Subject: CVS commit: pkgsrc/games/warzone2100
From: =?UTF-8?B?RnLDqWTDqXJpYyBGYXViZXJ0ZWF1?=
Date: 2020-01-27 20:35:54
Message id: 20200127193554.A00BBFBF4@cvs.NetBSD.org

Log Message:
warzone2100: update to 3.3.0

pkgsrc changes:
---------------
  * migration from GNU configure to CMake
  * update of homepage using https

upstream changes:
-----------------
2019-08-31: Version 3.3.0
 * General:
   * Add: Reinstated secondary orders Pursue, Guard, and Hold \ 
(commit:29d3696dd62f034d02d51b9caa7d834cc84e13d3, \ 
commit:4b974e5761eecf7fc375f50d954779e4ac800786, \ 
commit:2fb172792014d8886a7411a2547b15030ead0152, \ 
commit:274fab1fe4f5a7f443f42b35211d95f949cd63cb, \ 
commit:cfa8ca695079df3d716a6eb7a2ed2f5729320bea, \ 
commit:8f611fe0f6ffb906bee0afd5de702f8b2de9f1df, \ 
commit:ff5ec8ca927c2d3353f58f7ac0ca17f965252234, #263, ticket:4303)
   * Add: Reinstated range orders Optimum, Short, and Long range (too many \ 
commits, #314)
   * Change: Pressing Escape clears chatbox if it contains text and closes it \ 
otherwise (commit:809dd2abdfbf97a88d74519cd4323d06ce8395d2, #294)
   * Fix: Processing of radar input after disabling its widget \ 
(commit:39f083ed0f0c29f071f9f528c9eeef5544373fd7, ticket:4867)
   * Fix: Saving of challenge scores \ 
(commit:e1b3eac0faeb7c39b769fee59920d066373d5c49, ticket:4868)
   * Fix: Crashes caused by missing support for mipmap generation \ 
(commit:a850fb5c887eb54a50f3a3f0f15ef0f1b6591a98, #260)
   * Fix: Improved window resizing and display scaling \ 
(commit:aedc207367c03a105f0ec6475250cdf0b3908008, \ 
commit:39aeb5132197a87e0c4207ae36c461eca7909522, \ 
commit:e1e991ce3edf9c68f72f3572ab8357abb930f48c, \ 
commit:c89a299dcf581c9362bf2461f291a8388c70c0e3, \ 
commit:aaf79eda0356eb0be264be65c640f19c12a17327, \ 
commit:924b98272140677cfde4955af84aee930d7c4b0d, #319)
   * Fix: Support for more graphics driver workarounds and platform \ 
compatibility (commit:d517b62e394c42a2b1e0b831a0cdc26156faca80, #331)
   * Fix: Units shooting through walls to attack targets (commit: \ 
4ed887ed1986840474281d8fd28fc0ea533c06aa, \ 
5cbe6b9e93a0a9682996fc1edf3df43ee5f7096b, #271)
   * Fix: Very slow map/mod transfer when vertical sync is enabled \ 
(commit:1d1050f034e7c226d98e371598d2c2a105d24353, #392)
   * Fix: Do not try to attack jammed units before being in range \ 
(commit:b9cd1cd49eae103d4e95b3f14e84aed4492391b3)
 * Graphics:
   * Add: Hit-testing support for widgets \ 
(commit:405a59420918f903352c4a51be6822eb60d4066b, \ 
commit:9394cd5f6c5c1de666d34d56cc32a0d4dfbc83e9, #264)
   * Change: Increase click area for in-game options \ 
(commit:bb15fbaa10663d6ce540911d9890f733b75fd365, #266)
   * Change: Improved text width calculation \ 
(commit:f4a8c93c9012eb5424296604bd1a0fa56fa2bc06, \ 
commit:c27ad854669ee55834fef43f4a7b6fba0dc28b88, \ 
commit:0fcad70a72b44aaaf0b01fe425946cd0193f5216, \ 
commit:35e5a8d021dfcefa9b7bce7e846a7c2432a7a064, #287)
   * Change: Split challenge tooltips in challenge selection screen into \ 
multiple lines (commit:2cc667cbb8f3765a5b69e0c210ab5b1355db3ca6, #299)
   * Fix: Issue loading OpenGL on older Intel chipsets on Windows 10 \ 
(commit:8a755a5e6e4f0eb8c62cc51db121cc61c65da80b)
   * Fix: Flamer Bunker model (commit:400191c9c47a4e39aeb12240283f355a57e30290, \ 
ticket:4856)
   * Fix: Objects darkening when zooming out \ 
(commit:456a74edb1fa76e66bf8e0e2c888b54c0b5c6299, ticket:4375)
   * Fix: Layout calculation for unit orders panel \ 
(commit:67b64e6f4205b123e69d6973f2a524656a419c75, #261)
   * Fix: Layout calculation for mission timer \ 
(commit:d655de8573b8d781d748d5c53e7f46f39a402d82, #261)
   * Fix: Misplaced reticule area buttons \ 
(commit:6731c4ca5f1178e408d1cb22757793fe7ad1015f, #262)
   * Fix: Broken shadows with rotated structures \ 
(commit:b7e00616a5068ee0e3be03eb92df803044b2bb84, #285)
   * Fix: Horizontal offset of chatbox cursor \ 
(commit:8944aac22bdb43abb849302f158a2704bffb4dd5, #282, ticket:4796)
   * Fix: Alignment of right-justified small text buttons in main menu \ 
(commit:e6aa8792eac76c7c853df33ce8f5423f12cab4ff, #287)
   * Fix: Shader warning on some systems \ 
(commit:189b18dec1fc9ffe2381eeee1d89534112309601, #318)
   * Fix: Broken shadows with rotated features \ 
(commit:39021659101136e3cf4a26959daf7ea86335c13e, #368)
   * Fix: Broken shadows with corner walls \ 
(commit:33963b56adc0a7cfe29110c4cb6407b6ea069b29, #368)
   * Fix: Color cursor offset (commit:66322c966eb22c4ac65bfecf4e829e46a4cb4a17, #426)
   * Fix: Fix cyborg and scavenger leg animation bug \ 
(commit:123ded59aedc53dc2344be9807c321774613946f)
   * Remove: Flickering of blue/red laser beam when building/demolishing \ 
(commit:724750e92cb9884ab81ce565f4d007af817f16ca)
   * Remove: Disable PIE SHADERS directive support \ 
(commit:ca536c35fda80d23c3467e5d59f0fdb7debc3525, #380)
 * Campaign:
   * Add: Time conversion functions, for timers \ 
(commit:bfde3e18892345a39ad2a3e62f1af66ee17ee6bc, \ 
commit:b497b1fc06c9b3ec12eeefc9c2e9b44575f37ee0, #322, #411)
   * Change: Campaign scripts to automatically play the "reinforcements are \ 
available" sound (commit:33764ec247ad99ee7ea744ace0404cf16e40357c, #320)
   * Fix: Overlapping objects on maps \ 
(commit:f3a9b4d640bbf1662b3a297554083aecdd5401a1, ticket:4865)
   * Fix: Gamma 1 is instantly lost if first transporter drop contains no trucks \ 
(commit:e2dc5d7d50057e655c4d3e28411fd2d1b923a69a, #277)
   * Fix: Gamma 1 transporter drops being randomized after loading a save from \ 
end of Beta campaign (commit:58ac40f0a00c521eed5bad7cc55ba01a212ce4dd, #278, \ 
#280, ticket:3009)
   * Fix: Timeout missions not properly failing when player should be considered \ 
dead (commit:8042e44511b40b4821f4eccd993435479a4c08a3, #320)
   * Fix: End of Beta campaign requiring more than one transporter to start, \ 
unlike the original campaign (commit:9d1fc6fe7a51b0a17a6396d5e1d92546f6431b05, \ 
#320)
   * Fix: Laser satellite not firing at unfinished structures \ 
(commit:8b8653a82c8916783d9f8875b11f53250813cc25, #369)
   * Fix: Calculation of player power at start of Gamma 9 \ 
(commit:30fc938ae920eff5472a1578664f8539e2e2d625, #370)
   * Fix: Structures built in Gamma 2 save zone prematurely ending mission due \ 
to them being counted as units (commit:04a78c9fb676dd71594b6a6a68b4e8b4d9d8d064, \ 
#416)
   * Fix: Assert from destroying the Gamma 2 base during the nuke event if the \ 
player didn't destroy it themselves \ 
(commit:71b100563e6df04e690480ed267f46355ffd77c9, #416)
   * Fix: Alpha 1 area triggers potentially being triggered too early by the AI \ 
(commit:fdebdf51fba6fe8e0286bb9c8ef534fb629589b9, #454)
   * Remove: Ability to build MG tanks before having an HQ in Alpha 1 so as to \ 
stay consistent with the rest of the game \ 
(commit:cc6ea546e4e17800a1d29000689cadf92d9d13dc, #383)
   * Remove: Large power bonus given from starting Beta 1 on Insane difficulty \ 
(commit:3c7691cd4fd3113d42183532eeaa8160e2230b2b, #435)
 * Scripting:
   * Change: Function componentAvailable() returns true for redundant components \ 
(commit:0b535c8292ec70e113e1453ff472b79e07582be2, #321)
   * Fix: Group label ID and game object ID collision \ 
(commit:b63648f432c27043edcbe8af84613cc1e67a6b61, #304, #355)
   * Fix: Check for redundant templates with setDesign() \ 
(commit:370cfd6afa257065be4fbc41ac2bcdfe343bf5f6, #378)
 * AI:
   * Fix: NullBot gateway building function causing a good chunk of lag \ 
(commit:db51614e568660ef9f6704c385a98c316c4cd227, #313)
   * Fix: NullBot owned VTOLs attacking things they cannot hit \ 
(commit:43d5ee0ef8a7935390241536b63bf1acf0d22aa6, #313)
   * Fix: NullBot ordering non-sensors to observe objects rather than scout by \ 
driving towards them (commit:4b97f42aac1fc75b0956c6ab48d2c1212fe933a2, #313)
   * Fix: NullBot trying to assign a label to a dead unit in eventAttacked \ 
(commit:8fab71b2d37d58e9f98c36b7fabc83add1d8a140, #313)
   * Fix: SemperFi-JS not building its fourth research lab when it should \ 
(commit:6634148db34e21e4f05fc34291c596b0f76ba7f4, #429)
 * Other:
   * Add: Console message for missing Command Relay Center preventing Commander \ 
production (commit:c165d8c1d233b1c3051c21b19aaba669d9cd32e2, #327, #329)
   * Add: AI related tooltips and changes (too many commits, #419)
   * Change: Time and date representation to ISO 8601 \ 
(commit:224a92afc8a1848e13344f7104408ad2fcd1cc01, #343)
   * Change: Configuration directory of debug builds \ 
(commit:e9830ebdd1d359fa7197276ae2abb7a30f8f5c21, #335)
   * Change: AI descriptions and tooltips \ 
(commit:4b2c88fb84a92fd9733d73e72b6921b3314ed9a3, \ 
commit:c4b5f4d057d0ac48696ca5171322556dcec6510d, \ 
commit:a8cc35fe89b42ca055c00443f68633a993b9ea90, \ 
commit:db1a216fbc98e2ed7787e1dccb95c428075d48e9, #281, #419)
   * Change: Always initialize SDL before Qt which may solve some crashes on \ 
Linux systems (commit:ccb70cb68040976e6823dfc6483d5b89d0496aea, #401)
   * Fix: Truck getting stuck when picking up artifact in tutorial due to a \ 
cliff (commit:f4fa0a93e26103402e77e2072e3004b533029904, ticket:4866)
   * Fix: Throttling of production console messages \ 
(commit:3bb244b7a41237278a731bde7cc49626646a1107, #327, #329)
   * Fix: Undefined behavior (commit:41af29c6a58431042cd2649b8aa1984c8e53ef0a, \ 
commit:43a34a886c0c62f92065c0c9646bb3027d6b09b6, \ 
commit:fa02178faa1caefbbff63d82d9262ad5ba80703f, \ 
commit:070f0c8532007cc3f90d1124ed8d76ecf04d22be, #351, #353, #356, #436)
   * Fix: Tutorial issues (commit:18a0b6ab3f4053948534155b94acc02993e685b0, \ 
commit:d79c2a362451af725de5dce7a7cf7677041b9088, \ 
commit:f41f78a9cf7606286c4305d49ece5cfda583e1d4, \ 
commit:518b2563bf4c77a3391017523e9c401f33144c2c, #381)
   * Fix: Being able to use saved combat templates before building an HQ \ 
(commit:7d6210510ed6efc18694c352b00a66ebea1ccb5c, \ 
commit:9e22db301aa93182114d35bf298459ee31eec383, \ 
commit:15ec435836aa7fe906f77ed42e555b39789dc67b, #378, #394)
   * Fix: Debug menu crashing when trying to open it after loading a skirmish \ 
save (commit:f340d89f8b8ab3c978dc246a07210438da6e928f, #422)
   * Fix: Missing AI difficulty button when everyone is on the same team \ 
(commit:63c358c85b507c7382abc27785de3148578e41f8, #423)
   * Fix: Always make sure the default AI stays as the first list entry \ 
(commit:6b91d9e5019401eccbe1e23c2ed3d3321f2f0407, #419, ticket:4791)
   * Fix: "biffer baker" and "double up" cheats causing \ 
unintended behavior (commit:6f24a6ceb94ca4e2ec27d926b2c1f9bdfc5fcc4f, #438, \ 
ticket:4795)
   * Fix: Crash when loading a saved game of a challenge from commandline \ 
interface (commit:244fd2cbcb12465866191dcc7203aca7719fab8c, #439)
   * Remove: More Qt dependency from the source \ 
(commit:97cf508379fe7fb56ac8ecccbe3269783d3620f3, \ 
commit:ca9c1166e386f43ff76aa16d6971ca2ab2eb1303, \ 
commit:131e4f705888445aaa26643489d6a238a4fd3515, #276, #299)
 * Modding:
   * Fix: Desync when trying to use mods while hosting 3rd party maps \ 
(commit:7d6210510ed6efc18694c352b00a66ebea1ccb5c, #388)
   * Fix: Windows hosts crashing when clients connect and mod transfer is \ 
attempted (commit:2cddc2fc122ce531314bc7d47c6d279966d4ab04, \ 
commit:1b5fe86b6570a2454f189027bcf2fb65aa653db8, #441)
 * Balance:
   * Add: Restored multiplayer weapon range and accuracy stats of version 3.1, \ 
with small changes (commit:7f4c03ce5236611ba2c485b5a27f3a445ec47b48, \ 
commit:20345ce333248703a1198f84aaad974cf4c86c68, \ 
commit:b1d5f8e5885faa4acee9cc01191606818b7d3f03, #387)
   * Add: Restored campaign weapon range and accuracy stats of version 3.1, with \ 
small changes (commit:c8ecd75d7b426b325202f78ac30f9fa509f27b7e, \ 
commit:e6ebad0d3f62ff3d764a4922bb0ea39e82f20bce, #399)
   * Add: Accuracy research upgrades short range accuracy \ 
(commit:50a6d90a089c2bd1124b9ef3db7640a470e476e1, \ 
commit:1896ca1db6d2425d47e8703a540dab912af58164, #410)
   * Fix: Cyborg flamer and cyborg lancer not being affected by upgrades \ 
(commit:303b27f2ddf7eaf002145fdec7bc149c15ed26a3, #362, #363)
   * Fix: Weapons missing behind targets which caused higher accuracy than \ 
intended for all weapons (commit:44eb5e4201ba5fd63d1286bc0ea5a59030d1ec2b, #371)
 * Translation:
   * Add: Translation of structure limits screen title \ 
(commit:198215bbc09438e689db0eb2a4d0ed3de4a276f2, ticket:4871)
   * Add: Support a second line for translating the "AUDIO / ZOOM \ 
OPTIONS" message (commit:70739936939ad38f8df61bd3e7e56618406a4b23, #345, \ 
ticket:4629)
   * Add: Translation of commandline synopsis \ 
(commit:98cee005269cc03c9bc63e13ff62ff4c9537afe2, #425)
   * Change: Russian (too many commits, #239, #382)
   * Change: German (too many commits, #326, #328, #413, ticket:4845)
   * Change: Turkish (commit:b14f9bd574e36e0ec0db3d59ad14249c90747435, #259)
   * Change: Brazilian (commit:b00b17c5583c385a5518dcba412efab4765da888, \ 
commit:30a7855679645309bf290aad4780c80cdfa1c3df, #315, #402)
   * Change: Polish (commit:211574fdb0fa473a773d92969d654ae08d58c5a3, \ 
commit:40872630a98bf46253dbbc0651443f73bcca18f1, #339)
   * Change: Slovenian (commit:cac83e9e50d2adeea5b2b02dd0a6a0da5e23034a, \ 
commit:b33d1e3b9c8749e7d4546680369b2705f236350a, #357, #377)
   * Fix: Translation of research messages not being shown \ 
(commit:f1b170db3012f4fcd99335cd814180ea8d37e0d6, ticket:4843)
   * Fix: Mismatching format specifiers for singular and plural form of a \ 
translatable string (commit:db95329005c0e07329138c90a64a2cf43062c391, \ 
ticket:4872)
   * Fix: Version string being printed in the wrong language \ 
(commit:42368861607faf54af2acdeaea105533fd97a54b, #344)
   * Fix: Printing of commandline options for foreign languages \ 
(commit:9d3173613268214dd72e15aaedf33459d764c37b, #425)
 * Documentation:
   * Fix: PIE format documentation \ 
(commit:7a4fdb16de1558a86a48e1ef77df7e7c64155c91, \ 
commit:58e78a22f48375273f258e294ea8bc061fac7f48, #295, #325, #334)
   * Fix: Bug tracker URLs and wiki links \ 
(commit:06503bb0071eb781d4f33b1b9d234be40e612ac8, \ 
commit:d4af395eea5753319509744c63dc0d685976f9f6, #427)
 * Build systems:
   * Add: Folders to CMake builds to improve target organization in IDEs \ 
(commit:093aad3817dee2bd9b0090ec57adbbde1a56e827, #291)
   * Change: Disable 3rd-party dependency installation in CMake builds \ 
(commit:c40ff4b15996a59343b860827f49b2038c973866, #340)

2019-02-10: Version 3.3.0 beta1
 * General:
   * Add: Challenge "Two-Faced" \ 
(commit:2535b921a40afc0a760a54f9efe31494d95dcc7b)
   * Add: New save game file "main.json" \ 
(commit:6670ce187a559dbed0fcbd7a0b49ee61488801fb)
   * Add: Cheat "teach us" increases unit experience \ 
(commit:6670ce187a559dbed0fcbd7a0b49ee61488801fb)
   * Add: Cheat "showorders" for showing unit orders \ 
(commit:34383827cf7f2347b2545201e8947ffeededba84)
   * Change: C++11 modernization \ 
(commit:9d0f604d5ac7a5968d3b8582ed5934eb4117bee4, \ 
commit:8aa07d1939c8e66759828df7b524f9b4854cebb4, \ 
commit:4c4b2845f95901245d5d90153d55a5d3db7b3b80)
   * Change: Keymap format from INI to JSON \ 
(commit:a1721f37a5f79d195e44c4c9b361037f235ce138)
   * Change: Create all configuration folder subdirectories on program start \ 
(commit:2007f14910d36b4a05e1a308a0b2b720634d4c40, ticket:4664)
   * Change: Simpler minimap size calculation \ 
(commit:0752c2b00e1cd68256ba77e67178a7c0a0fa7a9a, \ 
commit:af9a96f042ce2067ce34f532280e4bb384dcf96c, \ 
commit:d3410d0b1bd20ebbe8f1910aded3c5cb68402ece, ticket:4689)
   * Change: Use custom WzString for string handling functionality (too many commits)
   * Change: Allocation of VTOLs to rearming pads \ 
(commit:e2a4e25aca48315af35f4156dcfd0759985e7547, ticket:4697)
   * Change: Location of configuration directory \ 
(commit:54901bcd1672c9e22db35c66741ec2eda123b491)
   * Change: Some messages are throttled \ 
(commit:5bd5c0aedbcc43746113f06cd95d14a5e8b747e7, \ 
commit:ab279747c2df87930109e277138e0412b016a7dc, \ 
commit:7729a2dc68e32e275204862fef058f3667ea7e92, ticket:4446, ticket:4448, \ 
ticket:4842)
   * Fix: Trying not to crash on loading unknown templates \ 
(commit:44a1e1085d4811a0ceeeac8406457098f190c4a3, ticket:4581)
   * Fix: Always show template designs \ 
(commit:20c70fd00a5f155a5ff465866841591e4a23946e, ticket:4440)
   * Fix: Being put in cheat mode on loading saves \ 
(commit:4b91398c86a8d3e1e9c05787768508ad5929dcbc, ticket:4612)
   * Fix: Player properties "name" and "ai" \ 
(commit:18ec97beb53fb5c0677e2ccaaec4686edca25fd1, ticket:4628)
   * Fix: Primary hold order working \ 
(commit:27460ef00625c9c2d8594892bd5263896f1afcfb, \ 
commit:561bbbc7653927d9326a43657648ccec9a2a34d7)
   * Fix: Try to store designs when they are created \ 
(commit:c693e7c11249692bd111c8d51acf024aa107c52e)
   * Fix: CB and VTOL sensor droids not letting attached units attack \ 
(commit:8cad813a7ff3421370d927942d2feba4ad7e0933, ticket:4657)
   * Fix: Missing CRC hash checks \ 
(commit:23b6efac541dbabee943c93a1dc27e3831650ed6, ticket:3794)
 * Graphics:
   * Add: IRC channel link to main menu \ 
(commit:6797cf4681ebe35f50785f08f54c4da8d42e432e)
   * Add: Texture object wrapper (commit:ac08585f245b1dd36bbd8d0a9f88b2352418f845)
   * Add: Configuration option to disable radar arrow pointing north \ 
(commit:c5db25a75ea34d263ce3243f04ba4110b936ac52, ticket:4638)
   * Add: Configuration option to quit a game without confirmation \ 
(commit:3c27440913dbd856b5aa3e98ec062b0e0a88ff19, \ 
commit:2e2c2a872ea85ff502aa1b160d5a0c955b4a27dd, ticket:4692)
   * Add: Configuration options to set default map size, map zoom rate, default \ 
minimap size, camera speed (replaces scroll speed), turn off camera \ 
acceleration, turn off delay when jumping to new location by clicking on \ 
minimap, functionality of the scroll wheel (too many commits, ticket:4629)
   * Add: Display scaling with new configuration option, live window resizing \ 
and high-DPI support (commit:619e84d56189f45138ff18b3aea733dc15d9ca0c, \ 
commit:e58b34a0ed5ca670bb8107343f8a01b96a5cfc59, \ 
commit:96b4866269ecd2c88bb260e282df830598642a0f, \ 
commit:aefd9c5b72c36f9ad78cf329b433e8cd083708a2, \ 
commit:f8cb54cdaa58dae77a2792875180b2f8e73dd75f, \ 
commit:a2e9cd19fa322f8bd4604a556693fe2983095541, \ 
commit:cbbf5f2a41b2929280d158035af245d14b0caac3, ticket:4720)
   * Add: Initial support for OpenGL 3.2 core profile \ 
(commit:37af8da9eb69ec042960324a24be03944c69d9ca, \ 
commit:b2f401ff1db1007897d78650534192b42ef38288, \ 
commit:80476d41d0919a0583124b4a06e8b7d120fcf160, \ 
commit:64576ba33cbcb9efd684c97e4b63b4d02d75bb5b, \ 
commit:886c94669d8acceed8f6068032f80a390e385c15)
   * Add: Wrap buffers (commit:a21b7f5695b28d4c2da0a8e51c3505594380797f)
   * Change: Improved debug menu \ 
(commit:19d37399c3fcb31fbb87cb1419125c6cb133aa16, \ 
commit:ec5c482bc03405506ff40ff0f36ce25eb8139b0b, \ 
commit:9765b31136f18f21eb11627a7a705260d3d70641, \ 
commit:c3ef25159a0e4eae0ba3bfa68d34d303b124d1a8, \ 
commit:ad70d31cb77212ec215b907bf8c46ff52b8fcc52)
   * Change: Clear information messages after game end \ 
(commit:9edf1e646ce99fd99a895b771b63678710d2378a, ticket:4621)
   * Change: Print console message when re-aligning direction \ 
(commit:e8718ea80464e8768c12261a06c277cf3d153dcf, ticket:4620)
   * Change: Address player as Commander in campaign and tutorials \ 
(commit:3a871f21d8bbc5a660d5ce996a56e65761905fe5, ticket:4612)
   * Change: Only scroll one tab when pressing Tab Scroll Left and Tab Scroll \ 
Right (commit:8bac137cf94252241e20f667b9e60639d19e5641, ticket:4643)
   * Change: Blurriness in minimaps \ 
(commit:d8b75113658a44a3489738429879c7c1a0a272e8, \ 
commit:4f6e988effdafc6de2f8c99c9e9c125842e83a9f, ticket:4690, ticket:4708)
   * Change: Increase default radar size to 32 \ 
(commit:a67a46ec55f5dafd069fda90a9d30848f0dee823, ticket:4699)
   * Change: Minimum map zoom distance to 0 \ 
(commit:b735b72bce093a8902878ad21ebf838cb1c945e4, ticket:4629)
   * Change: Reduce OpenGL state changes \ 
(commit:4d0dcae247c6d93b884adfbfc0046017b66d6abd)
   * Change: Stop forcing alpha on for structure base plates \ 
(commit:32568eb0eb597ef0831e5d0348207d9ef9fdabca)
   * Change: Reduce shadow CPU usage \ 
(commit:a928f6a286b624eff94dc94b0f8d18d042e8ea86)
   * Change: Repaint Jammer to same colour as Radar Detector and adjust the \ 
blurring effect it causes within its range (too many commits, ticket:4769)
   * Change: Icons for obsolete technology used in build and manufacture screens \ 
(commit:00de63c64ecd37183315f843b92d09b865c0e826, ticket:4770)
   * Change: Icons for teams with shared research used in host screen \ 
(commit:4028b46bd5bc0b467e24ede2354a192204fc84f6, ticket:4771)
   * Change: Icons for easy and medium AI difficulties used in host screen \ 
(commit:5d56aabf03536752c0b23568d61219c2fd617ce8, ticket:4772)
   * Change: Warn about setting antialiasing to a value > 16, which can cause \ 
crashes (commit:6c143786c0368ceec8053f78fd527a230da6ef17, ticket:4777)
   * Change: Only show confirmation dialog before quitting game if player is \ 
hosting a multiplayer game (commit:d41d0e31f3f3f49a9f7dd166567ab96bf22dcd94, \ 
ticket:4692)
   * Fix: Name conflict with shader variables shaders \ 
(commit:c1131be441afa534f9ec5be76baeb6137dc94844, ticket:4589)
   * Fix: Crash when texture is 1x1 (commit:d3b81130ae12006f54f7a8cd17846ff42ac01398)
   * Fix: Misaligned radar frustum after aligning camera North/East/South/West \ 
(commit:26fccd4c749c9ff11aba14bf277c9cecfa465337, ticket:4620)
   * Fix: Clicking on "Language" button in game options menu changes \ 
its value (commit:866e63b4dca2a9026b4b32cbb35f613ca7d54798)
   * Fix: Draw opaque models before shadows \ 
(commit:e7cb9372b2b8dfaa8736aee48aa5180c94db206d)
   * Fix: Superfluous pixels with the upgrade icons \ 
(commit:11fc00b329551893d88b8f837702c4af43d53240, ticket:4759)
   * Fix: Missing widget borders \ 
(commit:1a1b0750506b663055f71f856c1079ba576b8a14, \ 
commit:fedcb22aec21387ce4ea4c64bf9453e5183fc3ef, ticket:4722)
   * Fix: Inaccurate screenshots (commit:496581ae41c4357e787ff01babcb4b7c5b40f74d)
   * Fix: Flashing of button in manufacture screen \ 
(commit:996ffebdefa522e2fe76b57deab778fa4e3abde6, ticket:4721)
   * Fix: Misplaced crosshair cursor when targeting features and structures \ 
(commit:619cd66e4e2efbfb150f792f6902d34518e57ca3, ticket:4605)
   * Fix: Missing crosshair cursor when auto-targeting \ 
(commit:b817ab8781df8a65ba1753962ff4b9dccfd0b4e3, \ 
commit:fb354bd8c5d924c0a551de30af801f698508bda2, ticket:4656)
   * Fix: Show weapon stats for secondary and tertiary weapons \ 
(commit:d22da3db985d41069483dd78e748eeb0f7c4090f, ticket:4649)
   * Fix: Resolutions below 640x480 being shown in video options menu \ 
(commit:6000e5eac9e1de5d01c320568003d03eb130d1db, ticket:4623)
   * Fix: Terrain lighting direction \ 
(commit:ec8a386f1e65246de3807f15ec510236dd652597, ticket:4749)
   * Fix: Design shadow stat markers \ 
(commit:ae7b5cebe876293756386c87b82deb22beeb38f8, \ 
commit:4c57502708229ac58b90b8bda764a7fb25164b16, \ 
commit:7bed71112d2261e2d6683c54309459e2186e91aa, \ 
commit:d22da3db985d41069483dd78e748eeb0f7c4090f, ticket:4649)
   * Fix: Cyborg engineer and Cyborg mechanic having nothing but legs \ 
(commit:490b91d4420ba0985289955520229a1b8b022096, \ 
commit:a856dea5afb52fc4436304f66d1fa375293110e0, ticket:4521)
   * Fix: Radar map showing every object the player owned being red for a few \ 
seconds at game initialization (commit:ffb5b9bd3af2623b04a0e8434ab562527c73bb0f)
   * Fix: Challenge description not appearing \ 
(commit:64b7420366ed551777832b59c0e505ddd876b25e, ticket:4821)
   * Fix: Scavengers burning when hit by kinetic weapons \ 
(commit:eccff930100a5c4788883909a05cc6dd418ebd4d)
   * Fix: Scavenger firing animation \ 
(commit:dfde4a7664f75a6a7d99e9cbf90e1a09ed3e4420, ticket:4625)
   * Fix: Technology tree chart generator now works with the JSON research files \ 
(commit:e3be50a2ee8054a13aaf8bc4777835ac30c2497b)
   * Remove: Slight camera rotation at the start of every game \ 
(commit:c83236b788f3decae8843d3480f64ed91f14316e, ticket:4642)
   * Remove: Credits screen shown when exiting game \ 
(commit:cf1c3fbf4706f7a3657ba369db235af8b6f3e981, ticket:3322)
 * Campaign:
   * Add: Research file for transition missions \ 
(commit:aedca2d262e0d38d000089a4a831dd4638ec3059)
   * Add: The chosen difficulty for campaign has a much more profound effect on \ 
mission difficulty. Adds Insane difficulty \ 
(commit:cb19c7672fe915b95795e3af33c63c9d567faccc)
   * Add: Allow artifacts to give multiple research technologies \ 
(commit:6d3e99a809fa0389e0a0c3b996c8b9320b48a24f)
   * Add: Cheat "research available" to complete research \ 
(commit:a5a49fa4826751a5c8f941ffa4d136789bdd4ea8)
   * Change: Campaign mission scripts completely rewritten to JavaScript (too \ 
many commits)
   * Change: Do not store or load templates which are already saved in the save \ 
file anyway (commit:d935f57c26d48fd5b431075ac0b7c6bec1315da8)
   * Change: Research uses one file instead of three \ 
(commit:a696594896c9ec605d29bc58eb9b77af13e822f4)
   * Change: Enemy has more power in campaign \ 
(commit:3f94bb41dd40dea3b96371158d40337375f26fcb)
   * Change: Improved group tactics \ 
(commit:64081ec427a5c1aa825d87485444e4b874fdca18, \ 
commit:7e0baa0d793d1e443ccf00737ade363de2ca5638)
   * Change: Nexus uses more sounds in the home base defend mission \ 
(commit:acc508e0478558d0809d18f146b56d6f5a310ab6)
   * Change: Rename stats for scavenger weapons \ 
(commit:25de2991b2da64125c8c863aeaafe4bec50ad81d, ticket:4674)
   * Change: Transporter menu GUI \ 
(commit:6b7b1b68cd26fd0f59821a8e34ddf6a538be7557, \ 
commit:ccfbbc925ca96631603ccad70583bcb7b365f680, ticket:4652, ticket:4606, \ 
ticket:4653, ticket:4710)
   * Change: Map corrections for the sub-2-8 map \ 
(commit:8cc67d0c5ed0ed4b38d582fbb2a64abd3f95a2b6, \ 
commit:308bccdfc3352550b22310b754133fc65bd2074f, ticket:3772)
   * Change: Flamers and AA units can fire on the move, just like in multiplayer \ 
games (commit:4c06fe4bc12199a60df43eb21c12f47989329318, ticket:4832)
   * Fix: Overall script stability is much better than before (too many commits)
   * Fix: Being able to build Command Relay in off-world missions \ 
(commit:bb0ce5fd50a0a596e18895ef4955d31a0823d9d0)
   * Fix: Player units (that return in a later mission) lost when reloading \ 
saves after the Gamma 2 mission \ 
(commit:8125a4098d3e73990e69d8e8b0738e837d4ff2e1, ticket:4054)
   * Fix: Potential power exploit in Alpha 3 before building power module \ 
(commit:33bea183138c4836abd9342dc11dd03200ea2a45)
   * Fix: Missing player warning about incoming enemy transporter \ 
(commit:c39da0858ba7f1926b8633859e85ade8166610d9)
   * Fix: Enemy base walls exploding when loading a save \ 
(commit:1989e22d0ffdf4b179322981457693ab602ad1db)
   * Fix: New Paradigm plateau transporter not arriving if all LZ's occupied \ 
with droids (commit:bd752be52f1c4d8d755c7bad3c9953b4eac0af8b)
   * Fix: Scavengers in Beta campaign use the civilian texture again \ 
(commit:fa6e0cb16c7d2a1b08c3a94e25dcc191eb3e3c8d)
   * Fix: Do not use the Arizona sky texture in Beta and Gamma campaigns \ 
(commit:5f9aa021e8e719b1705f135b39042f22641b540c)
   * Fix: Mission backdrops (commit:9efc45a48b6ef906d628d80a2a57cae998d6f1e1, \ 
860b59df982164911adbb6750e719d75b1099aad)
   * Fix: Do not share ally vision with player \ 
(commit:8c9e7260333d6388438a091aad493bd2e11a965e, \ 
commit:e36ebcf38e76a4992878dec18f040f7db41851c7, ticket:4673)
   * Fix: Show droid rank in transporter when not off-world \ 
(commit:4cfa002cecd071406a18dbf7046b9ebfd1466f83)
   * Fix: Droids placed in the corner of the home map when producing them and \ 
then loading a save off-world (commit:fc172d8338f16ca4ef79747c04625e5e2fb2751d, \ 
ticket:3907)
   * Fix: Potential temporary lockup on sudden vision field increases \ 
(commit:800c1b6df440670f45f595e49fb83ff7ee7f724d, ticket:4644)
   * Fix: Race condition with danger maps \ 
(commit:9f25071068dd2edefb0f9fc9e17873a7c5e7a230, ticket:4633)
   * Fix: Outro subtitle timing \ 
(commit:1e84aea6273d252b915bafbfc11d9ce2ed024dbe, ticket:4169)
   * Fix: Show correct options for mission fail in debug mode \ 
(commit:1595decca92330bd1c00b14bb884b23ae5c2b0d1, ticket:4687)
   * Fix: Broken "research all" cheat \ 
(commit:3484ea251d0a0aa250da6ef4811be7931faaab3b)
   * Fix: More visibility asserts \ 
(commit:530d67a8b74025187edf80139edbd40bbfc4293a, ticket:4743)
   * Fix: Scouting units getting stuck in infinite loops \ 
(commit:2c5fd8085352eadaaa55cbd1c12ada4d8d76da3a)
   * Fix: All features are now aligned \ 
(commit:185b9beb2132ebcb6e52851de33883a05cff34ee, ticket:4775)
   * Fix: Duplicate warehouses causes a warning on the map sub-2-7 \ 
(commit:820d5c64706cd5489c94fe4340f6d73bcf74efdf)
   * Fix: Incorrect tile texture rotation for the sub-2-7 map \ 
(commit:8ed8f44d54d0aa01261ef648e054b77cd7579714)
   * Fix: Droids built when on offworld missions not having the factory \ 
secondary orders set (commit:ce90222cc241edbca5dc0909ff2bc0524d8686bb, \ 
ticket:3334)
   * Fix: Transporters not removing their visibility when exiting maps \ 
(commit:dae53ba5af78a57c5f2204b14fadfdfb07c6b166, ticket:4670)
   * Remove: Unused mission sub3-x \ 
(commit:1a5b62296ee7946116db7c6ea09aa714f317c709, ticket:4776)
 * Multiplayer:
   * Change: Move technology level scripts to JavaScript \ 
(commit:d31f6a2c704ada8f46957a34279af78deafdeec7)
   * Change: Move structure limiting into structure.json \ 
(commit:924135c98d630d638fcee74b8ebf85d10af2dfa1)
   * Change: Increased maximum VTOL rearming pad limit to 99 \ 
(commit:be03e188ba4b2661e175b4875b2a0be9898c279f)
   * Fix: Do not replace cyborg flamer with thermite flamer for built droids \ 
(commit:8dca9a6bbabd0ff0923a088a9d0ee95d078d8ad3, ticket:4331)
   * Fix: Broken research dependencies for Heavy Machinegun Tower and Command \ 
Turrets (commit:64c1b8cd4b2ea1101cfa23fcd6012c57becf312a, ticket:3437)
   * Fix: Missing artifacts after destroying factories \ 
(commit:fce314d5ba58778daa80a3626098729c8488005c, ticket:4836)
   * Remove: Jammers (commit:6c5435de1fea4f4d3e5b2fdf2cadd7a0e6f623cf)
 * Scripting:
   * Add: Add a way for a script library to register a namespace \ 
(commit:19d37399c3fcb31fbb87cb1419125c6cb133aa16)
   * Add: Function useSafetyTransport() \ 
(commit:d511cad4d15ca7ae5ecefc678527bb0a253cafde, commit \ 
969718b14de95849184e22b8325ccf605b9a71ab)
   * Add: Function cam_eventGameLoaded \ 
(commit:64081ec427a5c1aa825d87485444e4b874fdca18)
   * Add: Function restoreLimboMissionData() \ 
(commit:8109d46e619fd5ca5f1220a5858b513db4114d6c)
   * Add: Function setObjectFlag() (commit:6ea98200a90304a7dd54cdddb6a11910ad57cc39)
   * Add: Cheat "untouchable" to make objects unselectable \ 
(commit:6ea98200a90304a7dd54cdddb6a11910ad57cc39)
   * Add: Function camCountStructuresInArea() is now a library function \ 
(commit:e0f0a420dac828744c8f903dd4a85bfac7d6757b)
   * Add: Function fireWeaponAtLoc() \ 
(commit:3c907bd4e4cd6290b306e847c81c060656a45fcd, \ 
commit:1cdd7bdb91fd99c7a5c9db73333c29bb76e32ff5, commit \ 
00731ba9762fffec94f292251650518a18f7d557)
   * Add: Function clearConsole() (commit:e26b9516d3e065527e41fe5006f9f94983653882)
   * Add: Functions hackPlayIngameAudio() and hackStopIngameAudio() \ 
(commit:e26b9516d3e065527e41fe5006f9f94983653882)
   * Add: Events eventDeliveryPointMoving() and eventDeliveryPointMoved() \ 
(commit:e26b9516d3e065527e41fe5006f9f94983653882)
   * Add: Function getMultiTechLevel() \ 
(commit:d31f6a2c704ada8f46957a34279af78deafdeec7)
   * Add: Function setReticuleFlash() \ 
(commit:2810c730e1733262b3ff27decfbb93c1db821a6a)
   * Add: A lot of events for menus \ 
(commit:629d43771b4ab621fcedb8403165f7557b235bdf, \ 
commit:b5f8a07af0f1cbad8379dfa11724ceacc9f50ce8)
   * Add: Events and functions for alliances \ 
(commit:3670bbdb5b193a8ff59342e171810fe44415d9bb)
   * Add: Function setCampaignNumber() \ 
(commit:b016f609d704ce4df022e3a89f4f70f6eaabbee7)
   * Add: New global variable modList \ 
(commit:6cca64d99609123f9248dadff3e8cd24152512dc)
   * Add: Function showReticuleWidget() \ 
(commit:42db8f72193b348ea16f942c8bda4a40cb11cb23)
   * Add: Function __camScanRange() (commit:6a6ce7449fe0ab6c69562f37a2ff4904bd5c9d79)
   * Add: Function camSetPropulsionTypeLimit() \ 
(commit:00fa4c34d31fe0c27c4a5f7a84925a825cec46c0)
   * Add: Function fireWeaponAtObj() \ 
(commit:9316f1c166c5c2e140e718cfc45aaec65e149641)
   * Add: eventStructureDemolish (commit:349e73fbbaca898ad7397adf33ba2cafec486df9)
   * Change: Function formAlliance() does not enable shared vision \ 
(commit:d4d0688678aa44c9cf93163bd7f073a6d9bec18a)
   * Change: Function setReticuleButton() \ 
(commit:2ce3d680b4914b2990567970a4292d4e527f199b )
   * Change: Convert fast-play demo to JavaScript \ 
(commit:04f2ffe87d50d5ce2a24091a4b4c7a89bf8180d6)
   * Change: Convert tutorial to JavaScript \ 
(commit:8ff03b8b2f232df6e2528a8badd58849b35488b9, \ 
commit:410869b15d5e57d8774be74b4b7e399fb968527e)
   * Change: Move weather scripts to JavaScript \ 
(commit:b016f609d704ce4df022e3a89f4f70f6eaabbee7, \ 
commit:d60d6559c8fd930963b66bb6c3929f703b5d70f6)
   * Change: Function __camPlayerDead() \ 
(commit:10d035d3ed3a41b74a3cedcf1c3c8060d21d9785)
   * Fix: Function removeTimer() (commit:4a24e8e2753d02775b6732d59c23a75a79b83f72)
   * Fix: Function visGetBlockingWall() \ 
(commit:f965d77200f1caf57a9be5deb284683792c1280c)
   * Fix: donateObject() typo preventing structure donation \ 
(commit:077090bb814c4c7e557a970b7792eca2d2f478a8, ticket:4816)
   * Fix: Function giftSingleStructure \ 
(commit:af176e9eb32e393b26be6ef9c3329f6fc9006ab9, ticket:4819)
   * Fix: Instant assert on passing objects to syncRequest \ 
(commit:9dca83bcf80b031da6dca838416ea4b25223effb)
   * Fix: Technology tree chart generator now works with the JSON research files \ 
(commit:e3be50a2ee8054a13aaf8bc4777835ac30c2497b)
   * Remove: Base game wzscript files \ 
(commit:2999513e057beae4940209a18de2b74cfa5026dc, \ 
commit:76ac44c84b7f89a860c743202bb002586d137e63, \ 
commit:88cb1b6123bbd5fd9d3a66ea6dfb0e5eca15e6c3)
   * Remove: Old cluster code used by wzscript \ 
(commit:f6d1c0a78350a9297ea24c5c31e49b7ac518075e)
 * AI:
   * Change: Improved SemperFi-JS \ 
(commit:7af101472e0d66c4a73e684f17edf79f8d52505c, \ 
commit:6ed849c61a927184095fe7cbf3faa039e1f78860, \ 
commit:5b0de613a973ba96faab14ccf7f19a96c10c6a61, \ 
commit:4acfc135083ce3406668aa402e7852a0b5712832, \ 
commit:f5d3eda6a4aae357fa1d90491ab2f84d6612a6d4, \ 
commit:e9b67a47a64553650fd9f2491f176db93696440b, \ 
commit:3eff268f6dd2158a00026df749cadd5e315fc8bb)
   * Change: Nullbot is default AI (commit:46efbc680b990900a54bda7a8ded972449538a27)
   * Change: Improved NullBot performance \ 
(commit:35b6a1a6c09547b0eeea2d6cf5e6f4ac67b698b6, ticket:4717)
   * Fix: Nullbot can research Super Pulse Laser cyborgs without asserting \ 
(commit:52db9416a8fbb7984165bbdc58b4b96efe872c33, ticket:4639)
   * Fix: Nullbot no longer ignores starting units that cannot build \ 
(commit:0737d3ac125ae368a1cc31615f4bf537643f501f, ticket:4834)
 * Other:
   * Add: Skirmish/multiplayer cheat "bettertogether" that increases \ 
experience of selected units (commit:e760917fef73e172f0149a632a7505303b25080b)
   * Change: Play music in intelligence screen \ 
(commit:92722cb9726b8a1eb094b217857fc0a14f430741, ticket:4632)
   * Change: Allow exiting the main menu "Campaign" with the escape \ 
key (commit:c64a9a3430b45aa6879241c53f42a62d4db084d7, ticket:4648)
   * Change: More detailed power stats \ 
(commit:3dbd5a3c832e7165c7d73920657e0ede504fee82)
   * Change: Ease changing of default map \ 
(commit:db81858f454276e642c36c5c41be001f34823366, \ 
commit:5807d38b51120e8782609f3b28d348624647f306, ticket:4848, ticket:4849)
   * Change: Factories being destroyed could cause annoying asserts. Now set to \ 
quiet warnings (commit:616f142c6a031fc36aceb05f8c40156c563225bb)
   * Fix: Position locking settings loaded from challenge files \ 
(commit:20d2e85d697a4ce9e604c5930b21244fd816fb10)
   * Fix: Do not assert on loading skirmish saves when the player has lost or \ 
won (commit:77f9e5cada8469948c66ca9c3851e6991f533142, ticket:4590, ticket:3928)
   * Fix: Do not desync when destroying droids with animations \ 
(commit:123ded59aedc53dc2344be9807c321774613946f)
   * Fix: Memory bug when donating trucks to allies \ 
(commit:0090a88cabd60b9e087c125003e06eb28d1a4def)
   * Fix: Logging or source code spelling corrections \ 
(commit:d0dd6cf6b801918cba042b65bdc56e183fb675fd, \ 
commit:88c1e9c9f3beb10f1e747f7854d384f076b8cf76, \ 
commit:2ce9492056d84846a07174770cfc2c46abf44e7b, ticket:4612, ticket:4617)
   * Fix: Do not try loading videos if none are available \ 
(commit:81bf12847181ce7ddc7b096f2049e2c8bb949e35, ticket:4631)
   * Fix: Score and kills not showing in skirmish \ 
(commit:a74041b99442caa1c7e14c0ff409fc120c20e666, ticket:3491)
   * Fix: Do not save showFPS configuration option twice \ 
(commit:55c77847e4137c219170fff80d0342a0742499dd, ticket:4645)
   * Fix: Crash when opening debug menu in tutorial \ 
(commit:c0c20ab39965f4c062dc51d34ad8367d0e2b88f3, ticket:4681)
   * Fix: Music not playing on save-load or not playing the right music in \ 
skirmish (commit:b016f609d704ce4df022e3a89f4f70f6eaabbee7, ticket:983)
   * Fix: Right-clicking confused with left-clicking in main menu option buttons \ 
(commit:e54e3d505cd787a3f9681ac8f6210529f805e128, ticket:4629)
   * Fix: Screenshot crash by not calling QCoreApplication::processEvents() in \ 
SDL backend builds for Windows/macOS \ 
(commit:aa086e372f83a386bcea251e5f6fa4f73a955ef0, ticket:4714)
   * Fix: Warcam started at distance < 0 no longer breaks zoom when stopped \ 
(commit:46b191aac5167ee3766b1c869aae08351ee89b94, ticket:4830)
   * Fix: Commander production limits \ 
(commit:7d0a91180b36a0a75efefaeb94fdcf4a3d7a3832, ticket:1661)
   * Remove: Unused sensor turret properties in design menu \ 
(commit:c6b628e2c0c815467f0799c6c65e2f88d31585d3, ticket:4619)
   * Remove: Alt + Middle mouse to move to right-click on minimap \ 
(commit:6ceea6304d92705117a2aa7def97f6a11b08c140, ticket:4629)
   * Remove: Alt + Ctrl + Scroll changing game speed \ 
(commit:d1cd0dc338ab5fac19e49a461114eb9bd46ccea1, ticket:4629)
   * Remove: Unused sensor "Nexus Link" (not the weapon with the same \ 
name!) (commit:aacde23588e8a596a9764df6821d2d6abeeabf6d, ticket:4768)
 * Modding:
   * Add: Reticule images (commit:22a691903c8066539027f64dd04a6bd6977230cf)
   * Add: Flag NoFriendlyFire to prevent friendly fire from splash damage \ 
(commit:d75ccdea67fb48f41b370a0c15cea3b6703f344e)
   * Change: Allow mods to use more than one HQ before removing the radar \ 
mini-map (commit:590434843c202e92d7ab7e5488f31de9e196ecfa, ticket:3465)
   * Change: Increase capacity of design, build and research screens \ 
(commit:c05e4f7851d7f6ab7631b11b81ee9c333cab58cd, \ 
commit:3a729d9568b1a06e733651efc08003e601b5846c, ticket:4677)
   * Fix: Mods not read properly on save-load \ 
(commit:bd2bac6a5a81205f131b2bbe6efb41b6129b0c4c, ticket:2918)
 * Balance:
   * Add: Technology "Command Turret Upgrade" to increase command \ 
limits of commanders (commit:e760917fef73e172f0149a632a7505303b25080b)
   * Change: Droid ranks are now a brain property and can be upgraded \ 
(commit:e760917fef73e172f0149a632a7505303b25080b)
   * Change: HitPoint handling in stats \ 
(commit:b1cb129247bca05fb35e50b15e8bedee2d6f4a8a)
   * Fix: Do not replace cyborg rocket with cyborg scourge missile and cyborg \ 
heavy gunner with cyborg hyper velocity cannon \ 
(commit:55f5998c52a0cb2e889aa60c92e79167fc6dc8ed)
   * Fix: Structures not having initial thermal armor \ 
(commit:3dd4cdbe548e64ad18c3e06ad427e90fd00c1aa8, ticket:4616)
   * Fix: Various sensor tower research being available before the turret \ 
(commit:7487247ead349a9a497ad75e74d634e080a0d58c, ticket:666)
 * Translation:
   * Add: Indonesian (commit:3c050b0cc0a909eaa73d540bffa5224f2631f149, \ 
commit:b148301708e32821e7da4ccda085238c04be8d39)
   * Fix: German translation updates \ 
(commit:e5d7e20d49a5737a69365bb5b5e96c959e03ac9d, \ 
commit:4bc390378c90e807b31775b5e59c845d0398789e, \ 
commit:6a2a8708e4a27a455a515ee664c3f7295844bc98, \ 
d6baee2b23f29dd65b9178a1d2952484723b5f9c, ticket:4597, ticket:4845)
   * Fix: Turkish translation update \ 
(commit:013f6a95415f61232d137cf415b93cb9c8652f93, ticket:4608)
   * Fix: Polish translation update (commit:64bd5a1c5b984e62ddca87d542d53f9ab909cfbf)
   * Fix: Greek translation updates \ 
(commit:0490eaa237b0fd8f3a0e8bac722fbb12ff67d5b2, \ 
commit:4bdf251e7cede51302da809f703e7ce321440297, ticket:3703)
   * Fix: Russian translation updates \ 
(commit:19b767af2354a69b1d21199763188f44689c548f, \ 
commit:314a90469f38b4391ac17671f323b4b32c91ce5f)
   * Fix: Chinese translation update \ 
(commit:600eff0af390810582c5362b8d29ce93b9cd1080)
   * Fix: Slovenian translation update \ 
(commit:7b23d84eea28f45239f8632e4a6f882371d719d7, ticket:4838)
   * Fix: French translation for "wyvern" \ 
(commit:def430e0bef132ea54c797b5f3b2d4251bd9352f, \ 
e824571700a0b09f1a9b5068644fd21c77546fd3, ticket:4841)
 * Documentation:
   * Add: Coding style guide (commit:1c9bd06cfa53861b3f7c195c3e3f81abf247d838)
   * Add: Debugging guide (commit:e4a1139918687a8da912e7a06d8c677731e07854, \ 
commit:4d6ff701c26694060366bd17a3c681586a765095)
   * Change: Update building instructions \ 
(commit:3d0bf003b736c0897358f269921c9b1d27f05286, \ 
commit:1f759a7afc8c0aa691a5bac60c5ebae7868421ec, \ 
commit:9a3da03cc7d39ada5ff0dc17f76dbbbd759673d6, \ 
commit:f8fd4477b07cfbccf485637d0c0607a09418d7ae,fd72db1a149a02b34ea508b6fcd1dbb1a498a347, \ 
commit:448ba854bf9bbc62431ec01fe710f29e5aa3a168, \ 
commit:a878e51291ef51225e04787f6c21f258811b9019)
   * Change: QtScript documentation to Markdown \ 
(commit:40cbef4930a61736c80c1e204eab8e3d59145edd)
   * Change: Improved docker documentation \ 
(commit:c98c9e64b567a2f3a61958d2a4c6bd2d9c24d858)
   * Change: Improve PIE format explanations \ 
(commit:e7f724ce27350ea27fe81809c0ff15ff6c70a742, \ 
commit:0182af54fef20fa7a1f5d3dbc67a7583a126f166)
   * Fix: Radar detector description \ 
(commit:bcfbe04434d7166be56b63ecb44ff9e59ea9fdea, ticket:1275)
   * Fix: Command Relay Centre description \ 
(commit:e69654ebeb4f27039d406ca0cc93af8febb3d15a, ticket:1661)
 * Build systems:
   * Add: Docker file for cross-compilation \ 
(commit:b866f11b48c9043a505a8444b295b1c22aeffb6c)
   * Add: Basic CMakeLists.txt structure \ 
(commit:fa0bde7ab818174ea09505d4fc6b560588522146, \ 
commit:ae921a9ca922434ce0ad445d1dfc52e36059ff39)
   * Add: Support for PhysFS 2.1+ (too many commits, ticket:4693)
   * Add: Autotools docker file for Ubuntu 18.04 \ 
(commit:1b700cc4f61cdb5f5a6ea95c12788000f40e1f21)
   * Add: Unicode normalization support with utf8proc \ 
(commit:a5954999dda540baea0c666b6fe34b6a9ad69b87)
   * Add: OARS information (commit:1a7b0ee73870b7c26f3322a9b1b9ea83762832bc, \ 
ticket:4571)
   * Add: Clang docker file for Ubuntu 18.04 \ 
(commit:1af65c7429e13118c7a39f45b37f65fa36e8aae9)
   * Add: Docker file for Fedora latest \ 
(commit:1c16dac26a7bfc0ef7f6e1c160bd2ea741dec07f)
   * Change: Use datarootdir as prefix for non game-specific system paths \ 
(commit:65152d8110d02357202941b21b819f047d2f1536, \ 
commit:88f1ece155e86ef884f28789723e5bf10dfc6f43, ticket:4578)
   * Change: Make shaders compile on more systems \ 
(commit:3ec60e361e6bab478af77b51f79ab88f1ceac6db, ticket:4584)
   * Change: Replace OpenSSL with micro-ECC and SHA2 libraries \ 
(commit:f1c474153f7c55b5b39a9fdb805a7a7a4c1819c8)
   * Change: Make zip file creation reproducible \ 
(commit:714399bfd5c9effa0a9b1bba8f26b625eadeb1da)
   * Change: CMake builds (too many commits)
   * Change: Travis-CI builds (too many commits)
   * Change: Improved Windows installers (too many commits, ticket:4748)
   * Fix: Clang builds (commit:3e224b79a8c2ea98603444ac9827670f55db8004, \ 
commit:7b022c5a6c359f4053b314b3ee750c2b5561c41f)
   * Fix: Graphics driver warning when building structures \ 
(commit:f2d71eea0e03a6c2f7afcc8698a3883796f09346, ticket:4592)
   * Fix: Spaces in folder names breaking autorevision \ 
(commit:178dd3f1f15e02ad7fe8e1266379448550eaf55f, ticket:4348)
   * Fix: Can create Mac builds again \ 
(commit:32d4fb46776bbf4f30b99f36f3534d06ea23477e, \ 
commit:e4491400c34902ee992adbe43fed95f0d401382f)
   * Fix: MSVC warnings (too many commits)
   * Fix: Warnings generated with documentation (too many commits, ticket:4751)
   * Fix: Warnings with distributor name \ 
(commit:5ed40f3153cad4b983a473add191fcb7724416a2, \ 
commit:f7f4334869eeaad243b734341908be50ddcba0a0, ticket:4752)
   * Fix: Attempt a workaround with Nvidia driver bug causing crashes \ 
(commit:5a898bd8f1a0c916811b266026173455bb87e1c8, \ 
commit:82d6f22f3a2ed7bb21525cda709de26eb43beca1)
   * Fix: Docker file for Ubuntu 16.04 \ 
(commit:f1b69981381de3c9b79caaed0af997d633560072)
   * Fix: GCC warnings (too many commits)

Files:
RevisionActionfile
1.32modifypkgsrc/games/warzone2100/Makefile
1.5modifypkgsrc/games/warzone2100/PLIST
1.10modifypkgsrc/games/warzone2100/distinfo
1.3modifypkgsrc/games/warzone2100/patches/patch-lib_exceptionhandler_exceptionhandler.cpp
1.2modifypkgsrc/games/warzone2100/patches/patch-lib_netplay_netplay.cpp
1.1addpkgsrc/games/warzone2100/patches/patch-build__tools_autorevision
1.1addpkgsrc/games/warzone2100/patches/patch-lib_framework_string__ext.h