2020-03-17 11:36:38 by Nia Alarie | Files touched by this commit (1) |
Log message:
mednafen: Link OSS library properly when SDL2 is compiled without it.
Pointed out by wiz, thanks!
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2020-03-08 17:51:54 by Thomas Klausner | Files touched by this commit (2833) |
Log message:
*: recursive bump for libffi
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2019-10-01 21:37:51 by Nia Alarie | Files touched by this commit (7) |
Log message:
Accept blame for a handful of packages.
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2019-06-09 01:00:24 by Nia Alarie | Files touched by this commit (1) |
Log message:
mednafen: Try to spell "Mednafen" properly.
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2019-06-09 00:59:38 by Nia Alarie | Files touched by this commit (1) |
Log message:
mednafen: Explain the audio latency warning on NetBSD.
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2019-04-30 23:54:41 by Thomas Klausner | Files touched by this commit (3) | |
Log message:
mednafen: update to 1.22.2.
-- 1.22.2: --
April 23, 2019:
PSX: Fixed a regression introduced in 1.22.0-UNSTABLE that broke a few PS1 \
games(e.g. SimCity 2000 and Rise 2).
Fixed issues with inline functions in the QuickLZ code that could cause linker \
errors when compiling with optimizations disabled.
April 14, 2019:
Apple2: Added basic WOZ 2.0 disk image support.
April 13, 2019:
NGP: Fixed a sequence point rule violation that could cause "Gals' \
Fighters" to malfunction when Mednafen was compiled with clang,
per tip from stellarporter.
SS: Added the European release of "Theme Park" to the internal \
database of games to use the data cache read bypass kludge with,
to fix a crash/hang during the intro FMV.
Lynx: Fixed an old heap buffer overflow bug that could be triggered if the \
emulated game set up registers and RAM in a
certain way.
March 18, 2019:
PCE: Fixed an old bug(looks like from around a decade ago) in the HES playback \
code; it caused periodic high IRQ latency,
which resulted in timer IRQ-driven DDA playback sounding rougher than it should \
have.
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2019-04-18 11:12:41 by Nia Alarie | Files touched by this commit (2) |
Log message:
emulators/mednafen: Use standard inline keyword.
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2019-02-24 13:01:42 by Nia Alarie | Files touched by this commit (3) |
Log message:
emulators/mednafen: Update to 1.22.1
-- 1.22.1: --
January 27, 2019:
Changed the default sound device for the OpenBSD sound driver from \
"/dev/audio" to "/dev/audio0".
January 26, 2019:
Semaphores are now implemented with condition variables and mutexes when \
compiling against a POSIX threads implementation without sem_timedwait().
January 23, 2019:
PC-FX: Replaced old RAINBOW IDCT code with newly-written code.
January 20, 2019:
Some hotkeys in the debugger's memory editor weren't being ignored properly \
when in text entry mode; fixed. (Regression introduced in 1.21.0-UNSTABLE)
January 1, 2019:
Apple2: Corrected minimum allowed value for the \
"apple2.video.mono_lumafilter" setting(was -2 when it should have been \
-3).
SS: Corrected line-scroll handling in double-density interlaced mode with \
non-zero LSS; fixes broken background graphics effect in Dural's stage in \
"Virtua Fighter 2".
SS: Added "Linkle Liver Story" to the internal database of games to \
use the data cache read bypass kludge with, to fix a crash/hang when going to \
the world map.
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2018-12-18 18:08:21 by Nia Alarie | Files touched by this commit (12) | |
Log message:
emulators/mednafen: Update to 1.21.3.
Package's changelog does not go that far back.
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2018-07-18 02:06:25 by Joerg Sonnenberger | Files touched by this commit (168) |
Log message:
Mark packages that require C++03 (or the GNU variants) if they fail with
C++14 default language.
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