2004-02-11 03:03:41 by Johnny C. Lam | Files touched by this commit (8) |
Log message:
Turn MESA_REQD back into a public variable, and make it take a list of
values that MesaLib/buildlink3.mk converts into a single _MESA_REQD that
is the highest version required. If including the Mesa/buildlink3.mk
file, then require the same version of Mesa as required by glut.
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2004-02-11 00:25:19 by Johnny C. Lam | Files touched by this commit (1) |
Log message:
Require at least the same versions of MesaLib and glu to build.
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2004-01-25 18:26:07 by Johnny C. Lam | Files touched by this commit (3) |
Log message:
version.mk no longer defines MESA_VERSION. Put the version number of the
required package in its place. Thanks to Jan Schaumann for diagnosing the
problem.
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2004-01-24 04:26:48 by Johnny C. Lam | Files touched by this commit (57) |
Log message:
Append to BUILDLINK_DEPENDS.<pkg> instead of setting a default value. In
the normal case when BUILDLINK_DEPENDS.<pkg> isn't specified, it receives
a value only once due to the multiple inclusion protection in the
bulldlink3.mk files. In the case where a package includes several
buildlink3.mk files that each want a slightly different version of another
dependency, having BUILDLINK_DEPENDS.<pkg> be a list allows for the
strictest <pkg> dependency to be matched.
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2004-01-22 14:00:55 by Adam Ciarcinski | Files touched by this commit (6) | |
Log message:
Mesa-6.0 packages now use LIBTOOL and finally build
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2004-01-20 03:48:33 by Jan Schaumann | Files touched by this commit (30) | |
Log message:
Update Mesa and friends to version 6.0:
Changes since 5.2:
New:
- full OpenGL 1.5 support
- updated GL/glext.h file to version 21
Changes:
- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
Bug fixes:
- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
clamping issue
- updated suno5-gcc configs
- glColor3 functions sometimes resulted in undefined alpha values
- fixed FP divide by zero error seen on VMS with xlockmore, others
- fixed vertex/fragment program debug problem (bug 873011)
- building on AIX with gcc works now
- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
- glDrawRangeElements tried to modify potentially read-only storage
- updated files for building on Windows
Changes since 5.0.2:
New features:
- reorganized directory tree
- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
- GL_ATI_texture_env_combine3 extension (Ian Romanick)
- GL_SGI_texture_color_table extension (Eric Plante)
- GL_NV_fragment_program extension
- GL_NV_light_max_exponent extension
- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
- GL_ARB_occlusion_query extension
- GL_ARB_point_sprite extension
- GL_ARB_texture_non_power_of_two extension
- GL_IBM_multimode_draw_arrays extension
- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
- GL_ARB_vertex_buffer_object extension
- new X86 feature detection code (Petr Sebor)
- less memory used for display lists and vertex buffers
- demo of per-pixel lighting with a fragment program (demos/fplight.c)
- new version (18) of glext.h header
- new spriteblast.c demo of GL_ARB_point_sprite
- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
Bug fixes:
- really enable OpenGL 1.4 features in DOS driver.
- fixed issues in glDrawPixels and glCopyPixels for very wide images
- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
- fixed some texgen bugs reported by Daniel Borca
- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
- fixed RGBA blend enable bug (Ville Syrjala)
- glAccum is supposed to be a no-op in selection/feedback mode
- fixed texgen bug #597589 (John Popplewell)
Changes:
- dropped API trace feature (src/Trace/)
- documentation overhaul. merged with website content. more html.
- glxgears.c demo updated to use GLX swap rate extensions
- glTexImage1/2/3D now allows width/height/depth = 0
- disable SPARC asm code on Linux (bug 852204)
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2004-01-05 12:47:33 by Johnny C. Lam | Files touched by this commit (4) |
Log message:
bl3ify
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2004-01-05 12:05:47 by Johnny C. Lam | Files touched by this commit (58) |
Log message:
Use S/+$// instead of C/\+$// to save a backslash. Very highly
recommended by seb :)
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2004-01-05 00:34:07 by Johnny C. Lam | Files touched by this commit (58) |
Log message:
Re-arrange to match example buildlink3.mk file in bsd.buildlink3.mk.
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2004-01-04 00:06:45 by Johnny C. Lam | Files touched by this commit (51) |
Log message:
Initial sprinkling of work-in-progress buildlink3.mk files for using the
buildlink3 framework.
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