Path to this page:
Subject: CVS commit: pkgsrc/devel/SDL2
From: Ryo ONODERA
Date: 2025-02-11 12:11:02
Message id: 20250211111102.E9E99FBE0@cvs.NetBSD.org
Log Message:
devel/SDL2: Update to 2.32.0
Changelog:
This is a stable bugfix release, with the following changes:
Allow destroying a window and its renderer in either order
Added cursor-shape-v1 protocol support on Wayland
Fixed full immersive mode in Android 9 and higher
Improved event processing latency when gamepad/sensor is open
Added SDL_HINT_APPLE_RWFROMFILE_USE_RESOURCES to control whether SDL tries \
to open files from the app's resource directory on macOS
Fixed conditional effect playback on Moza Racing devices
Fixed input for Thrustmaster PlayStation wheels when hid-tmff2 is installed
Enabled direct VRAM access when using the window surface API on PSP
Improved window surface support on Nintendo 3DS
Fixed condition variable implementation on Nintendo 3DS
Fixed byte order detection on Solaris
Implemented SDL_TriggerBreakpoint() on aarch64-w64-mingw32
Files: