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History of commit frequency

CVS Commit History:


   2020-08-18 19:58:18 by Leonardo Taccari | Files touched by this commit (549)
Log message:
*: revbump for libsndfile
   2020-05-22 12:56:49 by Adam Ciarcinski | Files touched by this commit (624)
Log message:
revbump after updating security/nettle
   2020-05-06 16:05:09 by Adam Ciarcinski | Files touched by this commit (591) | Package updated
Log message:
revbump after boost update
   2020-03-08 17:51:54 by Thomas Klausner | Files touched by this commit (2833)
Log message:
*: recursive bump for libffi
   2020-01-18 22:51:16 by Jonathan Perkin | Files touched by this commit (1836)
Log message:
*: Recursive revision bump for openssl 1.1.1.
   2020-01-12 21:20:50 by Ryo ONODERA | Files touched by this commit (574)
Log message:
*: Recursive revbump from devel/boost-libs
   2019-08-22 14:23:56 by Ryo ONODERA | Files touched by this commit (678)
Log message:
Recursive revbump from boost-1.71.0
   2019-07-21 00:46:59 by Thomas Klausner | Files touched by this commit (595)
Log message:
*: recursive bump for nettle 3.5.1
   2019-07-07 00:53:25 by Nia Alarie | Files touched by this commit (39) | Package removed
Log message:
quakeforge: Update to 0.7.2

Drop most of the local patches.

Quake is now playable, however, the server still segfaults on launch
on NetBSD.
   2019-07-02 15:37:34 by Nia Alarie | Files touched by this commit (4)
Log message:
quakeforge: The existing workaround is causing duplicate symbol errors at
link-time so just cheat by using "static inline".

Also, don't hardcode the libGL version number, take advantage of symlinks
instead to make libGL load on NetBSD-current with native X.

Bump PKGREVISION.

I still can't really get this to run for more than a few seconds (except
qw-client, which I can't test ingame), it may be borked.

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