Subject: CVS commit: pkgsrc/graphics/nvidia-texture-tools
From: Kamil Rytarowski
Date: 2016-09-18 19:08:20
Message id: 20160918170820.87F7EFBD1@cvs.NetBSD.org

Log Message:
Import nvidia-texture-tools-2.0.8 as graphics/nvidia-texture-tools

NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines.  The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.

Files:
RevisionActionfile
1.1addpkgsrc/graphics/nvidia-texture-tools/DESCR
1.1addpkgsrc/graphics/nvidia-texture-tools/Makefile
1.1addpkgsrc/graphics/nvidia-texture-tools/PLIST
1.1addpkgsrc/graphics/nvidia-texture-tools/buildlink3.mk
1.1addpkgsrc/graphics/nvidia-texture-tools/distinfo
1.1addpkgsrc/graphics/nvidia-texture-tools/patches/patch-src_nvcore_Debug.cpp
1.1addpkgsrc/graphics/nvidia-texture-tools/patches/patch-src_nvcore_DefsGnucNetBSD.h
1.1addpkgsrc/graphics/nvidia-texture-tools/patches/patch-src_nvcore_nvcore.h
1.1addpkgsrc/graphics/nvidia-texture-tools/patches/patch-src_nvcore_poshlib_posh.h
1.1addpkgsrc/graphics/nvidia-texture-tools/patches/patch-src_nvimage_ImageIO.cpp
1.1addpkgsrc/graphics/nvidia-texture-tools/patches/patch-src_nvmath_nvmath.h