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   2008-12-14 12:02:30 by OBATA Akio | Files touched by this commit (4) | Imported package
Log message:
Import clutter-box2d-0.8.0 as graphics/clutter-box2d.

A glue layer between clutter and box2d that provides a special group where the
actors can be set to be static or dynamic in regard to a physics simulation. The
source tree currently contains an embedded version of box2d trunk.

Features:
  - Children of the ClutterBox2d group can be simulated as static or dynamic
    rigid bodies. Collision detection.
  - Specifying the gravity of the world.
  - play/pause control over the box2d physics engine
  - Setting linear and angular velocities of simulated children.
  - automatic position synchronization between clutter and box2d.
  - joints
      - prismatic.
      - revolute.
      - distance (spring)
      - mouse (for dragging objects around and manipulating them).


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