Subject: CVS commit: pkgsrc/games/wesnoth
From: Adam Ciarcinski
Date: 2012-07-18 08:37:42
Message id: 20120718063742.79721175DD@cvs.netbsd.org

Log Message:
Changes 1.10.3:
 * Campaigns:
   * Heir to the Throne:
     * Fixed bug 19531: scroll to reinforcement units in Blackwater Port
     * Fixed bug 19517: The injured sergeant in HttT: Cliffs of Thoria will now
       always become visible when he is discovered.
   * Under the Burning Suns:
     * Made it so that all units are rehydrated quietly upon victory in scenario
       two
   * Under the Burning Suns:
     * Fix bug 19630: unit lost when Nym returns
     * Dust Devil no longer comments on cuttlefish
     * Wolf Riders now utter fleeing message on easy in scenario 3
 * Editor:
   * Improved performance of the Editor Settings ToD lighting controls
 * Language and i18n:
   * Fixed untranslatable Cancel button label in the add-ons server network
     status dialog (bug 19659)
   * Updated translations: Chinese (Simplified), Finnish, French, Galician,
     Irish, Italian, Korean, Latin, Old English, Portuguese (Brazil), Russian
 * Multiplayer:
   * A New Land:
     * Made it so that the "Elvish Shaman" option in the elvish unit \ 
selection
       menu gets translated. Fixes bug 19677.
 * User interface:
   * Stop showing a unit's potential moves before moving in a move & attack,
     rather than after (more consistent with regular movement)
 * Whiteboard:
   * Fixed bug 19613: Multiple attacks after planning attacks in whiteboard
   * Fixed bug 19619: In local games, units keep ghosted appearance during
     opponent's turn
   * Fixed bug 19618: Problems with ending turn with impossible moves
   * Fixed bug 19615: Can see part of opponents' planned moves in local
     multiplayer game
 * WML engine:
   * Fix $owner_side in capture events fired due to unit movement
 * Miscellaneous and bug fixes:
   * Fixed: A preprocessor bug looking beyond the end of a buffer.
   * Fixed: Binding a temporary in the network code, possibly causing
     crashing.
   * Fixed bug 19469: Missing scenario hash results in Remote scenario always
     added to game description
   * Fixed bug 19322: controller=null hides a side in the status table
   * Fixed bug 19681: cache is never valid tweaked the number to string
     conversion of config_attribute
   * Fixed bug 16544: Fail to read `empty' cache files.
   * Added shroud_data to the inspection window (FR 19623).
   * Fixed: Wrong current side number after side turns (bug 19735)
     It also affected the lua field wesnoth.current.side

Files:
RevisionActionfile
1.76modifypkgsrc/games/wesnoth/Makefile
1.35modifypkgsrc/games/wesnoth/PLIST
1.45modifypkgsrc/games/wesnoth/distinfo
1.5modifypkgsrc/games/wesnoth/patches/patch-af
1.3modifypkgsrc/games/wesnoth/patches/patch-ah
1.1addpkgsrc/games/wesnoth/patches/patch-CMakeLists.txt
1.1removepkgsrc/games/wesnoth/patches/patch-Makefile_am
1.14removepkgsrc/games/wesnoth/patches/patch-aa
1.14removepkgsrc/games/wesnoth/patches/patch-ac
1.8removepkgsrc/games/wesnoth/patches/patch-ag