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Subject: CVS commit: pkgsrc/games/freedoom
From: Michael Baeuerle
Date: 2024-05-03 11:53:28
Message id: 20240503095328.4B348FA2C@cvs.NetBSD.org
Log Message:
games/freedoom: Update to 0.13.0
0.13.0 (2024-01-29)
General
* Improved vanilla compatibility.
+ Boom features removed.
+ Hall of mirrors greatly reduced.
+ Visplane overflows fixed.
+ Savegame buffer overflow errors remain.
Levels
* Relevant Eureka warnings fixed.
* New levels E1M9, E2M2, E2M3, E2M4, E2M7, E2M8, E3M5, MAP07, MAP21 and
MAP27.
* Various level renames.
* Numerous vanilla fixes and aesthetic modernizations.
* Fixed and standardized secret exits.
Manual
* French and Spanish translations.
* Sections added to highlight project mandate and additional accessibility
options.
Misc
* Adds automatic labeling to pull requests.
Monsters
* New minigunner.
* The hatchling, which replaces the deadflare.
* The matribite, which replaces the summoner.
Music
* Lots of new music including most of FreeDM music.
Sounds
* New boss brain sounds.
Visuals
* Colorblind-friendly keys and key indicators.
* Various revisions to sprites and textures.
* Improved kerning for menu text.
Weapons
* Improved weapon sprites generally.
* SSG replacement restored to updated take on older version.
* Revised polaric energy weapon.
* Double-barreled shotgun flash timing bug fixed in built-in DeHackEd.
Textures
* Esa Repo (Espi)'s old STAR* textures are now included under ESPI*.
* A STARBR1 texture is now included as a counterpart to STARBR2.
* Numerous additional grey and METAL2-based textures also available.
* Boss brain wall found to have Hexen resources and was re-done.
* Wolfenstein replacements completely redone, designed to work as seamlessly
with other textures as possible. A few are also added.
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