2005-03-22 17:33:30 by Julio M. Merino Vidal | Files touched by this commit (3) | |
Log message:
Update to 2.10.0:
gnome-games 2.10.0
==================
Hooray! The 2.10 release of the GNOME Games package is here.
The people who made this release happen where:
Callum McKenzie
Richard Hoelscher
William Jon McCann
Paolo Borelli
Jonathan Blandford
Damien Laniel
Andreas Røsdal
Thomas Vander Stichele
Major changes since 2.9.0:
General:
- The use of "seeds" has been removed from through-out gnome-games.
- Zeroconf support for network games (requires libhowl).
- GTK+ 2.6 is now required.
- guile 1.6 is also required for Aisleriot.
Aisleriot:
- A partial French translation of the documentation.
- An undo option on the end-of-game dialog.
- Better SVG rendering.
Ataxx:
- The top-left player is the starting player. This makes it
consistent with most other implementations.
Blackjack:
- The menu has been rearranged.
Five or More:
- Can now be played with the keyboard.
Four-in-a-row:
- The game is now resizeable.
Iagno:
- Zeroconf network games.
- The AI no longer cheats.
Nibbles:
- Zeroconf network games.
Klotski:
- The game is now resizeable.
- New levels.
Same GNOME:
- Complete rewrite.
- Resizable window and graphics.
- Multiple game sizes to choose from.
- Full-screen mode.
- Undo/redo.
- New high score dialog.
Tali:
- The undo option (which was always considered cheating) has been
removed.
- Tied games are now handled correctly.
What more do you need to know: get playing!
gnome-games 2.9.7
=================
This is the first release candidate for gnome-games 2.10. Since the
last release there have been minor bug fixes and documentation and
translation updates. The only expected changes between now and the
2.10 release are documentation polishing and urther translation work.
Bugs fixed:
Aisleriot:
- Make Neighbor and Helsinki work properly in click-to-move mode.
- Clarify the rules for Gay Gordons.
Ataxx:
- Fix a crash on exit (again).
- Make sure everything is translated.
Blackjack:
- Display the application icon properly.
- Translate the menus correctly.
Four-in-a-row:
- Draw the board properly if the toolbar is enabled.
Gnometris:
- Clear the preview window when the game ends.
Mines:
- Show the correct high score category when the game is won.
- (Hopefully) fix some start-up crashes.
Same GNOME:
- Draw the border lines correctly.
- More documentation updates.
- Show the correct high score dialog when we win.
- Add code to handle changes in theme names (only relevant for
gnome-games-extra-themes in CVS).
- Initialize the size menu correctly.
- Translate the menus and high score dialog correctly.
Tetravex:
- Minor fix ups for some levels.
- Fill in more target scores.
gnome-games 2.9.6
=================
This is the second beta release of gnome-games leading to the 2.10.0
release. Once again the major changes since the last relase are bug
fixes.
Aisleriot:
- Guile 1.6.5 or later is required on 64-bit machines. 32-bit machines
still only need 1.6.0 or later. This is to avoid a guile bug. (callum)
Ataxx:
- Fix a crash on exit (rah, callum)
Blackjack:
- Menu items are now translated properly (rah).
Klotski:
- Fix the "Sunshine" level to be actually winnable (rah).
Mines:
- Fix yet another bug when changing the board size (rah).
Robots:
- Documentation updates (Adam Weinberger).
- Don't crash when theme files are missing (callum).
Same GNOME:
- Fix the graphics for the stones theme (callum).
Stones:
- Handle missing file more gracefully (rah).
gnome-games 2.9.5
=================
This is the first beta release of gnome-games leading up to the 2.10.0
release. There is little change from 2.9.4, mostly bug fixes thanks to
Richard Hoelscher.
Aisleriot:
- Revert the UI changes (callum).
- Fix scorpions end of game check (callum).
Ataxx:
- Fixes for various crashes and over-verbocity (rah).
Gnometris:
- Fix the scoring at the end of the game (rah).
Iagno:
- Code cleanups for the AI (rah).
Klotski:
- Be even more graceful if the images can't be found (rah).
Same-Gnome:
- Make clicking work when using sloppy focus (mccann).
Tetravex:
- Icon translucency inprovements (rah).
gnome-games 2.9.4
=================
This is the feature-complete version of gnome-games leading up to
2.10. Most of the work since the last release has gone into restoring
the missing features in same-gnome. While there are one or two bugs I
know about, please report any that you find.
Other changes:
General:
- games-preimage usage has been changed to remove unnecessary
gnome-vfs dependencies (rah).
- New, generic, high scores widget based on the gnomine one (callum).
Aisleriot:
- Swapped the "new game" and "quit" buttons on the \
end-of-game dialog.
It doesn't really matter, but it seems better this way around in same-gnome
and I want to be consistent (callum).
Mahjongg:
- Behave nicely when the requested theme cannot be found (rah).
Mines:
- Use the new high scores widget. It looks like the old one though (callum).
Same GNOME:
- High scores now work (callum).
- The theme selector now works. I will also search in you home directory
under $XDG_DATA_HOME/gnome-games/same-gnome/themes/2.10 $XDG_DATA_HOME is
$HOME/.local/share if you haven't set it explicitly. A better UI for this
will appear in the future. The system-wide theme location has also changed
because the format has changed (callum).
- The game-over dialog is much improved. It gives a quit option and, if you
scored in the top 10, displays the high score table (callum).
- The stones theme has been restored, but still has a slight animation glitch
(callum).
- Undo and Redo work (callum).
- Fullscreen mode works (callum).
- Online help works (callum).
gnome-games 2.9.3
=================
*** WARNING ***
This release contains a rewrite of same-gnome. This rewrite is not
complete and has some known bugs, so when filing bugs against same-gnome
please consider the following:
Please DO NOT report:
- Features that do not work. These are not complete.
- Changing the board size does do what you expect.
- The lack of your favourite theme.
- The speed/smoothness of the animation.
- The inability to turn animation off.
- The documentaion (it hasn't changed).
Please DO report:
- Constructive criticism of the UI (including the animation).
- Any crashes. These should not happen.
Also, do not look at the code. It will make you go blind. Especially
render_cb ().
In other news, the following code has been updated:
General:
- Better support for multi-visual environments (callum)
- Check for guile >= 1.6 (callum)
- Better behaviour if themes aren't found (Josselin Mouette)
- Key control lists have searching disabled (rah)
Aisleriot:
- Further work on the French documents translation (heretik)
- File reorganisation (jrb)
- Will-o-the-wisp doesn't accidentally flip cards (callum)
- The spider games can now also be finished by stacking all the cards
on the tableau rather without moving any to the foundation (Jeff Bailey)
- The quit option is back on the game-over dialog (pborelli)
Five or More:
- Removal of hard-coded constants (Marco Colombo)
- Code cleanups (callum)
- Better contrast for the keyboard cursor (rah)
Iagno:
- Stop the level 3 AI from cheating (rah)
Klotski:
- UI improvements (rah)
- Bug fixes (rah)
- Removal of deprecated functions (rah)
Mahjongg:
- Tile sorting has been fixed (callum)
Same-gnome:
- Complete rewrite, the (completed) new features include:
- Variable board sizes
- Cute, but annoying, animations
- Keyboard control
- Resizeable window
- Apologies to Telsa for the about dialog.
gnome-games 2.9.2.1
===================
Unfortunately 2.9.2 required a CVS installation of librsvg to
build. The code in question was non-essential and has been removed for
the moment. In addition, some more minor patches have been applied:
Aisleriot:
- Converted the menu code to gtk 2.4 (callum).
- Bug-buddy support for scheme errors (jrb).
Five or More:
- Next balls -> Balls since they could be things that aren't balls (alan).
libgames-support:
- Some checks were not returning values for functions requiring return
values (rah).
gnome-games 2.9.2
=================
This is the second *unstable* 2.9 release of gnome-games.
There is no 2.9 release of gnome-games-extra-data. The 2.8.0 release
is still current.
Major changes:
Aisleriot:
- Revised end-of-game dialog. The quit option is gone, an undo
option has been added if there are no more moves (callum).
- The gh_* interface to guile has been replaced with the scm_* interface
(jrb).
- Bug fixes for Odessa (callum).
- Beginning of a French translation for the docs (heretik).
Ataxx:
- Fix resource leaks (pborelli).
- Documentation update (sjoerd).
Blackjack:
- General code cleanup and bug fixes (mccann).
- Improved dialog text (mccann).
- Menu rearrangement/improvements (mccann).
Five or more:
- Better error handling (callum).
- Keyboard control (anton gavrilov).
Four-in-a-row:
- Disable sound support until we actually have sounds to use (callum).
Klotski:
- UI reorganisation (rah).
- Code cleanup (rah).
Mines:
- Various bug fixes for command line options that are out of range (callum).
Nibbles:
- Fix the description in the sound list (callum).
Robots:
- Fix the description in the sound list (callum).
Tali:
- Removed the undo option. It isn't useful (callum).
- Handle a tied game (callum, rah).
libgames-support:
- AIX compile fixes for the networking code (callum).
- Fix rendering for ace-high decks (rah, Harry Ray).
- Add range checking on the input for games-card-* (callum).
gnome-games 2.9.1
=================
This is the first release of the 2.9 *unstable* series of gnome-games.
Important changes:
- Network games support zeroconf if libhowl is available (thanks to
Andreas Røsdal).
- Four-in-a-row and Klotski are now resizeable (Paolo Borelli and
Richard Hoelscher respectively).
- Player-visible random number seeds have been eliminated from gnome-games.
- Quality of rendering for large SVG images has been improved (Richard
Hoelscher).
- gnome-games now requires GTK+ 2.5.
Aisleriot:
- Remove the seed dialog and title annotation (callum).
- Improve the sensitivity of menu items (callum).
- Improved SVG rendering (richard)
Ataxx:
- Drawing fixes (callum).
- Make the top-left player the starting player (callum).
- Code cleanups (callum).
Blackjack:
- Removed seed from the title bar (callum).
Five or more:
- Improved rendering (richard).
- Closing the end-of-game high-score dialog starts a new game (callum).
Four-in-a-row:
- The game is now resizeable (paolo).
Gnometris:
- Conditionally compile the sound support (callum).
- Fix dropping backgrounds from Konqueror (callum).
Iagno:
- Zerofconf networking (andreas).
- Undo in network games is disabled (andreas).
Klotski:
- The game is now resizeable (richard).
- New puzzles (richard).
Mahjongg:
- Menu sensitivity fixes (callum).
- Stop hints flashing when the player does something else (richard).
- Removed the seed (callum).
Mines:
- Better rendering (richard).
- Handle some (but not all) dodgy GTK+ themes better (callum).
Nibbles:
- Zerofconf networking (andreas).
Tali:
- Fix the bug where you could play for the computer (richard).
- A Yahtzee can now count as a full house (callum).
|
2005-03-18 13:17:45 by Thomas Klausner | Files touched by this commit (1) |
Log message:
Fix checksum for patch-ad.
|
2005-03-16 16:39:02 by Roland Illig | Files touched by this commit (2) |
Log message:
Added a patch that replaces C++ comments by C comments. Needed for
gcc-2.95.3. Approved by wiz.
|
2005-02-24 00:12:05 by Alistair G. Crooks | Files touched by this commit (223) |
Log message:
Add RMD160 digests.
|
2005-02-14 23:28:39 by Julio M. Merino Vidal | Files touched by this commit (2) |
Log message:
Update to 2.8.3:
Aisleriot:
- Fixed Helsinki and Neighbor is click-to-move mode.
- Fix Will-o-the-Wisp to stop it making incorect moves.
Gataxx:
- Remove a C99ism, we should compile with gcc 2.98 again.
- Handle missing themes better.
Gnometris:
- Handle missing themes better.
Iagno:
- Fix a crasher in the hard AI.
- Handle missing themes better.
Klotski:
- Redraw the board properly when starting a new game.
Same GNOME:
- Handle missing themes better.
|
2005-01-24 16:39:15 by Julio M. Merino Vidal | Files touched by this commit (1) |
Log message:
Pull in libgnome>=2.8.0nb2 to get the VARBASE fix (this is why I suggested
bumping this package's revision).
|
2005-01-24 12:08:05 by Kouichirou Hiratsuka | Files touched by this commit (1) |
Log message:
Bump PKGREVISION to 1 because of libgnome bump.
Pointed out by jmmv@.
|
2004-12-29 16:31:24 by Min Sik Kim | Files touched by this commit (12) |
Log message:
Use VARBASE.
|
2004-12-04 23:40:04 by Julio M. Merino Vidal | Files touched by this commit (2) |
Log message:
Update to 2.8.2:
Aisleriot:
- Fix the end of game check for Odessa.
Ataxx:
- Fix a crasher on 64-bit machines.
Five or More:
- Handle missing themes better.
Gnometris:
- Fix drag and drop from konqueror.
- Use the ESD compielr flags properly.
libgames-support:
- Display ace-high card decks properly.
- Fix conflicting extern and static declarations.
|
2004-10-15 16:50:07 by Todd Vierling | Files touched by this commit (35) |
Log message:
Update linkage to libltdl (via guile{,14}), which is now its own package.
Unfortunately, guile{,14}/buildlink3.mk directly includes it, and I don't
know which dependencies actually need libltdl, so it was a recursive bump.
Hopefully this recursive inclusion can be ripped out of
guile{,14}/buildlink3.mk at some point and bubble down to dependencies that
actually use libltdl, avoiding this headache in the future....
|