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History of commit frequency

CVS Commit History:


   2022-11-23 17:21:30 by Adam Ciarcinski | Files touched by this commit (1878) | Package updated
Log message:
massive revision bump after textproc/icu update
   2022-10-26 12:32:08 by Thomas Klausner | Files touched by this commit (687)
Log message:
*: bump PKGREVISION for libunistring shlib major bump
   2022-09-27 22:58:29 by Thomas Klausner | Files touched by this commit (74)
Log message:
*: recursive bump for ffmpeg4 switch to x264
   2022-09-11 14:52:13 by Thomas Klausner | Files touched by this commit (670)
Log message:
*: bump PKGREVISION for flac shlib bump
   2022-08-11 07:09:36 by David H. Gutteridge | Files touched by this commit (999)
Log message:
Bump all dependent packages of wayland (belatedly)

The package changed with the addition of its libepoll-shim dependency.
Otherwise, we can get:
ERROR: libepoll-shim>=0.0.20210418 is not installed; can't buildlink files.
   2022-04-18 21:12:27 by Adam Ciarcinski | Files touched by this commit (1798) | Package updated
Log message:
revbump for textproc/icu update
   2022-03-28 12:53:06 by Tobias Nygren | Files touched by this commit (110)
Log message:
{c,d,e}*/*: revbump(1) for libsndfile
   2021-12-19 12:37:10 by Nia Alarie | Files touched by this commit (4) | Package updated
Log message:
[libretro-]mgba: update to 0.9.3

0.9.3: (2021-12-17)
Emulation fixes:
 - GB I/O: Fix incrementing SGB controller when P14 is low (fixes mgba.io/i/2202)
 - GB Video: Render SGB border when unmasking with ATTR/PAL_SET (fixes \ 
mgba.io/i/2261)
 - GBA SIO: Fix SI value for unattached MULTI mode
 - GBA Video: Fix backdrop color if DISPCNT is first set to 0 (fixes mgba.io/i/2260)
 - GBA Video: Don't iterate affine backgrounds when disabled
 - GBA Video: Delay enabling backgrounds in bitmap modes (fixes mgba.io/i/1668)
Other fixes:
 - ARM Decoder: Fix decoding of lsl r0 (fixes mgba.io/i/2349)
 - FFmpeg: Don't attempt to use YUV 4:2:0 for lossless videos (fixes mgba.io/i/2084)
 - GB Video: Fix memory leak when reseting SGB games
 - GBA: Fix out of bounds ROM accesses on patched ROMs smaller than 32 MiB
 - GBA: Fix maximum tile ID in caching for 256-color modes
 - GBA Video: Fix cache updating with proxy and GL renderers
 - Libretro: Fix crash when using Game Boy codes (fixes mgba.io/i/2281)
 - mGUI: Fix crash if autosave file can't be opened (fixes mgba.io/i/2268)
 - Qt: Remove potentially deadlocking optimization
 - Qt: Fix corrupted savestate and fatal error text
 - Qt: Fix sprite compositing when sprite tiles go out of bounds (fixes \ 
mgba.io/i/2348)
Misc:
 - GBA I/O: Update KEYINPUT in internal I/O memory (fixes mgba.io/i/2235)
 - SDL: Use SDL_JoystickRumble where available
   2021-12-08 17:07:18 by Adam Ciarcinski | Files touched by this commit (3063)
Log message:
revbump for icu and libffi
   2021-11-28 12:34:15 by Nia Alarie | Files touched by this commit (10) | Package updated
Log message:
mgba: update to 0.9.2

0.9.2: (2021-07-10)
Emulation fixes:
 - GB Video: Clear VRAM on reset (fixes mgba.io/i/2152)
 - GBA SIO: Add missing NORMAL8 implementation bits (fixes mgba.io/i/2172)
 - GBA SIO: Fix missing interrupt on an unattached NORMAL transfer
 - GBA Memory: Fix prefetch mask when swapping modes within a region
 - GBA Serialize: Fix loading audio enable bit late (fixes mgba.io/i/2230)
 - GBA Video: Revert scanline latching changes (fixes mgba.io/i/2153, mgba.io/i/2149)
Other fixes:
 - ARM Debugger: Fix disassembly alignment (fixes mgba.io/i/2204)
 - Core: Fix memory leak in opening games from the library
 - Core: Fix memory searches for relative values (fixes mgba.io/i/2135)
 - Core: Fix portable mode on macOS
 - GB Audio: Fix audio channel 4 being slow to deserialize
 - GB Core: Fix GBC colors setting breaking default model overrides (fixes \ 
mgba.io/i/2161)
 - mGUI: Cache save state screenshot validity in state menu (fixes mgba.io/i/2005)
 - Qt: Fix eventual deadlock when using sync to video
 - Qt: Fix applying savetype-only overrides
 - Qt: Fix crash in sprite view for partially out-of-bounds sprites (fixes \ 
mgba.io/i/2165)
 - Qt: Fix having to press controller buttons twice for menu items (fixes \ 
mgba.io/i/2143)
 - Qt: Redo sensor binding to be less fragile
 - Qt: Reuse timer when rescheduling missing frames (fixes mgba.io/i/2236)
 - Qt: Fix bounded fast forward with enhancement OpenGL renderer
 - Util: Fix loading UPS patches that affect the last byte of the file
Misc:
 - Util: Improve speed of UPS patch loading

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