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History of commit frequency

CVS Commit History:


   2009-10-26 09:52:43 by OBATA Akio | Files touched by this commit (4)
Log message:
Update clutter-gst to 0.10.0.

clutter-gst 0.10.0 (29/07/2009)
===============================================================================

  * list of changes since 0.9.0

    o Requires stable Clutter 1.0.0
   2009-08-26 21:58:47 by Jens Rehsack | Files touched by this commit (1461) | Package updated
Log message:
bump revision because of graphics/jpeg update
   2009-06-14 20:08:12 by Joerg Sonnenberger | Files touched by this commit (83)
Log message:
Remove @dirrm entries from PLISTs
   2009-05-19 10:59:39 by Thomas Klausner | Files touched by this commit (383)
Log message:
Use standard location for LICENSE line (in MAINTAINER/HOMEPAGE/COMMENT
block). Uncomment some commented out LICENSE lines while here.
   2009-05-08 13:12:20 by OBATA Akio | Files touched by this commit (4)
Log message:
define LICENSE=gnu-lgpl-v2.1
   2009-03-20 20:25:55 by Joerg Sonnenberger | Files touched by this commit (1252)
Log message:
Simply and speed up buildlink3.mk files and processing.
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
   2008-12-14 12:10:01 by OBATA Akio | Files touched by this commit (5) | Imported package
Log message:
Import clutter-gst-0.8.0 as multimedia/clutter-gst.

Clutter-GStreamer (clutter-gst) is an integration library for using GStreamer
with Clutter.

Clutter is an open source software library for creating fast, visually
rich and animated graphical user interfaces. It uses OpenGL for drawing
primitives and has multiple backends, allowing its usage on different
platforms.

GStreamer is a streaming media framework, based on graphs of filters
which operate on media data.  Applications using this library can do
anything from real-time sound processing to playing videos, and just
about anything else media-related.  Its plugin-based architecture means
that new data types or processing capabilities can be added simply by
installing new plug-ins.


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