NOTICE: This package has been removed from pkgsrc

./wip/clutter-box2d, Clutter Box2D integration library

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Branch: CURRENT, Version: 0.10.0, Package name: clutter-box2d-0.10.0, Maintainer: obache

A glue layer between clutter and box2d that provides a special group where the
actors can be set to be static or dynamic in regard to a physics simulation. The
source tree currently contains an embedded version of box2d trunk.

Features:
- Children of the ClutterBox2d group can be simulated as static or dynamic
rigid bodies. Collision detection.
- Specifying the gravity of the world.
- play/pause control over the box2d physics engine
- Setting linear and angular velocities of simulated children.
- automatic position synchronization between clutter and box2d.
- joints
- prismatic.
- revolute.
- distance (spring)
- mouse (for dragging objects around and manipulating them).


Required to run:
[graphics/clutter]

Required to build:
[pkgtools/x11-links] [devel/gmake] [devel/libtool-base] [devel/pkg-config] [x11/compositeproto] [x11/renderproto] [x11/xproto] [x11/fixesproto] [x11/damageproto] [x11/inputproto] [x11/xextproto] [x11/randrproto]

Master sites:

SHA1: 284c8d20f6d04bbdf54599af7a42547fe22fae08
RMD160: a43b4378246bd43cb8ab8c342185229bf5f584e5
Filesize: 480.449 KB

Version history: (Expand)


CVS history: (Expand)


   2010-06-08 16:44:00 by OBATA Akio | Files touched by this commit (1)
Log message:
Oh... competely bye-bye!
   2010-03-29 08:12:46 by OBATA Akio | Files touched by this commit (29) | Package removed
Log message:
not handled here for quite a while.
   2009-09-18 09:31:45 by OBATA Akio | Files touched by this commit (6) | Imported package
Log message:
Import clutter-box2d-0.10.0 as wip/clutter-box2d.

Current stable branch of graphics/clutter-box2d.