2025-01-06 22:49:24 by Kevin Bloom | Files touched by this commit (217) |
Log message:
revbump packages due to devel/libslang2 removal
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2023-08-02 21:30:57 by Nia Alarie | Files touched by this commit (9) |
Log message:
*: Mark packages that were originally identified as requiring
C++03 due to failing to build with a C++14 default compiler
with FORCE_CXX_STD instead of USE_LANGUAGES.
(Third round: packages missed due to stderr from cvs overwriting less)
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2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466) |
Log message:
games: Replace RMD160 checksums with BLAKE2s checksums
All checksums have been double-checked against existing RMD160 and
SHA512 hashes
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2021-10-07 16:08:04 by Nia Alarie | Files touched by this commit (466) |
Log message:
games: Remove SHA1 hashes for distfiles
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2020-11-24 19:10:03 by Nia Alarie | Files touched by this commit (5) |
Log message:
powder: Update to 118
Added a desktop menu entry, manual page, and made it honor CFLAGS.
Upstream changes unknown.
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2018-07-18 02:06:25 by Joerg Sonnenberger | Files touched by this commit (168) |
Log message:
Mark packages that require C++03 (or the GNU variants) if they fail with
C++14 default language.
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2015-11-03 21:57:10 by Alistair G. Crooks | Files touched by this commit (350) |
Log message:
Add SHA512 digests for distfiles for games category
Problems found locating distfiles:
Package blokus: missing distfile blokus-1.1.tar.gz
Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
Package gate88: missing distfile Gate88_Mar19_05.tar.gz
Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
Package rollemup: missing distfile Rollemup.tar.gz
Package tscp: missing distfile tscp181.zip
Package xbat: missing distfile xev111.tar.gz
Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
Package xrick: missing distfile xrick-021212.tgz
Package xskat: missing distfile xskat-cards.tar.gz
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
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2015-04-25 16:23:48 by Tobias Nygren | Files touched by this commit (868) | |
Log message:
Recursive revbump following MesaLib update, categories g through n.
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2012-10-06 13:55:05 by Aleksej Saushev | Files touched by this commit (310) |
Log message:
Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.
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2012-01-20 13:42:59 by Thomas Klausner | Files touched by this commit (2) |
Log message:
Update to 117:
True aim is now in the book of blades, so you can learn it without an extra \
skill book. (Robert Barber)
Forgetting a spell while wielding a staff that imbues it will now properly \
fail. (Paul Strickland)
Failing to forget no longer uses a turn.
Unenchanted weapons and armor which you have found the enchantment of now \
report +0. (Mike Ratzlaff)
Objects collapsing into meatballs now properly state if the result is \
multiple meatballs. (Nathan Bogue)
Tutorial for signpost for kiwis now mentions the hostile tag on the look \
description. (Claudio)
Signpost added to surace world. (SilverAnalyst)
Someone to greet you on the surface world. (Andrew Walker)
Unequippable item slots say No Item slot rather than Empty slot. Empty body \
slots report the appendage name (left hand, radula, etc)
+ and * by the god reports when praying lets you know how much they like \
your fashion sense. (hotpoo)
Frogs have a bonus to attack vs insects. (Robert Barber)
Silver and gold weapons will occasionally dull if used against \
non-vulnerable targets.
Finally added the cute and cuddly triceratops!
If you id the enchantment of an item by throwing it, now the stack you threw \
it from wil also be ided. (Mike Ratzlaff)
Sleeping creatures have a visual indication. (Mike Ratzlaff)
Swapping worn armour with wielded sword no longer causes you to wear the \
sword. (Mike Ratzlaff)
Rolling boulder works on some monsters.
Fix minor spelling errors (Gurkan Sengun)
Full AI state was being cleared when nothing was edible rather than just the \
single edible bit. (Don Collins)
Dipping nothing into a potion no longer crashes, provided you figured a way \
to do that in the first place. (Richard Quirk)
Two or more equipped items with extra attacks now properly stack the chance \
of invoking the attacks, rather than jumping straight to a 99% chance. (Richard \
Quirk)
One new room type.
Mountain and Hills in Ibson The Grey's tileset are now in their correct \
positions.
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