Subject: CVS commit: pkgsrc/games/woof
From: Michael Baeuerle
Date: 2022-08-22 17:20:35
Message id: 20220822152035.7049FFB1A@cvs.NetBSD.org

Log Message:
games/woof: Update to 10.2.0

Remove patch for PKGMANDIR (merged upstream).
Do not use "doc/Woof" subdirectory.

Woof! 10.2.0
------------
New Features and Improvements
- Continue demo recording: Start the game with -playdemo demo1 -record
  demo2 or -recordfromto demo1 demo2 (also works in multiplayer).
- Join demo key that allows to start recording a demo from anywhere
  while the demo is playing (also works in multiplayer).
- Looking up/down with gamepad (padlook key).
- Add a FluidSynth gain setting to config. It allows to manually adjust
  the volume for "quiet" soundfonts.
- Replace the "Enable translucency" option with "Enable predefined
  translucency". Turn off translucency for things that were defined in
  Boom/MBF, but don't change the translucency defined in PWAD/Dehacked.
- The cosmetic recoil option works with some MBF21 codepointers.
  All weapons in Vesper.wad now have recoil.
- Implement NOTARGET cheat.
- Always display level title in automap overlay mode.
- Print complevel in console when loading level.
- -skipsec takes negative numbers to skip from the end of the demo
  instead of from the start.
- Restart level/demo key also restarts demo playback.

Bug Fixes
- Fix of hanging decoration disappearing (FW.wad MAP02).
- Compatibility for non-Latin paths in environment variables on Windows
  (e.g. DOOMWADDIR).
- Fix misplaced level stats text on Boom HUD.
- "Pain/pickup/powerup flashes" option also affect invulnerability.
- Enable colored blood in strict mode, but don't change vanilla
  monsters. Fixes colored blood in Judgement.wad
- Don't allow strafe and turn at the same time with gamepad (prevent
  easy SR50).
- Fix suppress savegame in G_ReadDemoTiccmd().
- Fix restart demo recording after death in single player.
- "Demo recording" message did not appear after restarting level.
- Fix a crash when loading a saved game with the automap open.
- Fix forced savegame load.
- Properly update status bar every tick (MAYhem19.wad, Avactor.wad).
- Allow adding *.zip files from DOOMWADDIR and other standard paths.
- Remove beta assets, add UMAPDEF for BETALEVL.WAD.
- Reset weapon bobbing interpolation when changing screen size/automap
  leaving.

Files:
RevisionActionfile
1.40modifypkgsrc/games/woof/Makefile
1.11modifypkgsrc/games/woof/PLIST
1.34modifypkgsrc/games/woof/distinfo