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Subject: CVS commit: wip/mupen64plus
From: othyro
Date: 2013-07-07 01:00:14
Message id: E1UvbSy-0003GN-OS@sfs-ml-3.v29.ch3.sourceforge.com
Log Message:
Update to latest release. Add speex PKG_OPTION. GlideHQ plugin is
disabled for now, because it doesn't build on NetBSD (see TODO).
>From Release Notes:
Mupen64Plus v2.0 - July 4, 2013
All Modules
New: MS Visual Studio 2012 project files
Makefiles: support for ARM, PPC, and MINGW architectures
Makefiles: support for cross-compiling (MXE win32 builds under Unix)
Support (building from source) for new SDL 2.0 library
Audio-SDL Plugin
Add support for resampling with speexdsp library
Add more resampling quality options
Bugfix: Don't assume OSS is installed in all linux systems.
Make SDL volume handling the default, since OSS is no longer included in the \
kernel.
Minor refactoring of volume handling code.
Console-UI Front End Application
Only build system changes
Core Emulator Library
Fixes for various games (DK64, Zelda, Blast Corps)
Add Ari64's dynamic recompiler for x86 (32-bit) and ARM
Improved PJ64 savestate loading
Support video window resizing (with help from video plugin and front-end \
application)
Auto-detect savestate type (Mupen64Plus or PJ64) when loading from a slot
Many various code cleanups in core from casualjames
Debugger code cleanup
Input-SDL Plugin
Re-write auto-configuration logic to be more user friendly. Add new 'mode' \
parameter.
Support for 6 new joysticks
Work-around for buggy xboxdrv which results in no rumble
Bugfix: crash when rumble used with controller #4
Video-Glide64mk2 Plugin
Brand new video plugin which has been ported to Mupen64Plus
Video-Rice Plugin
Support for resizable video window
Add support to build and run with OpenGL ES 2.0
Improve hi-resolution texture loading support
Fix texture CRC calculation for non-x86 (or NO_ASM) platforms
RSP-HLE Plugin
Add support for MusyX ucode detection
Support JPEG decoding used in Pokemon Stadium Japan
Lots of refactoring to clean up code
Files: