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Subject: CVS commit: pkgsrc/games/woof
From: Michael Baeuerle
Date: 2021-04-30 16:55:01
Message id: 20210430145502.0F0FDFA95@cvs.NetBSD.org
Log Message:
games/woof: Update to 5.0.0
Woof! 5.0.0
-----------
- Support for the "UMAPINFO" lump has been added, compliant to Rev 1.6 of
the spec (@rfomin).
- The concept of compatibility levels has been added, currently offering
"Vanilla", "Boom" and "MBF" (default). The \
default compatibility level
may be changed through the menu and overridden with the -complevel
parameter, allowing for both numeric and named arguments as in PrBoom+
(@rfomin).
- The comp_3keydoor compatibility flag has been removed for better
compatibility with PrBoom+. Fixing this bug is now handled through
compatibility levels.
- Mouse button bindings for backward motion and turning right/left have
been added.
- Support for recording and playing back Vanilla demos without reduced
turning resolution has been added through the -longtics parameter
(@rfomin).
- Support for "autoload" directories has been added, both for common
("doom-all") and per IWAD files. WAD files in these directories are
loaded before those passed to the -file parameter, DEHACKED files in
these directories are processed after those passed to the -deh parameter
and before those embedded into WAD files.
- The limit for the values set by the mouse sensitivity thermometers in the
menu has been removed.
- The instruction message for multiple choice menu items has been fixed
(@rfomin).
- Some portability issues caused by different platforms using either
/ or \ as directory separators have been fixed (@rfomin).
- The order of the demo sequence has been changed to show the CREDIT
graphic screen after the first demo and the port's own credit screen
after the second.
- The widescreen offset for the color picker cursor in the menu has been
fixed (@rfomin).
- Comments and helps strings are now saved in the correct order in the
config file (@rfomin).
- Widescreen graphics for Doom 1 endings have been fixed (@rfomin).
- Boom friction is now properly saved in savegames (@rfomin).
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