2004-01-18 19:43:05 by Krister Walfridsson | Files touched by this commit (2) |
Log message:
Make this package compile when using gcc 2.95.
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2004-01-08 16:24:14 by Juan Romero Pardines | Files touched by this commit (3) |
Log message:
Updated to 0.4
Changes:
o One extra story screen.
o New "earthquake" visual effect.
o New "official" characters: Ambrus, Dani
o 5 new third party characters! (Thanks, guys!)
o 6 more arenas
o Projectile attacks
o Game speed can be set from menu
o Gameplay improvements: "Maximum combo" (no infinite combos) and
no more "cornering"
o Several bugfixes
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2004-01-03 19:50:01 by Jeremy C. Reed | Files touched by this commit (505) | |
Log message:
Bump package revisions for tiff update.
Tiff is backward compatible, but was broken on amd64 platform
so this makes sure new tiff is used.
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2003-12-08 15:41:43 by Thomas Klausner | Files touched by this commit (125) | |
Log message:
Bump PKGREVISION for libogg (or, in 5 cases, libao) updates.
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2003-12-03 19:52:38 by Juan Romero Pardines | Files touched by this commit (4) | |
Log message:
Initial import of openmortal-0.3 from pkgsrc-wip.
Mortal Szombat is a parody of the popular coin-up game, Mortal Kombat. It
is currently playable (maybe even enjoyable), although it is still under
development. Only two-player game is supported, single-player games against
computer opponent is not planned yet. There are currently 9 playable
characters, and 8 more in the making!
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