./chat/unrealircd, Advanced IRC server with IPv6 and SSL support

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Branch: CURRENT, Version: 5.0.4nb1, Package name: unrealircd-5.0.4nb1, Maintainer: pkgsrc-users

UnrealIRCd is an IRC server based on the branch of IRCu called
Dreamforge, formerly used by the DALnet IRC Network.

Key features include SSL, cloaking, its advanced anti-flood and
anti-spam systems, swear filtering and module support.

MESSAGE.inet6 [+/-]

Required to run:
[net/libcares] [security/openssl] [devel/pcre2] [security/argon2]

Required to build:
[pkgtools/cwrappers]

Package options: unrealircd-showlistmodes

Master sites:

SHA1: 0d611e662326520f048bbd6541e443952e5f95fb
RMD160: e02ff72aa87b76beaf9222a7e5b6bed72e014ebc
Filesize: 4792.06 KB

Version history: (Expand)


CVS history: (Expand)


   2020-05-22 12:56:49 by Adam Ciarcinski | Files touched by this commit (624)
Log message:
revbump after updating security/nettle
   2020-05-18 12:10:00 by Nia Alarie | Files touched by this commit (2) | Package updated
Log message:
unrealircd: Update to 5.0.4

UnrealIRCd 5.0.4 Release Notes
===============================

This new 5.0.4 version fixes quite a number of bugs. It contains only two small \ 
feature improvements.

Fixes:
* When placing a SHUN on an online user it was not always effective.
* Channeldb was not properly restoring all channel modes, such as +P.
* When upgrading UnrealIRCd it could sometimes crash the currently
  running IRC server (rare), or trigger a crash report on
  ```./unrealircd restart``` (quite common).
* UnrealIRCd was giving up too easily on ident lookups.
* Crash when unloading a module with moddata.
* Crash if an authenticated server sends wrong information (rare).
* Removing a TEMPSHUN did not work if the user was on another server.
* SAJOIN to 0 (part all channels) resulted in a desync when used on remote users.
* Forced nick change from services was not showing up if the user
  was not in any channels.

Enhancements:
* New option \ 
[set::hide-idle-time::policy](https://www.unrealircd.org/docs/Set_blo … -idle-time)
  by which you can change usermode +I (hide idle time in WHOIS) from
  oper-only to settable by users. More options will follow in a future
  release.
* In WHOIS you can now see if a user is currently (temp)shunned.
  This only works for locally connected users for technical reasons,
  so use ```/WHOIS Nick Nick``` to see it for remote users.

Changes:
* The oper notices and logging with regards to server linking have changed
  a little. They are more consistent and log more now.
* When an IRCOp tries to oper up from an insecure connection we will now
  mention the https://www.unrealircd.org/docs/FAQ#oper-requires-tls page.
  This message is customizable through
  \ 
[set::plaintext-policy::oper-message](https://www.unrealircd.org/docs/Set_blo … ext-policy).
* The French HELPOP text was updated.
   2020-05-06 16:05:09 by Adam Ciarcinski | Files touched by this commit (591) | Package updated
Log message:
revbump after boost update
   2020-03-08 17:51:54 by Thomas Klausner | Files touched by this commit (2833)
Log message:
*: recursive bump for libffi
   2020-02-20 17:12:28 by Nia Alarie | Files touched by this commit (3) | Package updated
Log message:
unrealircd: Update to 5.0.3.1

UnrealIRCd 5.0.3.1
-------------------
This fixes a crash issue after REHASH in 5.0.3.

UnrealIRCd 5.0.3
-----------------
Fixes:
* Fix serious flood issue in labeled-response implementation.
* An IRCOp SQUIT'ing a far remote server may cause a broken link topology
* In channels that are +D (delayed join), PARTs were not shown correctly to
  channel operators.

Enhancements:
* A new HISTORY command for history playback (```HISTORY #channel number-of-lines```)
  which allows you to fetch more lines than the on-join history playback.
  Of course, taking into account the set limits in the +H channel mode.
  This command is one of the [two \ 
interfaces](https://www.unrealircd.org/docs/Channel … ve_history)
  to [Channel history](https://www.unrealircd.org/docs/Channel_history).
* Two new [message tags](https://www.unrealircd.org/docs/Message_tags),
  ```unrealircd.org/userip``` and ```unrealircd.org/userhost```
  which communicate the user@ip and real user@host to IRCOps.

Changes:
* Drop the draft/ prefix now that the IRCv3
  [labeled-response](https://ircv3.net/specs/extensions/labe … ponse.html)
  specification is out of draft.
* The operclass permission ```immune:target-limit``` is now called
  ```immune:max-concurrent-conversations```, since it bypasses
  \ 
[set::anti-flood::max-concurrent-conversations](https://www.unrealircd.org/docs/Set_blo … versations).
  For 99% of the users this change is not important, but it may be
  if you use highly customized [operclass \ 
blocks](https://www.unrealircd.org/docs/Operclass_block)

Are you upgrading from UnrealIRCd 4.x to UnrealIRCd 5? If so,
then check out the *UnrealIRCd 5* release notes [further down](#unrealircd-5). At the
very least, check out [Upgrading from \ 
4.x](https://www.unrealircd.org/docs/Upgrading_from_4.x).
   2020-01-28 14:03:36 by Nia Alarie | Files touched by this commit (8) | Package updated
Log message:
unrealircd: Update to 5.0.2

Upgrade notes (seem like there are very few breaking changes):

     https://www.unrealircd.org/docs/Upgrading_from_4.x

What's new in UnrealIRCd 5:

     * Channel history. You can now see the last couple of lines that have
       been said on channels when you JOIN. For this you need to set channel
       mode +H, eg: eg: /MODE #chan +H 15:1440

     * More IRCv3 features. Additional details are communicated to clients
       which may help with displaying information. Implemented specs are:
       account-tag, message-ids, time, echo-message, labeled-response and
       BATCH.

     * Ban exceptions (/ELINE). You can now exempt users dynamically on IRC
       from *LINES, spamfilter, throttling, blacklist checking, connection
       floods, bypassing antirandom, etc. Just type /ELINE on IRC to see
       details.

     * *LINES and Spamfilters are remembered: All of these are saved to a
       file every few minutes and saved across reboots. This uses the new
       tkldb module (loaded by default). No need for services for that
       anymore.

     * Persistent channels are remembered: For channels which have mode +P
       set we now save all channel settings across reboots (topic, regular
       modes and +beI lists). This via the channeldb module (loaded by
       default).

     * Anti connect-flood measures. In the last few 4.2.x versions we
       introduced Connthrottle and reputation. In 5.x these modules are now
       loaded by default for increased security.

     * Easily restrict commands to fight drones. You can now disable any
       command or impose restrictions, such as: command can only be executed
       after being connected for XX seconds, or if you are identified to
       services, etc. See the example for how to restrict LIST, INVITE and
       messaging.

     * Module manager for managing 3rd party modules easily. Install and
       update modules with a single command.

     * Condition configuration. You can have condition configuration where
       you e.g. @define $IP "203.0.113.1" and can use $IP everywhere in the
       configuration file. Similarly, support for @if-blocks. This is
       especially useful for advanced users who like to use the same
       configuration file on multiple machines, usually with the help of
       remote includes.

     * Improved Channel Mode +L now kicks in for any rejected join, so not
       just for +l but also for +b, +i, +O, +z, +R and +k. If, for example,
       the channel is +L #insecure and also +z then, when an insecure user
       ties to join they will be redirected to #insecure.

     * Ban forwards. New extended ban ~f to forward users to the specified
       channel if the ban matches. Example: MODE #chan +b
       ~f:#badisp:*!*@*.isp.org

     * Improved WebSocket support. We already supported websockets, but now
       we support websocket type 'text', which is compatible with web IRC
       clients such as Kiwi IRC.

     * Code cleanups. The biggest effort of all went into cleaning up old
       code and making the code much more readable. This also means that
       UnrealIRCd 5 will not be able to link with really older servers or
       services, like UnrealIRCd 3.2.x.

     * Windows version is 64-bits. This should allow for increased address
       space and security. This also means UnrealIRCd 5 will not run on
       32-bits Windows (should be rare nowadays, anyway)
   2020-01-18 22:51:16 by Jonathan Perkin | Files touched by this commit (1836)
Log message:
*: Recursive revision bump for openssl 1.1.1.
   2020-01-12 21:20:50 by Ryo ONODERA | Files touched by this commit (574)
Log message:
*: Recursive revbump from devel/boost-libs