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History of commit frequency

CVS Commit History:


   2012-10-06 13:55:05 by Aleksej Saushev | Files touched by this commit (310)
Log message:
Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.
   2012-05-16 15:45:14 by John Marino | Files touched by this commit (1)
Log message:
games/warzone2100: Fix indirect linking on DragonFly
   2012-01-14 04:28:32 by Hans Rosenfeld | Files touched by this commit (1)
Log message:
USE_TOOLS=unzip
Require flex>=2.5.35 by FLEX_REQD. Tested on NetBSD/i386 5.1.
   2012-01-14 03:09:38 by Hans Rosenfeld | Files touched by this commit (25)
Log message:
Convert to USE_TOOLS=zip.
   2011-11-01 07:03:15 by Steven Drake | Files touched by this commit (1557)
Log message:
Recursive bump for graphics/freetype2 buildlink addition.
   2011-04-22 15:45:23 by OBATA Akio | Files touched by this commit (2234)
Log message:
recursive bump from gettext-lib shlib bump.
   2011-04-03 13:27:25 by Thomas Klausner | Files touched by this commit (2)
Log message:
Fix build with png-1.5.
   2011-01-13 14:40:12 by Thomas Klausner | Files touched by this commit (1644)
Log message:
png shlib name changed for png>=1.5.0, so bump PKGREVISIONs.
   2010-06-14 00:45:57 by Thomas Klausner | Files touched by this commit (1673)
Log message:
Bump PKGREVISION for libpng shlib name change.
Also add some patches to remove use of deprecated symbols and fix other
problems when looking for or compiling against libpng-1.4.x.
   2009-08-26 19:36:45 by Hasso Tepper | Files touched by this commit (3) | Package updated
Log message:
Update to 2.2.2. Upstream changes:

General:
- Change: Add the ability of allied players to share sensors (ticket:636,
  r7900)
- Change: Stop rotation when "Continue" is pressed after winning a
  multiplayer/skirmish game (r7887)
- Change: Show when a game was saved in a tooltip on the loading screen.
  (r7864, ticket:682)
- Fix: Cannot display more than one game from lobby. Also fix a lobby display
  issue. (r7839, ticket:691)
- Fix: Various checks and workarounds to make game run more stable (r7836,
  r7894, r7889, r7883, r7881, r7851, r7847, r7842, r7822, r7910 / ticket:759)
- Fix: Crash due to path length overflow (r7916, ticket:738, ticket:765)
- Fix: Bug that caused some keyboard shortcuts to be unusable in multiplayer
  since they were considered cheats (r7856)
- Fix: Verify that our "target" is still around before doing fire support
  with it. (r7910, ticket:759)
- Fix: Fix crash length overflow by capping path lengths to max 255 nodes.
  (r7916, ticket:738)
- Fix: Fix a typo, we wanted to display "???" when ping is >=2000 \ 
(r7922)
- Fix: Fix camera bug in warcam code. Patch by i-NoD (r7924, ticket:757)
- Fix: General order/action code cleanup (r7926)
- Fix: Fix segfault when trying to read target of droid with no target in
  aiUpdateStructure (r7928)
- Fix: Use _NSIG in the exceptionhandler if available for *BSD compatibility.
  (r7972, ticket:818)
- Fix: Add correct linker flags for openbsd to configure. (r7974, ticket:819)
- Fix: Disable locales without translation. (r7969, ticket:813)
- Fix: NTW updated to 1.8.7 (r7998 - r8009)
- Fix: When babas are burning, we always play the scream now. (r8025,
  ticket:830)
- Fix: Make sure we have a valid color choice for our SP game, when we are
  coming from a MP game. (r8032)

Translations:
- Fix: Commit Portuguese translation. (r7943, ticket:783)
- Fix: Updated translations (r7880, r7877, r7875, r7871, r7868, r7863, r7861)

Graphics:
- Fix: Increase video buffer size from 4K to 256K. This fixes playback of
  videos with a bitrate larger than ~2000kbps. (r7981)
- Change: Add a north pointer for the rotating radar. (r8013, ticket:769)

Sound:
- Fix: Fixes the removal of unused (sound) sources. (r8012, r8026, ticket:770)

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