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Subject: CVS commit: pkgsrc/games/wesnoth
From: Adam Ciarcinski
Date: 2020-05-22 23:59:17
Message id: 20200522215917.8CE96FB27@cvs.NetBSD.org
Log Message:
wesnoth: updated to 1.14.12
Version 1.14.12
Add-ons client
* Ensure the client doesn't re-download dependencies that have just been updated \
during an Update All
run by re-reading add-on versions after each update batch.
Add-ons server
* Don't send restricted attributes at all, rather than sending them as an empty \
string.
Campaigns
* General:
* Fixed instances of multiple [avoid] tags being used.
* Used more appropriate castle/encampment terrains.
* Descent into Darkness:
* S7: Correctly call Taylor a general.
* S9: Spelling fix.
* S11: Reduced boss difficulty and fixed ghost units not being correctly recalled.
* Heir to the Throne:
* S23: Clarify Bayar's dialogue.
* Northern Rebirth:
* Fixed enemy naga's triggering an event they shouldn't be triggering.
* Son of the Black Eye:
* S15: Fix the scenario not ending despite objectives being met in some \
circumstances.
* Under the Burning Suns:
* Fixed Sun Shydes dehydrating themselves at night.
* Dehydration only affects the player's side.
Language and i18n
* Updated translations: British English, Czech, Chinese (Traditional), Dutch, \
Esperanto,
Finnish, French, Hungarian, Italian, Japanese, Polish, Portuguese, Portuguese \
(Brazil),
Spanish, Swedish.
* Use <game dir>/translations instead of <process working \
dir>/translations to find core
translation catalogues on Windows.
Packaging
* Fixed an issue when building using scons and --config=force.
* Fixed creating the lockfile in scons when using python 3.
* Significantly improved the macOS packaging instructions.
Units
* Fixed the team color of the berserker idle animation.
* Fixed typo in Troll race description.
* Fixed the Red Mage using the Mage's idle animation.
User interface
* Fixed a crash on certain screen resolutions due to UI element padding not \
being able to fit.
* Fixed a crash when trying to preview an unplayable map.
Miscellaneous and bug fixes
* Fixed building with the 64-bit Visual Studio projectfiles.
* Added missing side controllers to two Micro AI scenarios
* Experimental AI retreat CA: bug fix for cure-only abilities
* Forest Animals Micro AI: excluded rabbit holes on map border
Files: