2023-11-08 14:21:43 by Thomas Klausner | Files touched by this commit (2377) |
Log message:
*: recursive bump for icu 74.1
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2023-08-14 07:25:36 by Thomas Klausner | Files touched by this commit (1247) |
Log message:
*: recursive bump for Python 3.11 as new default
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2023-04-19 10:12:01 by Adam Ciarcinski | Files touched by this commit (2359) | |
Log message:
revbump after textproc/icu update
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2022-11-23 17:21:30 by Adam Ciarcinski | Files touched by this commit (1878) | |
Log message:
massive revision bump after textproc/icu update
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2022-04-18 21:12:27 by Adam Ciarcinski | Files touched by this commit (1798) | |
Log message:
revbump for textproc/icu update
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2021-12-08 17:07:18 by Adam Ciarcinski | Files touched by this commit (3063) |
Log message:
revbump for icu and libffi
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2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466) |
Log message:
games: Replace RMD160 checksums with BLAKE2s checksums
All checksums have been double-checked against existing RMD160 and
SHA512 hashes
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2021-10-07 16:08:04 by Nia Alarie | Files touched by this commit (466) |
Log message:
games: Remove SHA1 hashes for distfiles
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2021-04-21 13:43:04 by Adam Ciarcinski | Files touched by this commit (1822) |
Log message:
revbump for textproc/icu
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2020-11-25 21:34:37 by Nia Alarie | Files touched by this commit (6) |
Log message:
armagetronad: 0.2.9.0.1
Changes on the 0.2.9 branch
- Added detection and reaction code for timing assist bots
- /shuffle now works before you actually join a team
- Implemented /shout command and associated settings
- Fixed suspension and silenced status not being re-applied after a player
disconnects and rejoins a server.
- Tweaks to enemy influence system.
- Ingame menu and console now are drawn on top of a semi-transparent,
darkened area for increased readability.
- New first start menu with clearer language selection and initial setup.
- Tutorial match against one AI at slower speed.
- Tutorial tooltips for the most important keybindings.
- ADD_MASTER_SERVER command to announce a server to a new master server.
Simplifies the process to list your server on a subculture.
- Team launch positions logged to ladderlog with POSITIONS event. Disabled by
default.
- New command-line option "--input" added to poll for input from a file
instead of stdin.
- Added WHITELIST_ENEMIES_[IP/USERNAME] to allow players to be enemies, even
if they come from the same IP address and ALLOW_ENEMIES_SAME_IP is
disabled (which is its default setting).
- GAME_END, NEW_MATCH, and NEW_ROUND ladderlog events include date and time.
- Added ENCODING ladderlog event, which specifies the encoding for data in
ladderlog.txt.
- "--input" now can be used more than once to read from multiple files \
or pipes.
- new team management ladderlog messages:
TEAM_CREATED <team name>
TEAM_DESTROYED <team name>
TEAM_RENAMED <old team name> <new team name>
TEAM_PLAYER_ADDED <team name> <player>
TEAM_PLAYER_REMOVED <team name> <player>
- Manage external scripts on Unix dedicated servers. New commands:
SPAWN_SCRIPT, RESPAWN_SCRIPT, FORCE_RESPAWN_SCRIPT, KILL_SCRIPT,
LIST_SCRIPTS, SCRIPT_ENV.
- New setting ACCESS_LEVEL_ANNOUNCE_LOGIN that determines if a player's
login/logout message can be announced.
- Authentication is now enabled by default.
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