Subject: CVS commit: pkgsrc/games/openttd
From: Nia Alarie
Date: 2020-06-03 18:52:40
Message id: 20200603165240.28544FB27@cvs.NetBSD.org

Log Message:
openttd: Update to 1.10.2

1.10.2 (2020-06-01)
------------------------------------------------------------------------
Add: Ubuntu 20.04 packages (#8127)
Fix: [OSX] Possible crash on failure to set colourspace (#8181)
Fix #8166: Prevent crash from a NewGRF with an invalid RoadType (#8180)
Fix #8024: Make Online Content GUI more responsive while loading (#8179)
Fix #7970: Disable event loop when generating crash dump (#8176)
Fix: [Build] Compatibility with modern Visual Studio (#8170)
Fix: Trees would disappear completely after a few years if tree spread was \ 
disabled (#8160)
Fix #8155: Roadtype speed limit in scenario editor toolbar dropdown was doubled \ 
(#8156)
Fix: Desync after house replacement (#8151)
Fix #8137: New clients can't join (desync) after funding an industry (#8140)
Fix #8132: Corrupted savegame with station with multiple owners caused a crash \ 
(#8134, #8142)
Fix: Stop gamelog when recovering from a savegame load error (#8133)
Fix: Exceptionally unlikely issue when reading MIDI files (#8125)
Fix #8119: Docking areas were not properly updated when clearing, causing \ 
desyncs (#8124, #8130)
Fix #8117: Memory leak for incoming admin port packets (#8122)
Fix: Non-roadbridges potentially had roadtype information set (#8111)
Fix #8108: Possible crash on loading TTD savegames with phantom oil rigs (#8109, \ 
#8110)
Fix #8093: Build & refit test run changed game state and could cause desyncs \ 
(#8103)
Fix: [Script] AreWaterTilesConnected did not handle aqueducts properly (#8074)

Files:
RevisionActionfile
1.91modifypkgsrc/games/openttd/Makefile
1.35modifypkgsrc/games/openttd/distinfo