2003-01-26 11:30:51 by Alistair G. Crooks | Files touched by this commit (2) |
Log message: Use -O to tell pax(1) that there is only 1 volume in the angband spoilers file. This is a workaround for what seems like a tar archive produced by GNU tar not being able to be read by our pax(1). |
2003-01-24 14:36:21 by Thomas Klausner | Files touched by this commit (15) |
Log message: Note in USE_NCURSES variable which functions actually are missing for this to build with native curses. |
2002-09-29 08:32:37 by Johnny C. Lam | Files touched by this commit (1) |
Log message: Use gcc/buildlink2.mk instead of Makefile.gcc |
2002-09-24 14:30:55 by Thomas Klausner | Files touched by this commit (155) |
Log message: Complete standardization of messages according to latest pkglint. |
2002-08-16 05:12:14 by Jan Schaumann | Files touched by this commit (4) |
Log message: Beautify: correct tab-stops. |
2002-08-01 16:08:31 by Jan Schaumann | Files touched by this commit (4) | |
Log message: Remove patches that are no longer needed after most recent update. |
2002-07-27 00:06:47 by Jan Schaumann | Files touched by this commit (3) |
Log message: Update angbadn-x11 to 3.0.1 as suggested in PR pkg/17605. Some modifications to the suggested Makefile by myself. Our previous version was 2.8.3, so the list of changes is rather extensive. A complete list is available on the packages homepage. Highlights include (as far as I can tell, not being a user of this package): - the usual feature enhancements and bug-fixes - randomized character generation - improved monster AI - color coded messages and more sound events - lots of environmental, monster and player changes - new MASTER_SITE - new HOMEPAGE |
2002-04-20 17:04:48 by Chris Pinnock | Files touched by this commit (3) |
Log message: Backout previous arm32 change and redo somewhat more elegantly... |
2002-04-20 15:08:41 by Chris Pinnock | Files touched by this commit (3) |
Log message: On arm32 use gcc-2.95.3 to avoid internal compiler error. Pass CC to make in the environment. |