./games/exult, Open-source Ultima 7 engine

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Branch: CURRENT, Version: 1.6, Package name: exult-1.6, Maintainer: nikkohigashi

As computers evolve, we risk losing classic games from the
not-so-distant past. One of these, Ultima 7, an RPG from the early
1990's, still has a huge following, and many consider it to be one of
the most immersive games ever produced.

Exult is a project to recreate Ultima 7 for modern operating systems,
using the game's original plot, data, and graphics files. It enables
play of Ultima VII: The Black Gate and Ultima VII Part Two: Serpent
Isle, and their corresponding expansion disks Forge of Virtue and
Silver Seed, on modern machines.

In order to play these games, data files from the original games are
needed.


Required to run:
[sysutils/desktop-file-utils] [graphics/freetype2] [multimedia/libogg] [audio/SDL_mixer] [audio/libvorbis] [devel/SDL]

Required to build:
[pkgtools/x11-links] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

SHA1: 9d0459e24d796193490dfc441351219e1944e92c
RMD160: d73882320478a90e25bb4bae9f41d500c1823ef4
Filesize: 7721.648 KB

Version history: (Expand)


CVS history: (Expand)


   2021-04-19 12:47:57 by Nia Alarie | Files touched by this commit (10) | Package removed
Log message:
exult: update to 1.6

04/17/20	v1.6

- A Shortcut bar with important shortcuts right on top of the screen (thanks Litchie)
- Switch to SDL2 - important for up to date OS
- NxBR and HQ3x/HQ4x scalers
- Option to drop stacks of items without confirmation
- Some more combat options to make charmed combat more difficult.
- Schedules got a workover and are more closer to the original but not yet perfect
- NPCs using beds are sleeping better now
- Papederdoll support of wearing diapers
- Portable option for Windows
- Seperate settings for fullscreen and windowed mode possible
- HighDPI mode available on macOS
- Better pathfinding when the party boards a barge
- Fixed most inexplicable crashes
- Serpent Isle Beta version works
- fixed tons of bugs
- Cleaned up the code in many places and fixed many compiler warnings

Known issues:

- Some crashes due to some cached out objects, we are working on this in another \ 
branch which will be the main snapshot after this release
- Antimagic rain caused by the cube generator is not dissipating as fast as it should
- Exult does not show the "you have beaten Ultima VII in n days" message
- Exult does not return to the game menu after beating the game (instead it quits)
- The BG intro does not have the proper sound effects
- Fire Elemenatals cannot walk across lava
- Some schedules need more detailed love
- Several bugs that need more in depth looking at but no plot stopping bugs
- When you disable "Gumps pause game", certain events might only \ 
happen after you close all gumps
   2020-03-22 19:09:10 by Tobias Nygren | Files touched by this commit (3)
Log message:
exult: include <cstddef> for ptrdiff_t
   2020-03-20 12:58:37 by Nia Alarie | Files touched by this commit (640)
Log message:
*: Convert broken sourceforge HOMEPAGEs back to http
   2020-01-19 00:36:14 by Roland Illig | Files touched by this commit (3046)
Log message:
all: migrate several HOMEPAGEs to https

pkglint --only "https instead of http" -r -F

With manual adjustments afterwards since pkglint 19.4.4 fixed a few
indentations in unrelated lines.

This mainly affects projects hosted at SourceForce, as well as
freedesktop.org, CTAN and GNU.
   2018-07-18 02:06:25 by Joerg Sonnenberger | Files touched by this commit (168)
Log message:
Mark packages that require C++03 (or the GNU variants) if they fail with
C++14 default language.
   2018-01-14 18:34:02 by Roland Illig | Files touched by this commit (58)
Log message:
games/*: fix alignment of variable values

pkglint -Wall -r --autofix --only aligned

After running the above command, three packages had to be adjusted
manually:

In maelstrom-x11, pkglint didn't see that a commented variable
assignment should have been re-aligned as well.

In netmaze, there was a single line that didn't align well with all the
others, but pkglint decided to adjust the whole paragraph to this single
line. The result would have been ok, but not good.

In tscp, there was a paragraph where some of the lines were indented
one space more than the others. This rule is useful when one variable
name is very long compared to the others, but not in this case.
   2016-12-03 23:30:00 by Sebastian Wiedenroth | Files touched by this commit (1)
Log message:
uses flex
   2016-10-16 19:10:49 by Benny Siegert | Files touched by this commit (3)
Log message:
Use midiplay instead of playmidi on NetBSD. Bump revision.
PR pkg/28924, from 2005.