2009-09-11 22:24:41 by Joerg Sonnenberger | Files touched by this commit (2) |
Log message: embryo-0.9.9.062: Bump version for 2009/07/29 snapshot of e17. No changes. |
2009-07-15 00:05:39 by Joerg Sonnenberger | Files touched by this commit (2) |
Log message: Update to June snapshot of E17. No detailed changes. |
2009-06-14 20:03:45 by Joerg Sonnenberger | Files touched by this commit (167) |
Log message: Remove @dirrm entries from PLISTs |
2009-06-07 21:54:02 by Joerg Sonnenberger | Files touched by this commit (1) |
Log message: Bump required version for consistency in the E17 snapshot. |
2009-06-07 16:42:54 by Joerg Sonnenberger | Files touched by this commit (2) |
Log message: Update to embryo-0.9.9.060: - various smaller portability improvements |
2009-03-20 20:25:55 by Joerg Sonnenberger | Files touched by this commit (1252) |
Log message: Simply and speed up buildlink3.mk files and processing. This changes the buildlink3.mk files to use an include guard for the recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS, BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of enter/exit marker, which can be used to reconstruct the tree and to determine first level includes. Avoiding := for large variables (BUILDLINK_ORDER) speeds up parse time as += has linear complexity. The include guard reduces system time by avoiding reading files over and over again. For complex packages this reduces both %user and %sys time to half of the former time. |
2008-11-29 18:55:38 by Joerg Sonnenberger | Files touched by this commit (1) |
Log message: DESTDIR ready. |
2008-10-26 20:16:14 by Min Sik Kim | Files touched by this commit (1) |
Log message: Set PKGCONFIG_OVERRIDE. Bump PKGREVISION. |
2008-10-26 08:54:20 by Min Sik Kim | Files touched by this commit (5) | |
Log message: Import embryo from pkgsrc-wip. Packaged by Grzegorz BÅach. Embryo implements a C like scripting language used in various parts of the Enlightenment project, namely Edje. Embryo allows scripting capabilities in places that otherwise wouldn't support basic programming structures such as in Edje EDCs. |