2020-07-16 12:11:41 by Michael Baeuerle | Files touched by this commit (2) |
Log message: games/woof: Update to 2.0.1 The rendering of linedef type 242 fake floors and ceilings has been fixed. |
2020-07-03 17:41:46 by Michael Baeuerle | Files touched by this commit (2) |
Log message: games/woof: Update to 2.0.0 - Support for uncapped rendering frame rate with frame interpolation has been added. - A char-signedness issue has been fixed. |
2020-06-10 17:17:26 by Michael Baeuerle | Files touched by this commit (2) |
Log message: games/woof: Update to 1.2.2 Changelog: - The code has been prepared to compile with GCC 10.1. - Support for tall textures and sprites in DeePsea format has been added. - Missing textures are now treated as non-fatal. |
2020-06-03 18:27:12 by Michael Baeuerle | Files touched by this commit (1) |
Log message: games/woof: Build fix for SmartOS Rename uint_t (is defined by unistd.h on SmartOS). Bump PKGREVISION. |
2020-05-28 11:16:55 by Thomas Klausner | Files touched by this commit (1) |
Log message: woof: add missing pkg-config tool |
2020-05-11 12:46:12 by Michael Baeuerle | Files touched by this commit (6) |
Log message: games/woof: import woof-1.2.1 Woof! is a continuation of Lee Killough's Doom source port MBF targeted at modern systems. MBF stands for "Marine's Best Friend" and is regarded by many as the successor of the Boom source port by TeamTNT. |