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History of commit frequency

CVS Commit History:


   2021-09-08 23:05:16 by Nia Alarie | Files touched by this commit (213)
Log message:
Recursive revbump for audio/jack
   2021-07-04 09:47:20 by Nia Alarie | Files touched by this commit (4) | Package updated
Log message:
gearboy: update to 3.3.0

    All platforms:
        Many performance improvements.
        Several bug fixes.
   2020-08-18 19:58:18 by Leonardo Taccari | Files touched by this commit (549)
Log message:
*: revbump for libsndfile
   2020-08-18 07:44:44 by Tobias Nygren | Files touched by this commit (1)
Log message:
gearboy: more CHECK_PORTABILITY_SKIPs
   2020-08-11 20:47:40 by Joerg Sonnenberger | Files touched by this commit (5)
Log message:
Build can use a lot of memory, untighten.
   2020-06-02 16:22:37 by Nia Alarie | Files touched by this commit (2)
Log message:
gear(boy|system): missing desktop files
   2020-06-02 15:24:32 by Nia Alarie | Files touched by this commit (6)
Log message:
emulators: add gearboy

Gearboy is a cross-platform Game Boy / GameBoy Color emulator written in C++.

## Features

- Accurate CPU emulation, passes cpu_instrs.gb from blargg's tests.
- Accurate instruction and memory timing, passes instr_timing.gb and
  mem_timing.gb from blargg's tests.
- Supported cartridges: ROM, ROM + RAM, MBC1, MBC2, MBC3 + RTC, MBC5, HuC-1
  and MBC1M (multicart).
- Accurate LCD controller emulation with correct timings and priorities
  including mid-scanline effects.
- Game Boy Color support.
- LCD screen ghosting effect as seen in the original Game Boy.
- LCD dot matrix effect.
- Sound emulation using SDL Audio and Gb_Snd_Emu library.
- Save battery powered RAM cartridges to file.
- Save states.
- Compressed rom support (ZIP).
- Game Genie and GameShark cheat support.
- Full debugger with disassembler, breakpoints, debug symbols, memory editor,
  IO inspector and and VRAM viewer including tiles, sprites, backgrounds and
  palettes.

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