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History of commit frequency

CVS Commit History:


   2006-01-23 23:44:58 by Marc Recht | Files touched by this commit (2) | Package updated
Log message:
update to 2.10
Patch provided by Jason White in PR 32605

changes:
QStat version 2.10

Fixes
-----
fix Quake4 master only returning 231 servers
fix busy loop when waiting for Quake3 and Quake4/Doom3 master packets
fix win32 build

QStat version 2.9

Summary of New Features
-----------------------
new protocols:
   Pariah [-prs]
   Steam Master for A2S [-stma2s]
   Nexuiz [-nexuizm, -nexuizs]
   Gamespy V3 [-gs3]
   Quake 4 [-q4m, -q4s]

add option -allowserverdups to be able to query ts2 servers
support for LAN broadcasts with A2S
add option -sendinterval for tuning send throttling
add support for port ranges
support HL1 protocol variant in A2S
add 'S' player sort option to sort by score

Fixes
-----
fix eye protocol not showing the last player
always use an offset of 123 with eye protocol
fix infinite loop and memory expansion when port is 65535
   2005-12-29 07:22:26 by Johnny C. Lam | Files touched by this commit (597)
Log message:
Remove USE_PKGINSTALL from pkgsrc now that mk/install/pkginstall.mk
automatically detects whether we want the pkginstall machinery to be
used by the package Makefile.
   2005-12-04 00:19:43 by Peter Postma | Files touched by this commit (4) | Package updated
Log message:
Update to qstat-2.8.

Changes 2.8:

Summary of New Features
-----------------------

add support for new steam protocol (-a2s)
add derived type STMHL2 for steam master returning a2s instead of hls
change timing for sending packets to improve ping times of low-ping servers

Fixes
-----
fix ut2004 master server support

Changes 2.7:

Summary of New Features
-----------------------
new protocols:
   UT2004 master [-ut2004m]

update steam master protocol to new version
add additional output to the player xml of -gps
add option -progress,n to print out progress every n packets
add doom3 protocol and osmask as server rule
use autoconf+automake, a simple Makefile is provided as fallback
add "flags" to qstat.cfg

Fixes
-----
fix hanging qstat when receiving UDP packets with incorrect checksum
fix colored names in America's Army (use -ams instead of -gps)
   2005-06-16 08:58:08 by Johnny C. Lam | Files touched by this commit (465)
Log message:
Create directories before installing files into them.
   2005-02-24 00:12:05 by Alistair G. Crooks | Files touched by this commit (223)
Log message:
Add RMD160 digests.
   2005-01-18 18:51:19 by Peter Postma | Files touched by this commit (5) | Imported package
Log message:
Initial import of qstat-2.6 into the NetBSD Packages Collection.

QStat is a command-line program that gathers real-time statistics from
Internet game servers.

A summary of its features:

 * Supports Windows 95, NT, Linux, and most Unixes.
 * Comes with C source code and a binary for Windows.
 * Supports old Quake (NetQuake), QuakeWorld, Hexen II, HexenWorld, Quake II,
   Unreal/UT, Turok2, Sin, Half-Life, Shogo, Tribes, Tribes 2, Quake III,
   BFRIS, Kingpin, Heretic II servers, Soldier of Fortune, and lots more.
 * Can display all available statistics, including player info & server rules.
 * Output templates for automatic HTML generation.
 * Raw display mode for integration with custom server browsers.
 * Built-in host name cache.
 * Sort by ping time, game, or both.
 * More options than you can wiggle a mouse at.


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