Subject: CVS commit: pkgsrc/games/wesnoth
From: Adam Ciarcinski
Date: 2019-10-01 20:15:42
Message id: 20191001181543.09385FBF4@cvs.NetBSD.org

Log Message:
wesnoth: updated to 1.14.9

Version 1.14.9
 AI:
   * Fixed a rare crash in attack prediction
   * Experimental AI: fixed guardians being used for village actions
 Campaigns
   * A Tale of Two Brothers:
     * S3: modify castle illumination tip on easy mode
   * Dead Water:
     * S3: modify starting dialogue
   * Descent into Darkness:
     * Update campaign description
     * Update maps for S1 and S6
     * S4: reduce difficulty on easy and normal modes
     * S11: reduce difficulty just after Malin turns into lich
   * Eastern Invasion:
     * S9: add dialogue on victory
   * Heir to the Throne:
     * Remove 'Princess' as a direct address
     * S15, S23: Add explicit hints on EASY.
     * S15: Improve one branch of the victory dialog.
   * Legend of Wesmere:
     * S23: Landar's normal death dialogue now (properly) not used
   * Northern Rebirth:
     * Remove 'Princess' as a direct address
   * Sceptre of Fire:
     * S5: tell player that gryphon riders can now be recruited
     * S9: objectives changed to be more accurate upon moving to the volcano
   * Secrets of the Ancients:
     * Fixed number of scenarios in campaign listing
   * Son of the Black Eye:
     * S10: add dialogue on victory
   * The Rise of Wesnoth:
     * Tweaked dialogue in various scenarios
     * Fixed number of scenarios in campaign listing
     * S17a: prevent time over defeat if player chooses to defeat remaining saurians
   * The South Guard:
     * Update campaign description
     * Highlight narrator and gameplay explanations with colors
     * S1: create Sir Gerrick if player skips scenario with debug
     * S4: revise end of scenario dialogue
     * S5: add narrator warning when siding with bandits and reduce difficulty
     * S6b: create Urza Afalas if player skips S5 with debug
     * S6b: kill elves on side 1 if player got to this scenario with debug
     * S8b: fixed bug with shifted ToD schedules near campfires
   * Under the Burning Suns:
     * Various bugfixes (objectives, allied vision, unit spawns, event firing)
     * Updated various maps
     * Add additional animations to cutscenes and events
     * S2: add dehydration explanation to objectives
 Graphics
   * Own portraits for higher level bats
   * New Water Serpent and Cuttlefish portrait
   * New Wolf, Great Wolf and Direwolf portraits
   * Additional wolf/dog portrait for custom units
   * Separate Mudcrawler portrait
   * New Walking Corpse portrait for mounted variation
 Language and i18n
   * Updated translations: British English, Chinese (Traditional), Czech, Dutch,
     French, German, Italian, Japanese, Portuguese (Brazil), Russian, Spanish,
     Turkish, Ukrainian
   * Changed the :help command's output to split over multiple lines
   * Added translatable explanations of :droid, :help and :idle's arguments
 Multiplayer
   * A New Land:
     * Help menu can be accessed in any turn and doesn't pause the game
     * Bottleneck in the spider's caves removed
     * Swapped positions of Gryphon and Drake
     * Guards can't be tricked off position, leaders won't destroy buildings
     * Guards and Spiders are loyal – AI income has been adjusted accordingly
     * AI income increases gradually in lategame (very slowly)
   * 5P Wildlands:
     * fix default village_gold being too hight, disadvantaging player 5
 Packaging
   * added HighContrast icon
 WML engine
   * Fixed [music] ms_after= affecting the previous track instead of the intended one
 Miscellaneous and bug fixes
   * Update various references of mermen to merfolk or mer
   * Adjust several maps to use different castle graphics
   * OpenMP support has been removed
   * Clarify descriptions of income and upkeep in the help and in tooltips.

Version 1.14.8
 * Skipped due to need to reupload a broken 1.14.7 macOS App Store package as 1.14.8

Files:
RevisionActionfile
1.148modifypkgsrc/games/wesnoth/Makefile
1.50modifypkgsrc/games/wesnoth/PLIST
1.65modifypkgsrc/games/wesnoth/distinfo
1.1removepkgsrc/games/wesnoth/patches/patch-src_server_server__base.cpp