Path to this page:
Subject: CVS commit: pkgsrc/audio/soundtouch
From: Nia Alarie
Date: 2021-11-13 11:56:22
Message id: 20211113105622.9CA99FAEC@cvs.NetBSD.org
Log Message:
soundtouch: update to 2.3.1
2.3.1:
* Adjusted cmake build settings and header files that cmake installs
2.3.0:
* Disable setting "SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION" by
default. The original purpose of this setting was to avoid performance
penalty due to unaligned SIMD memory accesses in old CPUs, but that is
not any more issue in concurrent CPU SIMD implementations and having
this setting enabled can cause slight compromise in result quality.
* Bugfix: soundtouch.clear() to really clear whole processing pipeline
state. Earlier individual variables were left uncleared, which caused
slightly different result if the same audio stream were processed
again after calling clear().
* Bugfix: TDstretch to align initial offset position to be in middle of
correlation search window. This ensures that with zero tempo change
the output will be same as input.
* Bugfix: Fix a bug in TDstrectch with too small initial skipFract value
that occurred with certain processing parameter settings: Replace
assert with assignment that corrects the situation.
* Remove OpenMP "_init_threading" workaround from Android build \
as it's
not needed with concurrent Android SDKs any more.
2.2:
* Improved source codes so that compiler can autovectorize them more
effectively. This brings remarkable improvement e.g. ARM cpus equipped
with NEON vfpu: Bencmarked 2.4x improvement in execution speed in
ARMv7l vs the previous SoundTouch version for both integer and
floating point sample types.
* Bugfix: Resolved bad sound quality when using integer sample types in
non-x86 CPU
* Bugfix: Fixed possible reading past end of array in BPM peak detection
algorithm
Files: