2020-05-21 11:42:43 by Makoto Fujiwara | Files touched by this commit (1) |
Log message:
(emulators/fs-uae-arcade) Update SUBST.FILES for [subst.mk:prefix]
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2019-11-18 21:01:03 by Adam Ciarcinski | Files touched by this commit (8) | |
Log message:
fs-uae: updated to 3.0.2
Changes in FS-UAE Launcher 3.0.2
Another fix for global WHDLoad quit key.
Fixed a misleading warning when cyberstorm ROM was not found (3.0.1).
Changes in FS-UAE 3.0.1:
Fix video scaling when restoring from fullscreen on Windows.
Changes in FS-UAE Launcher 3.0.1:
Scanner bug prevented Conquests of the Longbow WHDLoad to be recognized.
The correct kickstart wasn’t always loaded.
Cloanto ROMs were not always decrypted.
Fix for global WHDLoad quit key.
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2019-11-03 20:24:35 by Roland Illig | Files touched by this commit (30) |
Log message:
emulators: align variable assignments
pkglint -Wall -F --only aligned --only indent -r
No manual corrections.
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2019-08-22 20:35:23 by Adam Ciarcinski | Files touched by this commit (10) | |
Log message:
fs-uae: updated to 3.0.0
Changes in FS-UAE 3.0 (compared to 2.8):
* Fixed JIT direct access on modern Linux distributions.
* FS-UAE default is now to show a 692×540 image, not stretched to fill screen.
* Built-in configurations for many more game controllers.
* New option whdload_quit_key to gracefully quit slaves.
* Added more shaders (compiled/ported/written by guest.r and rsn8887).
* Updated emulation core from WinUAE 3300b2.
* Several new configuration options (see Changelog for details).
* Many more smaller fixes and updates (see Changelog for details).
Changes in FS-UAE Launcher 3.0 (compared to 2.8):
* Plugins can provide files for offline use (WHDLoad, JST, SKick, etc).
* Added support for .gz/.adz/.roz/.xz-compressed files.
* Support WHDLoad versions 18.4 and 18.5 (game database).
* Revert fullscreen_mode to default when upgrading from older versions.
* Use https for all more fs-uae.net and openretro.org communication.
* Support hd_requirements = xpkmaster.library.
* Fixed problem on Windows where devices were sometimes not detected.
* Make configurations list wider when window width is quite large.
* Try to use config from game database when launching with a WHDLoad archive.
* Extract WHDLoad arguments from .info file when loading a WHDLoad archive.
* Sync “unpublished” games from the online game database, option to show.
* Many bugfixes and smaller improvements (see Changelog for details).
Build-related:
* Only x86-64 (64-bit) official builds for Windows and macOS and Linux.
* Building for x86 (32-bit) still works on all platforms.
* 32-bit packages for Ubuntu, Debian, Fedora and openSUSE are still available.
* Builds for macOS require 10.9+. The source can be built for older versions.
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2019-04-26 14:44:44 by Roy Marples | Files touched by this commit (10) |
Log message:
More packages wave bye-bye to python34 and python35
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2019-04-25 09:33:32 by Maya Rashish | Files touched by this commit (620) |
Log message:
PKGREVISION bump for anything using python without a PYPKGPREFIX.
This is a semi-manual PKGREVISION bump.
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2018-07-03 07:03:44 by Adam Ciarcinski | Files touched by this commit (495) |
Log message:
extend PYTHON_VERSIONS_ for Python 3.7
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2018-02-08 21:58:50 by Adam Ciarcinski | Files touched by this commit (5) |
Log message:
fs-uae-arcade: added version 2.8.3
Changes in FS-UAE Arcade 2.8.1:
Added stretch / keep aspect toggle button to top right menu.
Added V-Sync toggle button to top right menu.
Ability to see and change variant before starting the game.
Make menu rendering conformant to FS-UAE style.
More transition animations.
New cover rendering for non-portrait covers.
Use --platform= to start with a given platform filter, e.g. --platform=cd32.
Variant sort order fixed to be same as in FS-UAE Launcher.
Fixed arrow keys for FS-UAE Arcade on MacOS.
Reversed position of platform and publisher names.
Changes in FS-UAE Arcade 2.8.2:
Allow mouse to be used to activate the close button.
Show mouse cursor briefly when moving the mouse.
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