2004-01-20 13:13:30 by Alistair G. Crooks | Files touched by this commit (63) |
Log message:
Move WRKSRC definition away from the first paragraph in a Makefile.
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2004-01-03 19:50:01 by Jeremy C. Reed | Files touched by this commit (505) | |
Log message:
Bump package revisions for tiff update.
Tiff is backward compatible, but was broken on amd64 platform
so this makes sure new tiff is used.
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2003-12-03 22:18:10 by Juan Romero Pardines | Files touched by this commit (2) |
Log message:
s/wip/devel/
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2003-12-03 20:01:47 by Juan Romero Pardines | Files touched by this commit (7) | |
Log message:
Initial import of ogre-0.12.1 from pkgsrc-wip.
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented,
flexible 3D engine written in C++ designed to make it easier and more
intuitive for developers to produce games and demos utilising 3D hardware.
The class library abstracts all the details of using the underlying system
libraries like Direct3D and OpenGL and provides an interface based on world
objects and other intuitive classes.
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