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Subject: CVS commit: pkgsrc/graphics/box2d
From: Ryo ONODERA
Date: 2021-02-06 07:41:33
Message id: 20210206064133.58AA5FA95@cvs.NetBSD.org
Log Message:
graphics/box2d: import box2d-2.4.1
Box2D is a 2D physics engine for games.
Features:
Collision
Continuous collision detection
Contact callbacks: begin, end, pre-solve, post-solve
Convex polygons and circles
Multiple shapes per body
One-shot contact manifolds
Dynamic tree broadphase
Efficient pair management
Fast broadphase AABB queries
Collision groups and categories
Physics
Continuous physics with time of impact solver
Persistent body-joint-contact graph
Island solution and sleep management
Contact, friction, and restitution
Stable stacking with a linear-time solver
Revolute, prismatic, distance, pulley, gear, mouse joint,
and other joint types
Joint limits, motors, and friction
Momentum decoupled position correction
Fairly accurate reaction forces/impulses
System
Small block and stack allocators
Centralized tuning parameters
Highly portable C++ with no use of STL containers
Files: