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Subject: CVS commit: pkgsrc/games/wesnoth
From: Adam Ciarcinski
Date: 2022-07-27 10:40:58
Message id: 20220727084058.A56DDFB1A@cvs.NetBSD.org
Log Message:
wesnoth: updated to 1.16.5
Version 1.16.4+dev
Miscellaneous and Bug Fixes
* Fixed frequent crashes occurring in multiplayer matches
Version 1.16.4
Campaigns
* Eastern Invasion
* S07a:
* Better handling for side 2
* Fixed Grug upkeep, added dialogue about ogres joining
* Northern Rebirth
* S1: Fixed Al'Tar confusing an orc for a slave
* Under the Burning Suns
* S5: Enforce encounter with the Cloaked Figure
Translations
* Updated translations: Arabic, British English, Chinese (Traditional), \
Czech, Polish, Finnish, French
Units
* Fixed Warden’s and Arbiter’s animations popping on water tiles
User interface
* Resolved broken layout in some low-resolution configurations
Miscellaneous and Bug Fixes
* Fixed path finding visibility bug that sometimes caused OOS errors on maps \
with tunnels and at least three sides that do not share vision
* Fixed being unable to interact with units when Scroll Lock is active
* Removing the Protect Unit Micro AI no longer causes a Lua error
* Fixed chance of being unscathed in damage calculation for some fights in \
which both units can die
* Fixed visibility bug in ai_helper.get_attackable_enemies() for some complex \
filters
* Fixed bug in Bottleneck Micro AI involving units without moves on terrain \
with multiple open passages
* Fixed error in Castle Switch CA of the Experimental AI after a leader was killed
* Fixed error in retreat-injured CA when regenerate ability code does not \
include a value= key
* Retreat-injured CA no longer takes villages from allies
* Experimental AI no longer uses generic_recruit_engine: fixes a data leakage \
bug between Experimental AIs of different sides
* Experimental AI recruit rushers: include unit types from extra_recruit
* Fix segfault when weapon is removed during attack
* Add no-unit error message for unit debug command
* Significantly improve efficiency of move-to-any-enemy CA
Version 1.16.3
Add-ons client
* Fixed: using the up or down arrow keys in small-screen mode returned to the \
title screen
* Add-on passwords that are not stored in the `_server.pbl` can now be stored \
in the same credentials file as multiplayer passwords
Campaigns
* Delfador’s Memoirs
* S11: Finding Chantal will now share her side’s vision with the player, \
as originally intended.
* S14: Smoother appearance of enemies and added dialogue.
* Descent into Darkness
* S08: Prevent Spectral Servant from picking up the book
* Northern Rebirth
* S05a_01: Solve units getting stuck in the wall before the spider chamber
* Sceptre of Fire
* Fixed Thursagan's Arcanister advancement being "lost" after \
dismounting a minecart.
* Improvements and spelling corrections to the English prose text
* S9: Allow Grypon Riders to complete the scenario
* Son of the Black Eye
* Improvements and spelling corrections to the English prose text
* The Rise of Wesnoth
* S22: Fixed the possibility of a misplaced dialogue when a bridge was broken
* Under the Burning Suns
* S08: Kromph and the Dust devil now trigger a critical event
* World Conquest
* Updated the modding instructions, helping add-on authors add extra \
factions etc.
Editor
* Add documentation for the magenta D and special terrain overlays
* Added some missing terrain groupings
Multiplayer
* Fixed updating add-ons when joining a game that requires a new version
* Add a `/clear` command for the lobby-chat window.
Packaging
* flatpak: update freedesktop runtime version to 21.08
Terrain
* Better transition for Swamp to Icy Cobbles
* New graphics variations for icy and rocky terrains.
* The help browser adds special notes for castles and healing terrains
Translations
* Updated translations: British English, Bulgarian, Chinese (Simplified), \
Czech, French, Italian, Japanese, Portuguese (Brazil), Russian
* Fixed the stats for Spanish being overwritten by the stats for Spanish \
(Latin American).
Units
* Saurian sprites cleanup
* Various small sprite updates for sea serpents and swamp lizards
User interface
* Mark the Plan Unit Advance mod as MP-only so it doesn't show up as \
available for campaigns.
Miscellaneous and Bug Fixes
* wmlscope can now report about calls to deprecated macros when using the \
`--unresolved` switch.
* wmlxgettext’s old behavior of processing files in the order they’re \
given on the command line can be selected with the `--no-sort-by-file` option
* Fixed a crash with "laststrike" (firststrike given to the \
opponent) weapon specials
* Fixed a crash with locally-edited add-ons that had neither `_server.pbl` \
nor `_info.cfg`
* Added more unit tests for weapon specials.
* Resolve crash on systems using musl implementation of libc
* The `--stringfreeze` (`-Z`) command line flag has been removed from wmllint.
* The checks for the old special notes system have been removed from wmllint; \
the `notecheck off`, `notecheck on` and `match <ability> with \
<note>` magic comments no longer have any effect.
* Resolved title screen flashing during the loading screen
* Fixed erratic keyboard and mouse scroll speed
* wmllint automatically removes the obsolete lines `{SOUND:SLOW}` and \
`{SOUND:POISON}`
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