./games/angband, Single-player dungeon exploration game (text-only version)

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Branch: CURRENT, Version: 4.2.5nb1, Package name: angband-4.2.5nb1, Maintainer: pkgsrc-users

Angband is a free, single-player dungeon exploration game.

You play an adventurer seeking riches, fighting monsters, and preparing for
a final battle with Morgoth, the Lord of Darkness.


Required to run:
[devel/ncursesw]

Required to build:
[pkgtools/cwrappers]

Master sites:

Filesize: 25197.168 KB

Version history: (Expand)


CVS history: (Expand)


   2024-05-06 10:40:34 by Jonathan Perkin | Files touched by this commit (113)
Log message:
*: Revision bumps for ncurses 6.5 overhaul.
   2023-11-22 12:19:37 by Nia Alarie | Files touched by this commit (6)
Log message:
angband: Update to 4.2.5

  Background

   This version sees the return of the borg automatic player, removed in the
   major restructure leading up to version 4.0.0, resurrected by Adam
   Goodman. In now standard fashion, it also contains a great many bug fixes
   and code improvements by backwardsEric. Version 4.2.5 was released on
   Saturday the 19th of August 2023.

  Summary of Changes

     * return of the borg
     * fix problems caused by some necromancer spells
     * hydras now bash rather than open doors
     * clarification of symbols on the character sheet
     * torch random artifacts can drop deeper in the dungeon
     * improvements to stats and debug commands
     * autobuild for NDS, DOS, msys2 and nmake
     * too many areas of code improvement to mention individually
   2022-05-15 20:54:44 by Nia Alarie | Files touched by this commit (5) | Package updated
Log message:
angband[-sdl]: update to 4.2.4

Summary of Changes

    use C99 types instead of the angband special types
    Single Combat maybe finally bug-free
    improvements to the birth process
    improvements to the NDS port
    many improvements to auto-building and all the front ends
    improvements to changing of background colours
    adding of a panic directory for panic saves
    new tests, and improvements to current ones
    re-organisation of effects code
    add a player argument to a lot of functions that needed it
    import a lot of historical documentation
    lots of tidying and neatening
   2021-11-09 12:32:39 by Nia Alarie | Files touched by this commit (1)
Log message:
angband: partial linking incompatible with MKPIE
   2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Replace RMD160 checksums with BLAKE2s checksums

All checksums have been double-checked against existing RMD160 and
SHA512 hashes
   2021-10-07 16:08:04 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Remove SHA1 hashes for distfiles
   2020-07-07 15:17:46 by Nia Alarie | Files touched by this commit (4) | Package updated
Log message:
angband: Update to 4.2.1

  Summary of Changes

     * percentage combat is refined to become an actually playable option
     * improvements to throwing
     * udate to town generation
     * a major update to the new blackguard class
     * several tweaks to the other new classes
     * many improvements to the MacOS front-end particularly, but also others
     * improvements to tiles
     * addition of fancy color-cycling of monsters
     * configurability of charecter sheet
     * inclusion of some new, rare level types
     * experimental Windows curses and SDL2 console ports added
     * many small bugs fixed and quality-of-life improvements made