Log message:
Update to 0.8.2 (basically, a new package, last version was 0.2.x):
0.8.2 ("Gametrailers")
Here's the first stable release.
- fix crash when reading invalid JPEG images
- fix invalid memory accesses
- fix deadlock when sound stream had no data
- fix regression where some files weren't loaded.
- lots of memory leaks plugged
- various build fixes/improvements
0.8.0 ("Slide")
And here is our 6monthly stable release again:
- rework ActionScript function calls to improve performance
- increase Flash version Swfdec reports to 9.0.999.0
- implement flash.geom.Matrix
- implement various native functions
- add API to query Swfdec's version
- lots of correctness fixes
- lots of bugfixes
0.7.4 ("Diablo")
Yay, we returned to monthly releases! Here it goes:
- rework rendering API to rely on Cairo's clipping instead
- remove unused and broken swfdec_as_context_eval() API
- Swfdec does no longer ship an icon
- Transform and ColorTransform implemented
- BitmapData partially implemented
- simplify internal memory handling APIs
- start porting the Gnash testsuite to Swfdec
- lots of small performance bug fixes
0.7.2 ("Rock You")
Here is - roughly 3 months too late - the first development release of the
Swfdec 0.7 series:
- lots of conformance fixes that make lots of Flash files work
- new (de)compiler framework in vivified debugger
- fullscreen support
- handle focus properly
- lots of TextField fixes (including onScroller and onChanged events)
- TextFields can now receive keyboard input
- extend SwfdecAudio API to allow partially loaded streams and volume changes
- the Sound object is now fully supported
- rework loading of external resources to be more compatible
- significant speedups to the Actionscript interpreter
- noticable speedups to rendering infrastructure and new API that allows
custom speedups
- removed unmaintained ffmpeg, mad and OSS support
- lots of bug fixes
0.6.8 ("Mario Rush")
And another bugfix release.
- fix a crash when decoding 1x1 JPEG images
- fix a crash in XMLSocket.send
- fix crashes when FLV decoding was aborted
- fix a crash in exception handling code
- fix some infinite loops with prototype loops
- fix crasher when handling broken dates
- fix crashers with native constructors found in testing
- compatibility fixes: compile with gold linker, make includes work from C++
0.6.6 ("Faith Fighter")
Here's another bugfix release.
- fix a crash for palettized images
- fix a crash for oversized images
- make ALSA devices work that don't support mmap
- compile fix for ARM
0.6.4 ("College Humor")
This is a security release. Please update as soon as possible.
- fix a security problem that allowed remote Flash files to read local files.
- fix a rare crash in TextField.replaceText
- fix a rare crash during cleanup
0.6.2 ("Badger Badger Badger")
This is the first bugfix release in the stable release series. It contains
mostly compilation fixes. No new features were added.
0.6.0 ("Fedora TV")
Here is the first API/ABI-stable release of Swfdec. Enjoy!
- support missing plugin installation. GStreamer requirement bumped to 0.10.17
- lots of improvements to testsuite. It uses plugins now so multiple Flash
players can be tested.
- XMLSocket now works
- rework buffer API
- lots of bug- and conformance fixes
0.5.90 ("rutube")
This is a preparation for the upcoming 0.6 release to go in time with the Gnome
2.22 release.
- rename "libswfdec(-gtk)" dir to "swfdec(-gtk)"
- update libsoup requirement to 2.4
- rework input API - now has SwfdecStream, SwfdecLoader and SwfdecSocket classes
- new and improved testsuite
- completely overhaul security subsystem, invalid access denies should be a
thing of the past
- implement flash.geom.Point and flash.geom.Rectangle
- implement internal parts of ExternalInterface object
- plug various memory leaks
- fix lots of internal bugs
- various portability fixes for embedded and OpenBSD
0.5.5 ("cps")
In time for Gnome's 2.21.4 release, here's a new Swfdec release. Features:
- rework the input handling subsystem. All objects (including sliders) can now
receive mouse events.
- stub all script functions and properties from Flash 8
- implement loading cross-domain policy files
- implement MovieClip.beginGradientFill (Yes, that function is big enough for
its own entry)
- various fixes to clipping
- Swfdec should compile and work fine on ARM architectures now
- lots of bug fixes and small features additions
- support reading text files in various formats
0.5.4 ("2 advanced")
Features left and right make this release. Unfortunately a lot of reorganization
was necessary. In particular this release contains:
- Swfdec supports FutureSplash movies now
- rewrite GStreamer audio and video back ends. They work perfectly now and are
the default and only enabled back ends. Other back ends are still available
via configure switches.
- support for the TextField object. This makes YouTube show the time correctly.
- support for ActionScript exception handling and inheritance actions Cast,
Implements, InstanceOf, Try and Throw.
- support for the MovieClipLoader object and loadMovie functions. This allows
Flash movies to load other Flash movies.
- support for loading JPEG and PNG images.
- add an initial and incomplete implementation of the Flash security framework
- Swfdec has a logo now
- make the player automatically abort when scripts get stuck
- add PulseAudio sound output back end, it can be disabled via configure switch
- cross-compilation should now work without issues.
- lots of small improvements
0.5.3 ("Tennis")
Lots of new built-in objects and code cleanup are the highlights of yet another
Swfdec release. And a little less condensed:
- rework of what APIs call into the script engine. This greatly simplifies using
libswfdec in applications.
- rework invalidation handling. Less parts of the screen need to be redrawn on
changes, but the SwfdecPlayer::invalidate signal changed.
- support the built-in Date, XML, Sound, System.capabilities and TextFormat
objects plus MovieClip drawing functions
- add initial support for blend modes and filters (full support is expected with
Cairo 1.6)
- clean up initialization, video engine, sound engine and shape parsing code.
All the code should now be more robust, easier to read and have less broken
corner cases. And Swfdec supports VP6 alpha video now.
- lots of old Flash files that use Flash 4-style paths to lookup values should
work correctly now.
- a huge list of bugfixes and little features, see the git log for details.
0.5.2 ("Kittencannon")
This release saw a lot of internal cleanups and only little new features. But
even that made a lot of files work and work better. Here's some detail:
- add initial support for Keyboard events. This makes quite some games work.
- add NetStream.close() functionality. This makes Youtube fullscreen work.
- export more API for debugging, like SwfdecScript and SwfdecAsDebugger.
- add new Vivified internal debugger that makes use of those.
- Swfdec can parse Flash 8 Buttons now.
- Swfdec should now set and handle all property flags correctly.
- implement LoadVars object
- make lots of native functions more correct for weird situations.
- various bugfixes, including some very visible ones. This should improve
playback for some Flash files a lot.
0.5.1 ("Heeeeelium")
Features! This release got some. And they even give you the long awaited
embedded Youtube support. At the cost of lots of API changes, but who cares?
- rewrite SwfdecLoader. Add SwfdecURL support structure in the process.
- implement AsBroadcaster actionscript object.
- implement Stage actionscript object. Movies can now do the scaling themselves.
- change the HTTP in swfdec-gtk from gnome-vfs to libsoup
- add an OSS backend for non-ALSA operating systems.
- various fixes to super and DefineFunction2 flags.
0.5.0 ("Meet Plan Party!")
Here's the long overdue update. Lots of backend stuff was rewritten. The only
thing that is missing now is more features. Expect them in the next releases.
- New and more correct script interpreter engine. The engine is even exported
for your coding pleasure.
- New instance placement handling algorithm. This one seems to produce much
better correctness results than the old one.
- More ActionScript bytecodes are supported, in particular CloneSprite and
RemoveSprite
- improve String reading in earlier Flash versions (Flash <=5 is Latin1, not
UTF8)
- implement some more Actionscript functions (most important is probably
createEmptyMovieClip ())
- lots of bugfixes
0.4.5 ("Death of the Desktop")
This is strictly a bugfix release. Have fun.
- fix linking issues on Solaris/BSD.
- fix various crashers.
0.4.4 ("Birthday Cards")
This is a stability release. The number of new supported Flash features
is limited.
- add initial support for some tags from Flash 8 (in particular
DefineShape4 and PlaceObject3)
- audio and video can now be decoded with GStreamer
- add new API in the form of libswfdec-gtk for people that want to
include Swfdec in their applications
- improve the JPEG decoding code (less crashy, more JPEGs decoded)
- throw zzuf (http://sam.zoy.org/zzuf/) at Swfdec and fix exposed
issues
- various fixes that make writing bindings simpler
- lots of bugs fixed, including: 10551, 10629
0.4.3 ("Your tube")
This release can play Youtube video. While this alone is enough for a
release, this was needed to make it possible:
- add lots of new features to the script interpreter, in particular
support for inheritance and the Object.registerClass function.
- rework the streaming and implement the NetStream, NetConnection and
XML script objects partially
- support passing variables to movies
- improvements to the JPEG decoder
- improvements to the debugging framework and the debugger
- support some more Flash 8 tags (in particular DefineFont3)
0.4.2 ("Two completely different numbers")
The main change for this release is changing script execution from
compiling to SpiderMonkey bytecode to executiong it manually. This made
it far easier and a lot more stable to run scripts. Other changes:
- Implement color transformations on images.
- Support some more ActionScript codes.
- Added swfdec_loader_get_filename() function to exported API.
- Allow compiling tests and tools without ALSA support
- Lots of bugfixes.
- Lots of new tests and debugging tools.
0.4.1 ("Dragostea din tei")
This release introduces video features. Quite a bit of internal
restructuring was necessary to achieve this. The API has been changed
from 0.4.0. Changes:
- swfdec_player_iterate has been replaced by swfdec_player_advance
- some functions (like swfdec_player_set_audio_advance) have been
completely removed. The same effect can be achieved by using
swfdec_player_advance.
- Add support for video playback. This does not include scripting
video.
- Add native FLV support to swfdec.
- Fix the caching layer. So SWF files with lots of images no longer
crash swfdec.
- Lots of bugfixes.
0.4.0 ("festivally plump")
This is the result of 3 months of refactoring, testing stuff and
generally playing around with swfdec. I'll try to list the big
changes:
- rip out support for outdated libart
- rip out included glib
- rework the object system to have a lot more objects
- split objects into "live" (SwfdecMovie, SwfdfecAudio), "static"
(SwfdecCharacter) and Javascript (JSObjects)
- compile Flash Actionscript codes into SpiderMonkey bytecode
- add testsuite
- reverse engineer script execution order
- reverse engineer seeking in sprite movies
- implement lots of other Actionscript functions
- documentation for public API
- removal of all plugins (the Mozilla plugin exists as a seperate
package now)
- new small test application (not installed)
- slightly bigger script debugging application (not installed)
0.3.6 ("5.11d")
This is less of a release and more of a "toss a bunch of code into
the air". You're not going to like this release, really. So don't
bother compiling it. Don't even bother downloading it. It really
just differently buggy than the last release. Certain parts may
feel more solid, like the mozilla plugin, but the entire experience
will probably just be slower and less featureful. I already know
there are problems, don't bother reporting them, since it will
simply remind me of how crappy this release is. The only redeeming
factor of this release is that it doesn't crash. Ever. Well,
except for the bugs. Backtraces and media files welcome. You
could even use the handy new pop-up menu in the Mozilla plugin to
report a bug, except that I don't have the website backend running
yet.
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