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Subject: CVS commit: pkgsrc/emulators/libretro-beetle-saturn
From: Nia Alarie
Date: 2020-05-31 20:15:12
Message id: 20200531181512.4145AFB27@cvs.NetBSD.org
Log Message:
libretro-beetle-saturn: Update to 20200526
David Walters (33):
Update RETRO_ENVIRONMENT_SET_CONTROLLER_INFO when 6player adaptors are \
added/removed.
Version bump
state.h macro changes + fallout from that
SCSP (audio cpu) sync.
MDFN_HOT macro stub, to reduce number of diffs
Reduce number of diff lines via closer sync of non-essential whitespace, \
formatting, macro attributes, etc.
m68k register set/get
VDP1 + VDP2 sync.
Cartridge sync
input sync (no JP keyboard)
SCU sync.
minor missing sync + fixes
more syncing
git + input "IDIIS" + jpkeyboard sync.
gettext_noop sync
SCU update sync + version bump
Fix gun crosshair X position
Fix for DOT crosshair mode
Fix for Linux builds. Mednafen defines SIZEOF_VOID_P in its configure \
script, we do something similar with a makefile.
Fix for new 3d pad internal data format
version bump
Game specific hacks
merging of misc bits
version bump
new document
Game specific hack (Fighting Vipers)
SH-2 bugfix
Reorganized SCSP DSP emulation
Emulated input devices' internal states were not being reset on virtual \
power toggle
version bump
merging
Sync with v1.22.2 of Mednafen
fix crash bug when two multitaps are connected
Yoshi Sugawara (8):
first hack to get touchscreen lightgun input working
add core option for lightgun input: lightgun or touchscreen; check input \
mode when handling input
remove debug statements
added back setting gun position and button state for lightgun input
touchscreen sensitivity: manually hold the gun position for a few cycles \
after the touch is released to ensure the fire happens at the right position
Setting CC and CCX for ios-arm64 platform for buildbot recipe
fixed arch argument to arm64
(tvOS) support building
jdgleaver (1):
Add disk control interface v1 support
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