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History of commit frequency

CVS Commit History:


   2004-01-18 19:43:05 by Krister Walfridsson | Files touched by this commit (2)
Log message:
Make this package compile when using gcc 2.95.
   2004-01-08 16:24:14 by Juan Romero Pardines | Files touched by this commit (3)
Log message:
Updated to 0.4

Changes:

	o One extra story screen.
	o New "earthquake" visual effect.
	o New "official" characters: Ambrus, Dani
	o 5 new third party characters! (Thanks, guys!)
	o 6 more arenas
	o Projectile attacks
	o Game speed can be set from menu
	o Gameplay improvements: "Maximum combo" (no infinite combos) and
	  no more "cornering"
	o Several bugfixes
   2004-01-03 19:50:01 by Jeremy C. Reed | Files touched by this commit (505) | Package updated
Log message:
Bump package revisions for tiff update.
Tiff is backward compatible, but was broken on amd64 platform
so this makes sure new tiff is used.
   2003-12-08 15:41:43 by Thomas Klausner | Files touched by this commit (125) | Package updated
Log message:
Bump PKGREVISION for libogg (or, in 5 cases, libao) updates.
   2003-12-03 19:52:38 by Juan Romero Pardines | Files touched by this commit (4) | Imported package
Log message:
Initial import of openmortal-0.3 from pkgsrc-wip.

Mortal Szombat is a parody of the popular coin-up game, Mortal Kombat. It 
is currently playable (maybe even enjoyable), although it is still under 
development. Only two-player game is supported, single-player games against 
computer opponent is not planned yet. There are currently 9 playable 
characters, and 8 more in the making!


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