 Japanese.
SCI:
- Added RGB rendering mode (16/32bpp) for SCI0 - SCI1.1 games, which addresses \
palette
issues in screen transitions and avoids mode changes when playing Mac \
QuickTime videos.
- Added custom palette mods for SQ3 and LSL2 from the FreeSCI project. When \
enabled, the mods improve the visuals
in these two games.
- Added support for Macintosh version of Gabriel Knight 1.
- Added support for CD-Audio version of Mixed-Up Mother Goose.
- Added support for Korean fan translations from the scummkor project: Castle \
of Dr. Brain,
EcoQuest 1, Gabriel Knight 1, King's Quest 1, 5, and 6, Laura Bow 2, and \
Space Quest 4.
- Added support for Space Quest 4 Update 1.3 by New Rising Sun.
- Added support for French LSL1VGA.
- Added support for Hebrew QFG1VGA.
- Added support for Hebrew GK1.
- Added support for Russian Longbow.
- Added support for Russian LSL6.
- Added support for alternate Russian LSL7.
- Added support for alternate Polish LSL7 including files packaged with \
InstallShield.
- Added support for alternate Russian SQ5.
- Added support for alternate Russian Torin's Passage.
- Added support for fan game Soulshade Asylum.
- SCI1.1 views are now scaled accurately.
- Fixed sounds not stopping or restarting correctly.
- Fixed sound issues when restoring SCI0 games.
- Fixed corruption when "Prefer digital sound effects" was disabled \
in SCI1 games.
- Space Quest 4 CD sound effects now match the selected platform.
- Added option to enable Windows cursors in CD versions of King's Quest 5 and \
Space Quest 4.
- Fixed "Girl In The Tower" song not playing at the end of King's \
Quest 6 CD.
- Fixed King's Quest 5 Amiga beach error that prevented completing the game.
- Fixed over 30 script bugs in GK1, HOYLE4, KQ1DEMO, KQ5, KQ6, KQ7, LB1,
LSL3, PEPPER, PQ3, QFG3, SQ1, SQ4, and SQ6.
- Unlocked JANE easter egg in Gabriel Knight 1.
SCUMM:
- Fixed Chinese, Japanese and Korean text display for The Dig and for The Curse \
of Monkey Island. These fixes
also include some improvements to the common text display (mainly the \
formatting of wrapped texts).
- Fixed display of Chinese, Japanese and Korean pause and restart dialogs.
- Added support for numerous Korean translations from scummkor project.
- Added support for Russobit-M versions of Pajama2 and SpyOzone.
- Fixed speech playback in Akella version of COMI.
- Added support for Discord and Humble Bundle versions of Indiana Jones and the \
Fate of Atlantis.
- Added smooth scrolling for FM-TOWNS versions of games.
- Added optional trimming to 200 pixels for some FM-TOWNS games, so \
aspect-ratio correction is possible.
- Fixed audio distortion in Loom for PC-Engine.
- Added support for the high resolution font and cursor in the 16-color \
Macintosh version of Loom.
- Added support for Japanese Mac version of The Dig.
- Added partial support for the high resolution fonts and cursor in the
16-color Macintosh version of Indiana Jones and the Last Crusade.
- Fixed missing instruments in the m68k Mac versions of Monkey Island 2
and Indiana Jones and the Fate of Atlantis.
- Added "Macintosh b/w" render mode for the 16-color Macintosh versions of
Loom and Indiana Jones and the Last Crusade.
- Enabled difficulty selection in the version of Monkey Island 2 that was
included on the LucasArts Mac CD Game Pack II compilation. (It had been
disabled along with the copy protection.)
- Repaired clumsy crack in Maniac Mansion (enhanced)'s keypad script.
This means that the GOG and Steam versions will no longer accept incorrect
numbers, e.g. for Edna's phone number. (Why are they selling a cracked
version anyway?!)
- Added support for Low quality music in Macintosh version of Loom.
- Improved Digital iMUSE accuracy for Full Throttle and The Curse of Monkey \
Island. These improvements also fix
several audio related bugs for both games.
- Fixed a very old regression in the walk code for Full Throttle which \
softlocked the game.
- Improved the accuracy of the walk code for The Dig and The Curse of Monkey Island.
- Fixed a bug in The Curse of Monkey Island which prevented, during the cannon \
minigame in Part 1, the destruction
of one of the three destroyable turrets in the fort.
- Added animated cigar smoke to the close-up of captain Smirk in the CD
version of Monkey Island 1. It was present in earlier versions.
- Restored some missing Lemonhead lines in the English, Italian, German and \
Spanish CD
versions as well as the English Macintosh, FM-Towns and Sega CD versions
of Monkey Island 1.
- Made the clock tower in Monkey Island 1 behave the same in the CD version
as in earlier versions, i.e. after examining it you have to leave the
room and come back again for its description to change.
Tinsel:
- Enabled the Return to Launcher feature.
Titanic:
- Fixed crashes when asking bots what I should do.
TsAGE:
- Added support for uninstalled floppy version.
Stark:
- Added support for Hungarian translation.
Supernova:
- Added Italian translation for part 1.
Sword25:
- Made the extracted version working.
- Fixed crash when selecting Croatian language.
Ultima:
- Ultima 4: Added several debugger commands.
- Ultima 4: Allow Enter key to exit ZStats display.
- Ultima 8: Fixed several animation bugs for events and objects.
- Ultima 8: Restored original text for the Spell of Resurrection book.
Xeen:
- Fixed occasional border corruption during fights.
- Improvements to cutscenes to better match the original games.
- Fixes for character selection, deselection, and dismissing to better match \
original.
- Added support for Russian version.
AmigaOS port:
- Added native system file browser feature.
- Re-activated nuked OPL Adlib driver.
Big-endian ports:
- Fixed crashes or rendering issues with the Blazing Dragons, Duckman and
Full Pipe games.
iOS port:
- Fixed using arrow keys on physical keyboard in iOS 15.
- Fixed rotating the device while ScummVM is inactive.
- Added support for upside down portrait orientation.
macOS port:
- Added support for Dark Mode.
- Use OpenGL renderer by default, providing better support for HiDPI displays.
MorphOS port:
- Added native system file browser feature.
- Added Cloud feature.
- Re-activate nuked OPL Adlib driver.
- Added CAMD MIDI driver support.
Windows port:
- Use OpenGL renderer by default, providing better support for HiDPI displays.
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Log message:
scummvm: updated to 2.2.0
2.2.0 "Interactive Fantasy" (2020-09-27)
New games:
Added support for Blazing Dragons.
Added support for Griffon Legend.
Added support for Interactive Fiction games based on the following engines:
ADRIFT (except for version 5)
AdvSys
AGT
Alan 2 & 3
Archetype (newly reimplemented for Glk from the original Pascal sources)
Hugo
JACL
Level 9
Magnetic Scrolls
Quest
Scott Adams
ZCode (all ZCode games except the Infocom graphical version 6 games).
Currently, more than 1600 games are detected and supported.
Added support for Operation Stealth.
Added support for Police Quest: SWAT.
Added support for English translation of Prince and the Coward.
Added support for Ultima IV - Quest of the Avatar.
Added support for Ultima VI - The False Prophet.
Added support for Ultima VIII - Pagan.
New ports:
MorphOS port got a major rewrite.
General:
Autosaves are now supported for all the engines.
Errors are more likely to open the debugger, and be displayed, than just crash \
ScummVM.
Games are sorted in GUI ignoring the articles.
Now Hebrew is displayed correctly in GUI (requires FriBiDi library).
Updated the Roland MT-32 emulation code to Munt 2.4.0.
Added option to select the default voice for ports that support Text-to-Speech.
Added support for Discord Rich Presence integration on supported platforms \
(Windows Vista+, macOS 10.9+ 64 Bit)
Major improvements to the keymapper.
BBVS:
Added support for the demo, available from our website.
Added support for the Loogie minigame demo.
Dreamweb:
Added support for Russian fan-translation.
Fixed animation speed.
Illusions:
Fixed subtitle speed (set it to max for good speed).
Added support for Russian Duckman.
Kyra:
Added support for the SegaCD version of Eye of the Beholder I (with CD-Audio, \
animated cutscenes and map function).
Added support for the PC-98 version of Eye of the Beholder I.
Added support for the Spanish versions of Eye of the Beholder I and II, Legend \
of Kyrandia 1 (CD-ROM fan translation) and Legend of Kyrandia 2 (floppy version \
and CD-ROM fan translation). Fix Spanish Lands of Lore support (floppy version \
and CD-ROM fan translation).
Lab:
Fixed sound looping in some rooms.
Neverhood:
Added support for bigger demo, available from our website.
Prince:
Fixed inventory item descriptions display.
Added English translation.
Fixed bug with infinite loop when looking at some objects.
Queen:
Fixed loading a save game from the launcher.
Fixed random long delays when starting a game.
SCI:
Major improvements to Amiga and Mac sound drivers.
Improved MIDI playback and fixed many audio issues.
Fixed 30 original script bugs in ECO2, GK1, KQ4, KQ5, KQ6, KQ7, LB1, LONGBOW, \
PHANT2, QFG1, QFG3, QFG4, SQ5 and SQ6.
Fixed a script bug responsible for rare and random lockups in most Sierra games \
between 1992-1996.
Added support for Inside the Chest / Behind the Developer's Shield.
Added support for German LSL6-Floppy.
Added support for Hebrew Torin's Passage.
Added support for Italian Lighthouse.
Added support for Polish KQ5, LSL2, LSL3, LSL5 and LSL6-Floppy.
Fixed Russian LSL1 error when hailing a taxi.
Fixed Phantasmagoria 2 error when attempting easter eggs.
Fixed QFG3 auto-saves.
Fixed QFG4 and Shivers save game thumbnails being obscured by control panels.
Fixed a random crash in the Windows version when exiting a game.
Added support for Roland D-110 sound driver.
The "Prefer digital sound effects" checkbox works correctly now for \
SCI01/SCI1 games.
SCUMM:
Fixed palette issues leading to incorrect colors in MM NES intro and dark rooms.
Fixed the rendering of the flashlight in MM NES to match the original version.
Replaced the existing NES palette to a more accurate NTSC palette based on Mesen.
Added a new GUI option to switch to an alternative NES palette based on the NES \
Classic.
Improved colors in Apple //gs Maniac Mansion.
Fixed crash when entering garage in Apple //gs Maniac Mansion.
Added support from Classic Full Throttle from Remastered release.
Supernova:
Improved English translation.
Sky:
Fixed syncing of music volume between native settings panel and ScummVM \
configuration.
Sword1:
Added support for localized menus in Novy Disk Russian Trilogy release.
Added support for Spanish playable Demo available from our website.
Sword2:
Added support for Spanish playable Demo available from our website.
Titanic:
Fixed Barbot crash after asking what else he needs.
Wintermute:
Added subsystem for tracking achievements, implemented for 10+ games.
Xeen:
Add missing sprite drawer for enemies hit by Energy Blast.
Fixed freeze due to bad mob data at the top of Witches Tower.
Fix crash loading some savegames directly from the launcher.
Fix curing the well in Nightshadow.
Fix loading of wall items from savegames.
Fix U/D keys not working on Quests dialog
Fix incorrect mirror destination for Dragon Tower
Fix crash reading book in Great Pyramid safe
Prevent attributes from going negative
Fix border faces animation during Clairvoyance
ZVision:
Fixed regression in the safe puzzle in Zork Nemesis: The Forbidden Lands.
Fixed getting perfect score in Zork: Grand Inquisitor.
Android port:
Added support for immersive fullscreen mode.
Improved keyboard and mouse input.
iOS port:
Fixed unsupported graphic mode for some games (such as SCI games with high \
quality video scaling enabled).
Removed Quit button to follow the iOS design guidelines.
Removed virtual keyboard input assistant bar. In particular this means that we \
no longer see a bar at the bottom of the screen when using an external keyboard.
Added save of current game state if possible when switching to a different task \
and restore game state when returning to the ScummVM task.
Linux port:
Added option to use the system file browser instead of the ScummVM file browser.
MacOS X port:
Fixed blurry on Retina screens. Unfortunately this required dropping support for \
the dark theme for window decorations.
Fixed Taskbar icon display when running a game (this was broken since ScummVM 1.9.0).
RISC OS port:
Added a VFP optimized build for newer hardware.
Windows port:
Added support for using additional OneCore voices for text to speech.
Active support for Windows Vista and lower is now discontinued. While we still \
provide builds for those systems in the foreseeable future, some newer features \
might be missing.
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