2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466) |
Log message:
games: Replace RMD160 checksums with BLAKE2s checksums
All checksums have been double-checked against existing RMD160 and
SHA512 hashes
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2021-10-07 16:08:04 by Nia Alarie | Files touched by this commit (466) |
Log message:
games: Remove SHA1 hashes for distfiles
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2021-09-29 21:01:31 by Adam Ciarcinski | Files touched by this commit (872) |
Log message:
revbump for boost-libs
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2021-09-08 23:05:16 by Nia Alarie | Files touched by this commit (213) |
Log message:
Recursive revbump for audio/jack
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2021-06-25 12:38:01 by Adam Ciarcinski | Files touched by this commit (3) | |
Log message:
wesnoth: updated to 1.14.17
Version 1.14.17
Translations
* Updated translations: British English, Chinese (Traditional), Czech, Dutch, \
Indonesian, Italian, Japanese, Portuguese (Brazil), Scottish Gaelic, Spanish
Miscellaneous and Bug Fixes
* Fixed an intermittent crash on the loading screen
* Made GUI.pyw compatible with Python 3.9.
* AI: fixed crash when using custom_synced_commands
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2021-05-24 21:56:06 by Thomas Klausner | Files touched by this commit (3575) |
Log message:
*: recursive bump for perl 5.34
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2021-04-21 15:25:34 by Adam Ciarcinski | Files touched by this commit (864) |
Log message:
revbump for boost-libs
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2021-03-22 10:45:04 by Adam Ciarcinski | Files touched by this commit (3) | |
Log message:
wesnoth: updated to 1.14.16
Version 1.14.16
AI
* Experimental AI: fixed a bug identifying hexes next to healers as healing locations
* Goto Micro AI:
* Fixed bug when the avoid_enemies parameter is set to very small values
* Fixed rare bug with blocked paths when ignoring enemies
* Protect Unit Micro AI: fixed bug when a unit is not on the AI side
* Multipack Wolves Micro AI: fixed error when a wolf is fully surrounded
Campaigns
* Dead Water:
* Fix some characters’ names, which hadn’t been marked as translatable.
* Son of the Black-Eye:
* S09: Name the enemy team.
* The South Guard:
* S06b: Fix some enemies’ ambush abilities.
Editor
* Re-enabled topics for the terrain editor in the in-game help browser
* Added help topics for the scenario editor’s tools
* Added documentation about the files written by the editor
Translations
* Updated translations: British English, Catalan, Chinese (Traditional), French,
Portuguese (Brazil), Spanish, Turkish
User interface
* Fixed color fringing issues with ClearType on Windows.
* Reduced font sizes for the unit HP/XP/MP/Vision/Defense displays on the \
sidebar at small resolutions to avoid overlaps.
* Rearranged the unit XP and vision displays on the sidebar to avoid running out \
of room for the XP display.
* Reduced font size for the ToD counter on the sidebar to avoid it being \
ellipsized too often.
* Gave the turn timer display the same icon as the system clock display.
* Anchored the Observers icon to the sidebar again in a way that does not allow \
it to overlap into it.
* Fixed the turn timer/system clock display on the top bar incorrectly using a \
larger font size at small resolutions.
* Rearranged the Defense display label on the sidebar slightly. It remains \
invisible in Wesnoth 1.14, however.
Miscellaneous and Bug Fixes
* Added support to wmlxgettext for double-quote characters in translatable raw \
strings
* Fixed an error message and the AI leader potentially not moving when it cannot \
reach a keep because it's occupied by an allied unit
* Fixed display zoom not being taken into account when using the `x`, `y`, \
`directional_x` and `directional_y` attributes in unit animations.
* Fixed `[terrain_defaults]` and `[resistance_defaults]`.
* Fixed an attack prediction assert that happened in rare combinations of the \
defender slowing and the attacker potentially leveling up, and a specific \
combination of standard and Monte Carlo attack evaluations
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2021-01-03 16:07:13 by Adam Ciarcinski | Files touched by this commit (3) | |
Log message:
wesnoth: updated to 1.14.15
Version 1.14.15
Add-ons client
* Fix potential crashes when working with installed add-ons that have a \
corrupted _info.cfg file.
Campaigns
* Descent into Darkness:
* S11: fix low probability case of enemy being unreachable
* S11: recall ghosts if available and ensure the player gets one level 2 ghost.
* Eastern Invasion:
* S03: fix the initial keep being blocked at the start
Translations
* Updated translations: British English, Catalan, Czech, French, German, Italian,
Japanese, Polish, Portuguese (Brazil), Russian, Turkish
User interface
* Fixed formatting of hyperlinks when the same URL appears more than once in a \
block of text
Miscellaneous and Bug Fixes
* Fixed a rare issue on Windows that could result in wesnoth.exe sticking around \
waiting for console input after encountering an error despite not being launched \
with the `--wconsole` option.
* Removed documentation for network proxy-related command line options \
previously removed in version 1.13.1 along with libana.
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2021-01-01 09:24:59 by Ryo ONODERA | Files touched by this commit (266) |
Log message:
*: Recursive revbump from boost-1.75.0
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