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Subject: CVS commit: wip/gemrb
From: Thomas Klausner
Date: 2011-01-24 15:26:24
Message id: E1PhNNP-0008S8-8l@sfp-cvsdas-2.v30.ch3.sourceforge.com
Log Message:
Update to 0.6.3:
GemRB V0.6.3 (2010-11-21)
New features:
- IWD:HoW is now completable!
- casting sounds and footsteps
- autodetection of secret doors, detect illusions
- basic bardsong support and selective magic resistance (bg2-style)
- proper store economics, ergonomics and dragging
- custom blood color (creature-dependant)
- new actions, iwd effects and triggers
- Importing a SoA game into ToB
Improved features:
- actor selection and action bar (for summons and illusions too!)
- door bashing and traps
- loading screens, ambushes, worldmap
- sparkles, panic and other effects
- actions, dialogs, object matching
- personal items support (swap/equip/remove)
- bugfixes
Applied patches:
iwd regression fix from Eggert Jón Magnússon
GemRB V0.6.2 (2010-08-21):
New features:
- a basic SDL_mixer plugin for faster, but lower-quality audio
- dualclassing for bg1 and iwd
- new triggers, actions, infravision
- feet circle flickering on portrait hover, coloration in dialog
- wisdom xp bonus (pst)
Improved features:
- actions, triggers, object matching
- item loading and ability selection, inventory
- projectiles, effects, subtitles, verbal constants
- the core and guiscript design was cleaned up in many places
- bugfixes
Applied patches:
backslash check patch from anthiste
bg1 character generation patch from Maighstir
a crosscompiling fix from F.Fischer
GemRB V0.6.1 (2010-06-16):
New features:
- a minimal dataset
- reputation penalties on death or injury
- casting level bonus/malus (wild mages, clerics)
- tinting for different times of the day and weather effects
- a BI(n)K player plugin for the IWD2 movies
- new actions, turn undead
Improved features:
- the internal design was cleaned up in many places
- game saving, modal actions, combat, effects, spawns
- magic missiles are now drawn properly
- various guiscripts (no more flickering!)
- bugfixes
Applied patches:
two patches from Brendan Molloy
Files: