Next | Query returned 65 messages, browsing 41 to 50 | Previous

History of commit frequency

CVS Commit History:


   2012-07-31 17:49:37 by Patrick Welche | Files touched by this commit (12)
Log message:
Update freeciv to 2.3.2

There are many many changes since 2.2 including:

   A new program has been added to the Freeciv suite: 'freeciv-modpack'.
   This makes it easier to download and install add-ons ('modpacks':
   rulesets, tilesets, etc) to the right place; you can enter a URL,
   choose an add-on from the list, and the tool will install it to the
   correct place for this version of Freeciv to use it.

See http://freeciv.wikia.com/wiki/NEWS

We also include a security fix.
   2012-07-01 21:05:29 by David A. Holland | Files touched by this commit (118)
Log message:
Add desktopdb.mk and bump PKGREVISION for 118 packages as reported by
pkglint. If any of these are wrong for some reason, please revert/adjust.
   2012-03-15 12:53:45 by OBATA Akio | Files touched by this commit (170)
Log message:
Bump PKGREVISION from default python to 2.7.
   2011-11-16 07:00:46 by Steven Drake | Files touched by this commit (1)
Log message:
Add missing archivers/bzip2 buildlink.

Bump PKGREVISION
   2011-04-22 15:45:23 by OBATA Akio | Files touched by this commit (2234)
Log message:
recursive bump from gettext-lib shlib bump.
   2010-06-21 09:53:14 by S.P.Zeidler | Files touched by this commit (11) | Package updated
Log message:
update of the freeciv packages to the latest version.
Fixes a security vulnerability. (SA40078)

Changelog:
--- 2.1.x - 2.2.0
* Built-in editor
* Expanded ruleset format:
	* Unit classes
	* Movement restrictions
		* Can limit which terrains a unit can enter
		* River-boats
		* Wheeled units
		* Which units another unit can transport

	* Migration
	* Plague
	* Bases
	* Calendar effects

* Changes to gameplay with default ruleset:
	* New terrains:
		o Deep Ocean (as Ocean but no specials and cannot be transformed)
		o Lake (as Ocean but no Whales special; inland water below a certain size is \ 
generated as Lake)
	* Triremes are not restricted to tiles next to land, but to (shallow) Ocean \ 
tiles; they now cannot even attempt to enter unsafe tiles
	* Triremes no longer get the +1 movement bonus from Nuclear Power that other \ 
sea units get
	* Triremes and Carriers can no longer attack land units
	* Submarine attack strength reduced from 15 to 12 (to make it easier to defend \ 
against them with escorts)
	* New base type buoy, which can be built by Engineers on water tiles with the \ 
Radio advance, and gives vision.
	* Ruins (left behind by destroyed cities, no effect on gameplay currently)
	* New advance Environmentalism and Solar Plant improvement, which can eliminate \ 
pollution from production
	* Trade route value now depends on size of cities, not on trade generated in them
	* New national borders system
	* Coastal Defense now available earlier (requires Gunpowder instead of Metallurgy)
	* No restrictions on specialists in small cities
	* Terrain within working range of a city can no longer remain unknown
	* Units in fortresses now regain 25% HP per turn (as in 2.0.x) instead of 100%
	* New nations

* AI difficulty level: Cheating
* New server options:
	* foggedborders: visibility of borders is subject to fog of war
	* borders gains new modes where player can see all tiles inside borders, and \ 
borders extend to unknown tiles revealing them
	* endspaceship controls whether spaceship reaching Alpha Cen ends the game
	* trademindist controls the minimum distance for trade routes between your cities
	* Times now specified in turns instead of years (endyear becomes endturn, \ 
onsetbarbs expressed in turns)
	* simultaneousphases renamed to phasemode and gains new options

* Client interface changes:
	* Menus and shortcut keys revamped; notable changes include:
		o Connect with Road/Rail/Irrigation changes from Ctrl+Shift+R/L/I to Shift+R/L/I
		o City Report: F1 to F4
		o Go/Airlift to City: Shift+L to T
		o Wake up Others (Shift+W) becomes Unsentry all on tile (Shift+S)
		o Orders menu split into Select, Unit, Work, and Combat; Reports becomes \ 
Civilization
	* Scripting improvements
	* Event cache: messages from the last few turns can be replayed to clients on \ 
connection and saved in savegames
	* Featured text in Gtk client, including colour coding and clickable links to \ 
mentioned cities/units/tiles

--- 2.2.0 - 2.2.1
* Stability fixes and refactoring. GNA#15305 GNA#15356 GNA#15432 GNA#15426 \ 
GNA#15332 GNAPATCH#1465 GNA#15348 GNA#15442 GNA#15468 GNA#15469 GNA#15480 \ 
GNA#15483 GNA#15456 GNA#15500 GNAPATCH#1490 GNA#15582 GNAPATCH#1513 \ 
GNAPATCH#1515 GNA#15661 GNAPATCH#1537 GNA#15450 GNA#15671 GNA#15714 GNA#15643 \ 
GNA#15734 GNA#15741 GNA#15730 GNAPATCH#1544 GNA#15377 GNA#15778 GNAPATCH#1598 \ 
GNA#15709 GNA#15844 GNA#15857 GNA#15908 GNA#15899 GNA#15983 GNA#16003
* client-sdl: Push the maximal resolution to 3200x2400 in options. GNA#15346
* Make impossible to change the server settings trademindist when the game is \ 
running. GNA#15405
* Fixed the display of workable tiles when investigating foreign cities. \ 
GNA#15411 GNA#15944
* Improved server logging. GNA#15404 GNA#15336 GNA#15460 GNA#15333 GNA#15523 \ 
GNAPATCH#1498 GNA#15923
* client-gtk2: Canceling server logon takes you back to the main menu. GNA#15388
* Fixed a bug where you were unable to initiate diplomatic meetings with other \ 
players under certain circumstances. GNA#15439
* Internationalization and string fixes. GNA#15443 GNA#15403 GNA#15427 GNA#15457 \ 
GNA#15440 GNA#15455 GNA#15467 GNA#15478 GNA#15477 GNA#15484 GNA#15487 GNA#15585 \ 
GNA#15665 GNAPATCH#1569 GNA#15790 GNA#15809 GNA#15808 GNA#15802 GNA#15890
* Fixed bugs with voting. GNA#15451
* client-gtk2 Use city id instead of name in the goto dialog. GNA#15435
* Fixed a bug where air bases wouldn't work on certain tiles. GNA#15446
* Improved city illness. GNA#15373 GNA#15394 GNA#15422 GNA#15499
* Do not show new city dialog if city cannot be built GNA#15328
* client-gtk2: Made the unit info label scrollable to prevent the map view to \ 
resize. GNA#15504
* Do not show team name in victory message in the case there's only one team \ 
member. GNA#15511
* Improved documentation. GNA#13848 GNA#15667 GNA#15345
* Fixed goto turn time calculations. GNA#15503 GNA#15722
* Fixed a bug where the -M <metaserver> command line parameter was \ 
ignored. GNA#15538
* Improvements to Lua scripting. GNAPATCH#1503 GNA#15531 GNA#15586 GNA#15596 \ 
GNA#15602 GNA#15606 GNA#15612 GNAPATCH#1526 GNAPATCH#1531 GNAPATCH#1532 \ 
GNAPATCH#1533 GNAPATCH#1535 GNA#15675 GNA#15624 GNAPATCH#1553 GNAPATCH#1554 \ 
GNAPATCH#1552 GNA#15705 GNA#15706 GNA#15707 GNAPATCH#1599 GNA#13709 GNA#13709 \ 
GNAPATCH#1621 GNA#15725 GNA#15860 GNAPATCH#1617 GNA#15586 GNA#15696
* Fixed configuration and compilation warnings. GNA#15549 GNA#15575
* Added a column for plague risk in city report. GNA#15376
* Fixed bugs with loading saved games. GNA#15520 GNA#15581 GNA#15660
* Fixed the display of global warming / nuclear winter in the client. GNA#15563
* Disallowed paradrops inside peaceful foreign borders. GNA#15569
* Give a palace to nations split off by civil war. GNA#15548
* Fixed editor UI bugs. GNA#15578 GNA#15579 GNA#15605
* client-gtk2: Made 'Work' menu adapt to terrain for multiple units on single \ 
tile. GNA#15611
* Introduced Lake terrain in more scenario maps. GNA#15610
* Fixed minor issues with isotrident and amplio tilesets. GNA#15621 GNA#15777
* client-gtk2: Made the pregame player context menu stay open with one click. \ 
GNA#15593
* Disallowed transporter units to load into themselves. GNA#15616
* Don't close client dialogs when switching tileset. GNA#15620
* client-gtk2: Made client work with GTK versions older than 2.6. GNA#15637
* client-gtk2: Added tooltips for columns in the city report. GNA#15603
* Made improvement upkeep visible in "Info" column of worklist editor. \ 
GNAPATCH#1563
* Fixed mangled server "help options" output. GNA#15723
* client-gtk2: Improved the "Start Scenario Game" page. GNA#15663
* client-gtk2: Center map view at start of first game. GNA#15738
* Show pillage activity in middle-click map popup. GNAPATCH#1566
* Create ruins for disbanded cities. GNAPATCH#1570
* Avoid getting migrants that starve to death instantly. GNA#15760 GNAPATCH#1579
* client-gtk2: Improvements diplomacy dialog. GNA#15776
* client-gtk2: Sort the science dialog technologies in alphabetical order. GNA#15779
* Do not require an extra endline at the end of ruleset files. GNA#15816
* client-sdl: Fixed bug where popups were not displayed. GNA#13493
* Fixes to freedesktop.org file. GNA#15878
* Avoid transforming a city tile to a terrain that won't support the city. GNA#15630
* Fixed a bug with the France scenario that caused trouble building improvements \ 
the first few turns. GNA#15892
* Fixed bugs with the CMA UI. GNA#15909
* Reworked pillaging. GNA#15744 GNA#15742
* Changed the build system to work better with shared libraries. GNA#15973
* Fixed typos in civil war nations. GNA#15378
* Made linking work with binutils-gold. GNA#15400
* Updated translations: Ukrainian, Korean, Catalan, French, Spanish, Russian, Italian
   2010-02-10 20:17:48 by Joerg Sonnenberger | Files touched by this commit (205)
Log message:
Bump revision for PYTHON_VERSION_DEFAULT change.
   2009-06-08 11:24:40 by Adam Hoka | Files touched by this commit (5) | Package updated
Log message:
Update to 2.1.9:

    * Fixed crash due to gcc 4.x optimization bug. (#40610)
    * Fixed island generator rivers and double-continent bug. (#15947, #17435)
    * Fixed auto-explore not respecting borders. (#40570)
    * Fixed stack teleporting exploit. (#40658)
    * Fixed crash when doing irrigation-connect on a mine. (#40676)
    * Fixed update bug for the city report total buy cost label. (#40695)
    * Fixed memory leak in server scan code. (#40707)
    * Fixed data type conversion bug affecting unit power factor. (#40746)
    * Fixed many typos and style errors in translated messages. (#40688, #40686, \ 
#40685, #40684, #40699, #40687, #40689, #40691, #40693, #40694, #40725)

    * Changed the save file name format to \ 
<savename>-T<turn>-Y<year>.sav. (#40681)
    * Changed the selection rectangle drawing method to speed up map drawing. \ 
(#40646)
    * Changed the city report concise rapture symbols back to * and X. (#40700)
    * Changed mass unit selection to include units with order or units under AI \ 
control. (#40727)
    * Changed the default metaserver for both client and server to the one at \ 
cazfi.net. (#40752)

    * Improved gtk widget layout so that the Freeciv window can fit on a 800x600 \ 
display. (#12825)
    * Improved map decoration drawing (popup info, goto lines, city \ 
high-lighting) for speed and memory efficiency. (#40717)
    * Improved mass unit selection: j selects a single unit, k selects tile \ 
units, y selects continent units. (#40727)
    * Improved automatic chatline scrolling. (#40721)

    * Added option to disable mouse cursor changing. (#40678)
    * Added option to draw traderoute lines with toggle shortcut Ctrl+t. (#40668)
    * Added option to prefix client chat messages with the current time. (#40706)
    * Added option to preferentially select cities over units with the selection \ 
rectangle. (#40703)
    * Added option to show production buy cost in the city descriptions. (#40702)
    * Added option to not clear unit orders when units are selected. (#40724)
    * Added option to split the lower chatline area in to two notebooks, with \ 
the message window appearing in the right notebook. (#40705)
    * Added option to disable the automatic caravan arrival popup. (#40730)
    * Added client shortcut b for buying production in selected cities. (#40704)
    * Added a list view in the network page showing current players on a server. \ 
(#40707)
    * Added client ability to center on an event tile by right-clicking on a row \ 
in the message window. (#40719)
    * Added client ability to reorder city report columns by dragging the column \ 
headers in the gtk2 client. (#40680)
    * Added worklist manipulation operations to the city report menus. (#40723, \ 
#40728, #40729)
    * Added multiplayer allies-only chat toggle button. (#40487)
    * Added more information to map popup info window. (#40488)
    * Added a toplevel menu item for the Governor menu in the city report. (#40677)
    * Added city production clipboard shortcuts Shift+right-click to copy and \ 
Ctrl+Shift+right-click to paste. (#40679)

    * Updated Finnish, Catalan, Estonian, Danish, Lithuanian, German, Korean, \ 
and Swedish translations.
   2009-05-20 02:58:30 by Thomas Klausner | Files touched by this commit (277) | Package updated
Log message:
Recursive ABI depends update and PKGREVISION bump for readline-6.0 shlib
major change.

Reported by Robert Elz in PR 41345.
   2009-02-09 23:56:28 by Joerg Sonnenberger | Files touched by this commit (167)
Log message:
Switch to Python 2.5 as default. Bump revision of all packages that have
changed runtime dependencies now.

Next | Query returned 65 messages, browsing 41 to 50 | Previous