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History of commit frequency

CVS Commit History:


   2014-01-26 09:43:29 by OBATA Akio | Files touched by this commit (1)
Log message:
specify gl-libname without extension and shlib major version.
default ligGL.so.1 match to pkgsrc one with ELF, but not for builtin one.
   2014-01-03 13:32:24 by OBATA Akio | Files touched by this commit (8) | Package updated
Log message:
Update cogl to 1.16.0.
while here, enable introspection option by default.

Cogl 1.16.0                                                        2013-09-23

  • List of changes since Cogl 1.15.10

  » MSVC build updates
  » Correctly mark CoglAtlasTexture api as public
  » Lots of gtk-doc/introspection annotation fixes

  • Gnome Bugzilla bugs closed since 1.15.10:

  #704750 - egl: don't bind the wayland display if the extension is
            not available

Many thanks to:

  Lionel Landwerlin
  Robert Bragg
  Chun-wei Fan
  Giovanni Campagna
  Neil Roberts

Cogl 1.15.10                                                       2013-09-02

  • List of changes since Cogl 1.15.8

  » Added API to set the onscreen template on a CoglDisplay outside of
    the constructor.
  » Added public API to configure the layout of displays when using
    the KMS winsys.
  » Added a cogl_point_coord builtin variable for snippets which can
    be used to render point sprites in more dynamic ways.
  » cogl_texture_new_with_size now returns NULL on failure. This
    behaviour was accidentally changed in 1.14.0.
  » Fixed a problem with setting the precision specifiers on GLES2
    which was causing a lot of problems with the latest Mesa.
  » Added a “webgl” driver to manage the differences in GLES2 when
    compiling with emscripten.
  » Fixed a bug with paths which was causing Clutter's texture-fbo
    test to crash.
  » Some issues with introspecting the cogl-pango API were fixed.
  » Added an example using point sprites.
  » Build fixes for building with MinGW32.
  » Updates to the MSVC build files.
  » Documentation fixes to the snippets API.

  • Gnome Bugzilla bugs closed since 1.15.8:

  #705837 - kms: add public API to override the default configuration
            of outputs

Many thanks to:

  Chun-wei Fan
  Robert Bragg
  Jasper St. Pierre
  Damien Lespiau
  Giovanni Campagna

Cogl 1.15.8                                                        2013-08-20

  • List of changes since Cogl 1.15.6

  Brown bag release to fix a problem with including cogl-path.h from
  cogl.h that meant only code defining
  COGL_ENABLE_EXPERIMENTAL_2_0_API would get access to the CoglPath
  API.

  We now ignore whether COGL_ENABLE_EXPERIMENTAL_2_0_API is defined so
  clutter which does define it will see the api and so will clutter
  users that don't define it.

Cogl 1.15.6                                                        2013-08-19

  • List of changes since Cogl 1.15.4

  » Fixed runtime selection of egl-kms backend
  » Split out the CoglPath api in-line with cogl master to reduce
    divergence, but updated to not break the 1.x API/ABI
  » Reverted the semantic change to cogl_offscreen_new_to_texture to
    make it synchronously allocate as it did in cogl-1.14. A
    replacement cogl_offscreen_new_with_texture api has been
    introduced to support the asynchronous allocation behaviour
    required to allow configuration of a framebuffer before
    allocation.
  » Fixed a problem with binding attribute locations with desktop GL
    drivers, required to work with the latest Mesa.
  » Some configure.ac documentation fixes
  » In cogl-gst we make sure to only emit the "pipeline-ready" signal
    once the new textures have actually been uploaded.
  » Various MSVC build fixes

  Note: we took some care to try and avoid breaking the ABI and
  chaning the soname relative to the last 1.15.4 snapshot.

  • Gnome Bugzilla bugs closed since 1.15.4:

  #703500 - 49 Conform Tests Regressed (FAIL)
  #703174 - Crash when switching user with gnome 3.8 using nvidia drivers
  #705836 - egl-kms: set the EGL_PLATFORM explicitly
  #705591 - SIGSEGV in various conformance tests on wayland

Many thanks to:

  Chun-wei Fan
  Neil Roberts
  Robert Bragg
  Adel Gadllah
  Fan Chun-wei
  Giovanni Campagna
  Lionel Landwerlin

Cogl 1.15.4                                                        2013-07-30

  • List of changes since Cogl 1.15.2

  » Added experimental API to directly expose atlas textures.
  » Added new_from_file/data/bitmap APIs for sliced textures.
  » Added new_from_file APIs for 2D textures.
  » Added cogl_primitive_draw as a new name for the
    cogl_framebuffer_draw_primitive function.
  » Removed the attribute drawing APIs. Instead applications should
    create a primitive and draw that.
  » Fixed bug where Cogl would busy-wait with 100% CPU if the Wayland
    compositor is closed.
  » The COGL_FRAME_EVENT_SYNC events are now sent based on the frame
    callback with the Wayland backend.
  » New cogl_gst_video_sink_is_ready() function to determine whether a
    Cogl-GST video sink is ready to have the pipeline queried.
  » Fixed a potential bug with the blending enabled state when copying
    a pipeline.
  » Fixed detecting the Mesa vendor when GL 3 is used.
  » Fixed a reference leak on the CoglRenderer.
  » Fixes to the Visual Studio build files.

Many thanks to:

  Robert Bragg
  Chun-wei Fan
  Damien Lespiau

Cogl 1.15.2                                                        2013-07-09

  • List of changes since Cogl 1.14.0

  » Lots of Wayland backend work, including updated compositor support
  » Updated cogland, a simple example wayland compositor using Cogl
  » Made the onscreen resize callback work the same as the frame callback
  » New cogl_onscreen_swap_buffers_with_damage api
  » New fence API
  » New Emscripten support (only basic at the moment)
  » Improved blend state tracking
  » New cogl_onscreen_add_dirty_callback() api for window systems
    that need to notify application of dirty/damaged regions that must
    be redrawn by the application
  » Started adding internal unit tests to complement the conformance
    tests
  » New support for per-vertex point sizes
  » New cogl-gst sub-library added enabling gstreamer integration into
    Cogl based applications. Notably the design is compatible with
    applications adding custom shader snippets to a CoglPipeline that
    handles video sampling so application will be able to chain
    together shader based affects without requiring intermediate
    renderers.
  » Adds HSL color conversion apis
  » The Conformance test suite can now be installed with a .test file
    enabling them to be run by the gnome-desktop-testing-runner for example.

  • Bugzilla bugs closed since 1.14.0:

  #691752 - add fence/sync API
  #696730 - Compile failure with 1.14.0 due to extra arg in bitmap functions
  #697330 - Fails to build with the gold linker due to missing reference to libm
  #699431 - [PATCH] xlib: Don't crash just because the display doesn't expose RANDR
  #700088 - compile failure: 'wayland_surface' has incomplete type
  #702570 - cogl 1.16: Regression with event propagation in champlain
  #702942 - Install conformance tests
  #702999 - undefined reference to `wl_buffer_is_shm'
  #703553 - Add support for automake 1.14

Many thanks to:

  Neil Roberts
  Robert Bragg
  Andreas Oberritter
  Chris Cummins
  Damien Lespiau
  Emanuele Aina
  Plamena Manolova
  Roy.Li
  Adam Jackson
  Daniel Stone
  Inaki Larranaga Murgoitio
  Lionel Landwerlin
  Matthias Clasen
  Milo Casagrande
  Rico Tzschichholz
  Yosef Or Boczko
   2014-01-02 10:20:28 by OBATA Akio | Files touched by this commit (1)
Log message:
fixes checksum
   2014-01-02 09:22:03 by OBATA Akio | Files touched by this commit (3)
Log message:
Fixes wrong patch introduced for Mac OS X from stackoverflow.

It is for clock_gettime with CLOCK_REALTIME and also changed to use
CLOCK_REALTIME for other than OS X.
Back to use CLOCK_MONOTONIC and use patch for OS X from MacPorts instead.

Bump PKGREVISION.
   2013-10-31 22:28:07 by Hubert Feyrer | Files touched by this commit (3)
Log message:
Make this build on Mac OS X.
   2013-10-10 16:42:40 by Ryo ONODERA | Files touched by this commit (1058)
Log message:
Recursive revbump from pango-1.36.0
   2013-09-02 21:51:33 by Adam Ciarcinski | Files touched by this commit (1071) | Package updated
Log message:
Revbump after cairo update
   2013-07-15 03:19:04 by OBATA Akio | Files touched by this commit (6)
Log message:
Import cogl-1.14.0 as graphics/cogl.

Cogl is a small open source library for using 3D graphics hardware for
rendering. The API departs from the flat state machine style of OpenGL and is
designed to make it easy to write orthogonal components that can render without
stepping on each others toes.

As well as aiming for a nice API, we think having a single library as opposed
to an API specification like OpenGL has a few advantages too; like being
able to paper over the inconsistencies/bugs of different OpenGL
implementations in a centralized place, not to mention the myriad of OpenGL
extensions. It also means we are in a better position to provide utility
APIs that help software developers since they only need to be implemented
once and there is no risk of inconsistency between implementations.

Having other backends, besides OpenGL, such as drm, Gallium or D3D are
options we are interested in for the future.

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