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Subject: CVS commit: pkgsrc/emulators/mame
From: Thomas Klausner
Date: 2016-06-30 20:05:55
Message id: 20160630180555.B95B1FBB5@cvs.NetBSD.org
Log Message:
Update mame to 0.175.
Get ready for your vacation and grab MAME 0.175!
We're proud to say MAME now supports a number of previously unemulated
prototypes, alternate versions of games, and unusual systems.
Prototypes include the super-rare Konami Kyuukoukabakugekitai, Home
Data's Mahjong Joshi Pro-wres Give Up 5 Byou Mae, and an early
Japanese version of E.D.F.: Earth Defense Force. Atari Moto Frenzy,
previously lacking protection emulation, is now fully playable.
We've also added a number of gambling games, including some Flaming
7's variants.
Many more Game Boy peripherals are now supported, including real-time
clocks, light sensors and tilt sensors. This makes several previously
unsupported games fully playable.
This release includes improvements to the Sega Master System and
SG-1000 emulation, including better SG-1000 expansion slot support,
and drivers with correct clock speeds for South American Master
System variants.
There's some big news in Sun emulation: all sun3 models will now
POST, MAME has a SPARCv7 CPU core, and there has been substantial
progress towards emulating the SPARCstation 1 (sun4c). Using unidasm
(built with TOOLS=1) you can disassemble SPARCv7 SPARCv7 or SPARCv9
code, incuding all VIS variants up to VIS-3B.
As usual, there are many emulation improvements, including fixes
for keyboard controls in some TRS-80 games, and better Seibu COP
emulation in Legionnaire, Heated Barrel and Godzilla.
In less visible changes, MAME's memory system got a nice cleanup
exposing a number of existing issues which are now fixed, and the
netlist-based discrete circuit simulation code has had a major
overhaul with lots of performance improvements. There are a number
of improvements to MAME's debugger modules in this release,
particularly the imgui-based debugger.
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