Subject: CVS commit: pkgsrc/games/wesnoth
From: Adam Ciarcinski
Date: 2020-05-22 23:59:17
Message id: 20200522215917.8CE96FB27@cvs.NetBSD.org

Log Message:
wesnoth: updated to 1.14.12

Version 1.14.12

Add-ons client
* Ensure the client doesn't re-download dependencies that have just been updated \ 
during an Update All
  run by re-reading add-on versions after each update batch.
Add-ons server
* Don't send restricted attributes at all, rather than sending them as an empty \ 
string.
Campaigns
* General:
  * Fixed instances of multiple [avoid] tags being used.
  * Used more appropriate castle/encampment terrains.
* Descent into Darkness:
  * S7: Correctly call Taylor a general.
  * S9: Spelling fix.
  * S11: Reduced boss difficulty and fixed ghost units not being correctly recalled.
* Heir to the Throne:
  * S23: Clarify Bayar's dialogue.
* Northern Rebirth:
  * Fixed enemy naga's triggering an event they shouldn't be triggering.
* Son of the Black Eye:
  * S15: Fix the scenario not ending despite objectives being met in some \ 
circumstances.
* Under the Burning Suns:
  * Fixed Sun Shydes dehydrating themselves at night.
  * Dehydration only affects the player's side.
Language and i18n
* Updated translations: British English, Czech, Chinese (Traditional), Dutch, \ 
Esperanto,
  Finnish, French, Hungarian, Italian, Japanese, Polish, Portuguese, Portuguese \ 
(Brazil),
  Spanish, Swedish.
* Use <game dir>/translations instead of <process working \ 
dir>/translations to find core
  translation catalogues on Windows.
Packaging
* Fixed an issue when building using scons and --config=force.
* Fixed creating the lockfile in scons when using python 3.
* Significantly improved the macOS packaging instructions.
Units
* Fixed the team color of the berserker idle animation.
* Fixed typo in Troll race description.
* Fixed the Red Mage using the Mage's idle animation.
User interface
* Fixed a crash on certain screen resolutions due to UI element padding not \ 
being able to fit.
* Fixed a crash when trying to preview an unplayable map.
Miscellaneous and bug fixes
* Fixed building with the 64-bit Visual Studio projectfiles.
* Added missing side controllers to two Micro AI scenarios
* Experimental AI retreat CA: bug fix for cure-only abilities
* Forest Animals Micro AI: excluded rabbit holes on map border

Files:
RevisionActionfile
1.159modifypkgsrc/games/wesnoth/Makefile
1.54modifypkgsrc/games/wesnoth/PLIST
1.71modifypkgsrc/games/wesnoth/distinfo